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Weekly progress report
Hello guys! This week v0.2 finally got into it final stage, the game has all the new quest currently working so at least I think the game can ready next week of course I'll have to do more testing and all that, so next report I'll have an exact date for v0.2. I'm pretty happy with the 2D side of thi
Oct 30, 2026 0 2
Weekly progress report
Hello guys! This week was kind of productive all the main story content of v0.2 works BUT, there is always a but. The biggest but is that the end of it was boring and if I was bored and thought there was a lot of just talking, I'm sure you'd be twice as bored! Let's go with the usual, 2D first. This
Oct 23, 2026 0 3
Weekly progress report
Hello guys! We had a strange week, but I managed to do a lot. This week I worked again on the library, main quest and decorations and we got a poll character ready. But I couldn't have a normal week, Monday wasn't a work day but I had that already planed and Tuesday we had even a tornado in my city
Oct 16, 2026 0 3
Weekly progress report
Hello guys! This week I got a lot of things done, but the report will look kind of short, so let's start and see if that's true. As always we start with the 2D side of things, we got 2 generic soldier guys that will show up in v0.3, they will be the first actual english speaking characters that apea
Oct 9, 2026 0 2
Weekly progress report
Hello guys! Time for another report, this week my life is finally getting normal again, I got better from the flu and my grandma is no longer at the hospital so I can work normally. What did I do this week? nothing too flashy. For the 2D side, yesterday I got the lineart for the 2 characters I comis
Oct 2, 2026 0 1
Weekly progress report
Hello guys! It's friday again and it's time for our usual report, this week I focus mostly on making the game playable and polishing stuff. As always we start with the 2D side, this week we got a new minor character. She'll be in the library and it's part of Catalina's quest to join the group, I com
Sep 25, 2026 0 3
Weekly progress report
Hello guys! This was a slow week for me but the page itself got a Luna's new image (here) and a new poll (here) to decide about the next new minor character. Honestly between the issues with my grandma and the independence day weekend this was a really short week. But still we got things to report!
Sep 19, 2026 0 1
Weekly progress report
Hello guys! This was almost the most productive week we'd ever had, but my grandma broke her hip and we ended with a pretty decent work week for the game instead of a great one. We goot movement in both 2D images and a lot of changes in the game itself. Aside from all that I'll have a poll next week
Sep 11, 2026 0 3
Weekly progress report
Hello guys! We just finished the "Erica remake month" in the last day, I got the last outfit that was the remake version of her dress and got it into the game. We are also closing the details on the new image for Luna, so I got a lot of things moving this week! As always let's start with the 2D. So,
Sep 4, 2026 0 1
Weekly progress report
Hello guys! This week we had the first poll in a while (here) to decide the pictures MC will see on his social media, it will end tomorrow, so vote! This week I worked on the mall area so it's playable (but mostly empty), which will be fixed soon. As always, we start with the 2D side of things. Eric
Aug 28, 2026 0 1
Weekly progress report
Hello guys! I want to start this report with a question to you, have you seen a photo or video of you and cringed hard? That was me on Saturday replaying v0.1 of the game. I fixed most of it during the week, but still. V0.1 is still there, poseted... For anyone to see. Now for the poll I got the ide
Aug 21, 2026 0 5
Weekly progress report
Hello guys! This week I've been working mostly on the graphic side of things for v0.2 and we have Erica's second outfit lineart, those are the biggest developments for the week and next week I want to add a poll after a lot of time. So, Erica's second outfit is the one with a skirt I showed a couple
Aug 14, 2026 0 5
Weekly progress report
Hello guys! This week we got the first outfit in Erica's remake! There is another outfit in the works and then we'll have the original dress. Aside from that this week I managed to get a lot of work done. So, let's start with the 2D stuff. I told you last month about the sprite artist saga that the
Aug 7, 2026 0 3
Weekly progress report
Hello guys! This week we almost got Erica's new outfit (and remake) reveal, but she needed some corrections. So she will be ready soon, knowing the artists she'll be ready before Monday and I started my strugle with promoting the game. For the 2D side, it's just Erica. the issues were that her skin
Jul 31, 2026 0 3
Weekly progress report
Hello guys! After like 2 weeks I finished v0.1.2 (here) I know there are things to fix, but at least as for the 0.1 updates I'm done, I already started working on the new content and the fixes to the old one will be in v0.2. So yeah! I'm finally working on v0.2, the artist was already working in thi
Jul 10, 2026 0 3
Weekly progress report
Hello guys! This week we got good news, I fixed most of the problems I told you about on our last report the only detail is that v0.1.2 is taking a bit longer than what I originally planed, but now it's almost ready. As always let's start with the 2D side and for once I got good news! Kate/Cata's sp
Jul 3, 2026 0 5
Weekly progress report
Hello guys! For the people who don't check the discord, this week we had some issues that I think I already managed to solve, the artist who was going to draw Kate sprite no longer can work as an artist due to personal stuff and for this case I'm glad he told me before we could seal the deal. My sol
Jun 26, 2026 0 1
Weekly progress report
Hello guys! We had another productive week, TCoR is out for all our patrons (here) and v0.1.1 is out too, I wouldn't say that merits another playtrough but it fixes small errors and add some extra animations. This week we are returning to our multiple paragraph structure, because this week we got th
Jun 19, 2026 0 3
Weekly progress report
hello guys! I finally got to the point v0.1 (here) was functional enough to post, that too waaaay longer than what I originally planed but during the process I learned a lot of things that will make v0.2 easier to produce, so don't worry it won't take another year, it should take way less. On one si
Jun 12, 2026 0 1
Weekly progress report
Hello guys! As you can see I couldn't deliver the game before today, the main issue is that the game needs a bit more polish, so it won't be that long. Honestly I think with about 3 days of work more the game will be ready. So instead of reporting progress, this week I'll tell you what we are missin
Jun 5, 2026 0 5
Weekly progress report
Hello guys! It's my birthday so I'll try to keep it brief. Turns out I forgot to put the latest update for NBNL for free (here) it's the one from January so it's nothing new. On the other side as you might notice we don't have the V 0.1 for TCoR. I'll just make it a bullet point for this one, we can
May 29, 2026 0 1
Weekly progress report
Hello guys we're almost ready with v0.1! I'm sure you'll have it posted here before the next report, in fact I focusing on that goal, since we're so close I really want to finish v0.1 as soon as posible. The list of things missing for v0.1 to be ready will be at the end if you want to just skip the
May 22, 2026 0 5
Weekly progress report
Hello guys! This week I have a lot to talk and show, first as you can see we have Esmeralda's sprite ready, her in game model needs a bit more animations but that will be fixed really soon. Aside from that I during this week I forced my friends to play and I got some results to share. As always let'
May 15, 2026 0 5
Weekly progress report
Hello guys! Test week started, I spend this week really hard at work preparing a version to show it to my friends so there is a massive ammount of fixes. While the test subject enojoy the game (or else) I'll start working on the final area. As always let's start with the 2D, this on is short. We got
May 8, 2026 0 1
Weekly progress report
Hello guys! Since yesterday was worker's day I went hiking with my friends so the report was delayed. This week I focused on polish the game (again) and sealed the deal for Esmeralda. As always let's start with the 2D side of things, I sealed the deal for Esmeralda, she'll have 4 poses and 5 expresi
May 2, 2026 0 2
Weekly progress report
Hello guys! This week we have a safely boring report, of course I've been working a lot on the game and most things have been moving smoothly. As always let's start by the 2D side of things, this week I got the finished version of the sprites for the boss for episode 1, comisioned the female zombie
Apr 17, 2026 0 1
Weekly progress report
Hello guys! This week we got less acciddents to tell and more proper work, so I already managed to do all the things I had planed for last week and a bit more. As always we start with the 2D side of things, for the parts that are already being worked on, I got the first painted pose for the last bos
Apr 10, 2026 0 3
Weekly progress report
Hello guys! I had a bit of a rough week, so progress this week was slower than what I planned. On Monday I broke a finger at the gym, lukily it was the tip of the bone so nothing to worry about. Since I didn't know how bad it was at the time I went to the hospital to be sure and spent all the mornin
Apr 3, 2026 0 3
Weekly progres report
Hello guys! Today we finally got the cover image, in fact the artist sent me the final version early in the morning, so it's fresh out of the oven. Aside from that TCoR is progresing fast, I think we should have a version that reaches the end of episode 1 in about 2 weeks, so the v0.1 should be read
Mar 27, 2026 0 3
Weekly progress report
Hello guys! Now I'm healthy again and the game keeps growing, we have a poll to decide the recurring NPC that will be semi hidden in every town (here) and we still don't have a cover. Speaking about cover, it's almost ready, I swear. The last update had the characters mostly ready, again Erica neede
Mar 20, 2026 0 2
Weekly progress report
Hello guys! This week I was having a really productive week for the game until yesterday's evening when I realized out of the sudden I had flu, I mean when you are okay when moment and the every symptom kicks in at once. So today I haven't been able to do much, but the rest of the week I did manage
Mar 13, 2026 0 1
Weekly progress report
Hello guys! After last week's playtest there has been a lot of things to do on the game, some new aditions and some things to fix, at least this week the 2D side of things is moving again! So, as always let's start with the 2D stuff, the cover now has flat colors! I posted it on the officer's discor
Mar 6, 2026 0 7
Weekly progress report
Hello guys! This week's report is on Saturday and not because I forgot to post it yesterday we have the first playtest for TCoR! (here). I'm calling this a playtest or v 0.05 because I don't feel like is a proper step, is like half a step and that's why this version won't be public. When v0.1 is rea
Feb 28, 2026 0 1
Weekly progress report
Hello guys! This week I didn't realize it was Friday so I'm posting this on Saturday. The biggest news for this week is that TCoR v0.05 should be ready around Wednesday, of course since it isn't even 0.1 it will never be public (for quality control reasons) So I'll tell you what's up this week, I th
Feb 21, 2026 0 1
Weekly progress report
Hello guys! Finally TCoR's first sort of release has a release date, well an estimate. That date is around next Friday, since my tester friends are having some scheduling issues I'm not sure if I manage to get some tester other than me for 0.05's release. For gamplay reasons having distinct colors f
Feb 13, 2026 0 5
Weekly progress report
Hello guys! Today we have an estimate date for TCoR's v0.05 release and I think it will be in 2 weeks, the game up to that point is mostly ready and as I told you last week I got a checklist of what I need to finish v0.1. The number 0.05 is because it's half of 0.1! Now for the 2D, the most importan
Feb 6, 2026 0 1
Weekly progress report
Hello guys! This week we got another week of polishing TCoR, the game is quite close to having all the base ready, so let's start talking about it! Of course let's start by the 2D stuff, right now we have MC's extra faces in production and we got the priest NPC, so all the townspeople are ready. For
Jan 30, 2026 0 7
Weekly progress report
Hello guys! It's time for the weekly progress report and this week we got a lot of TCoR's progress to report. The game got a lot of big improvements but as always I dividive this in sections. And remmeber to vote on the poll right now (here) For the 2D side, things ended up being slower than what I
Jan 23, 2026 0 3
Weekly progress report
Hello guys this week we have a slower week than last time, but that doesn't mean it's a slow week. Of course NBNL is now available for all our patrons (here) and I've been working a lot with TCoR. So as always let's start with the 2D stuff for TCoR, this week I comisioned the first NPC of this last
Jan 16, 2026 0 1
Weekly progress report + sprite reveal
Hello guys! This first week of the year has been quite productive as you can see we have all the sprites for the main girls of TCoR's first episode (or chapter? I'm still thinking on the measuring unit) and of course NBNL v0.18 (here)! So this report is going to be on the longer side. As always let'
Jan 9, 2026 0 1
Weekly progress report
Hello guys! Time to dust off the New Year's Kate and this week was way more productive than last one. Not having to make and buy presents freed me a lot of time but having the new year at the middle of the week didn't help much. In any case, I'll be posting NBNL v17 before the next report, so good n
Jan 2, 2026 0 1
Weekly progress report
Hello guys! This week I've been hard at work on NBNL so we'll have more details in its section. For TCoR things got a bit stuck, but we are not fully stoped. Probably because I was 70% focused on NBNL and 30% on TCoR this week to get NBNL new update before the end of the year. For TCoR, during the w
Dec 19, 2025 0 1
Weekly progress report
Hello guys! This week I don't have Erica's sprite that is the only one missing here, but I still have some good news for the NBNL fans. We're going to have the release of v17 this year!! For TCoR we as some of you might have seen we have a poll for Erica's shirt (here) I originally wanted the "profe
Dec 12, 2025 0 1
Weekly progress report
Hello guys! As you can see we have two Nicoles this time, I think she ended up being a bit stronger than what I orginaly wanted but afer showing her to a couple friends they liked her that way for variety. And this week we had a lot of things done! I got some friends to play the game and I've got to
Dec 5, 2025 0 3
Weekly progress report
Hello guys! This week we got a lot of things finally done, as you can see we have Sofia's sprite and our crewmen can also see Zeena's first picture (here). I got a couple of friends ready to have the second "I'm forcing my friends to play a unfinished mess" that's going to be this weekend. So yeah,
Nov 28, 2025 0 1
Weekly progress report
Hello guys! This week has been filled with ups and downs, I guess it makes the report a bit more interesting to read, but in the end it was slower than what I planned. So let's start with TCoR's assets as usual, for the 2D side of things last week I told you we should have Sofia's sprite and Zeena's
Nov 21, 2025 0 5
Weekly progress report
Hello guys! This week we had a lot of developments in the 2D side of TCoR and I managed to get things done both in NBNL and TCoR, so as far as progress go this was a good week! So the great news is that the sprites are finally being worked on! They were in wait for so long but the officers can see S
Nov 14, 2025 0 3
Weekly progress report
Hello guys! Sorry for this week delay but I got power and internet issues yesterday (among other things). So this week didn't end being that productive due to a mix of bad luck and me eathing healthy. The healthy part is mostly because the first few days after starting to eat healthy, you are slower
Nov 8, 2025 0 1
Weekly progress report
Hello guys! This week we got a video and as you can see I'm no video editor but I did wanted to show some movement on the game. This week I've been mostly working with Blender but since I finally understood I have even more to talk about! Regarding the animations, long story short I can add custom a
Oct 24, 2025 0 3
Weekly progress report
Hello guys! This week we finally got Lust Survivor 1.1 (here) it should have been ready one or two weeks ago but it is what it is. NBNL v0.17 is available for everyone to play (here). This week TCoR didn't get new content or areas but I was mostly focused on systems. Originally I was intending to ge
Aug 22, 2025 0 4
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