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October 23, 2026

Weekly progress report

Hello guys! This week was kind of productive all the main story content of v0.2 works BUT, there is always a but. The biggest but is that the end of it was boring and if I was bored and thought there was a lot of just talking, I'm sure you'd be twice as bored!

Let's go with the usual, 2D first. This week we got last week's comision pretty fast, this man will be part of a side quest that started on v0.1 so people who didn't start the quest will see him at the library and just wonder "what's going to do this random NPC with sprite?" just to see him doing nothing. Now I comisioned another NPC related to the new ending of this version. Maybe we'll see him ready next report? In any case, I think my next comision will be reworking Erica's eyes, so if the artist isn't busy we'll might see both comisions next week.

This guy will be the third step on the hidden safe quest from v0.1, he'll be helping the party to check if there is a hidden treasure.

Now let's talk about the part I'm reworking, what happens after the library. But first I'll give you a short version of what happens there: Catalina is working on her thesis there, MC and Erica were nearby and pick her up to hang out, Cata is posesed by a an evil book, they restrain her and the investigation starts. Now what I removed, after all that they take Cata back to the house (hub area) to keep her under investigation, there is lot of dialogue and a very forced fight. I felt like there was too much talking and not much happening, because they were doing things too normally and so, if you skiped the quest and go only for the main quest it's like 15 pages of dialogue with only one fight in between. So, my new idea is for them to have the same plan, take Cata to the house, but instead of getting there and talking the party is ambushed by the reminders of the cult from v0.1 and Catalina gets dragged into the fight, which has a bit more action to it.

Maping wise, I added railing this week! Honestly having railings in the stairs makes a lot of stairs more like actual stairs and not something that would just exist inside of a game. Of course I added a lot more extra stuff, mainly to thel library. What I'm mising is more decoration in the mall and library. For the library it's paintings and wall decoration and for the mall is signs for the stores and background images for inside the stores.

A bread focused store, it's a decent example of what the stores need... Maybe this one needs more shelves too.

Finally I wanted to tell you about something that was a smart move I made last week but I should have done it earlier. Getting a subscription on the site I download the 3D stuff, this week I downloaded so many models! Although speaking about models finding stuff for a nerd store that's not copyrighted is hard! If I look for "manga shelf" I'll find manga characters, library shelves and maybe one manga from some popular shonen. Same goes for gaming stuff. Maybe I should remove that store, but I had an event centered on that.

And there is so much stuff I need to fix from the GUI, but I'm leaving that for v0.2.1! Otherwise I'll loose focus but the menus, I need to give them a second look.