Weekly progress report
Hello guys! This week we got good news, I fixed most of the problems I told you about on our last report the only detail is that v0.1.2 is taking a bit longer than what I originally planed, but now it's almost ready.
As always let's start with the 2D side and for once I got good news! Kate/Cata's sprite is already in production this week I got the final version for the third member of Nicole's squad, who was in Rio Bravo but got wounded just before MC arrived. So, finally I'll be posting the sketches for our new character on the officer's chanel when she is ready, then It's going to be Erica's half rework, because she has a lot of clothings and variations. We have to rework her not because there is an issue with her current sprite but because Erica needs 2 more clothing sets and having her with 2 diffent art styles will look bad and maybe even confusing. But things will move faster this time!
This is Ramirez, he was only mentioned on v0.1 but he will be a character in v0.2
Now for the details of v0.1.2, I was sure I was going to finish it on Wednesday but I remmembed that Nicole didn't have a GUI element to show the charges on her skill and I didn't even touch the Buy/Sell screens which is pure tedium! And when I tought I was almost ready I posted the screenshot at the discord and thought to myself: "This doesn't look good and I don't even see Nicole's charges" So I reworked the positions of the command windows. But now I ended up fixing the damage formulas, Nicole got a mechanical rework you can see when your relationship improves, the changelog is on the longer side!
Maybe Nicole's metter need a bit of polish, but I think we're 99% ready with the changes.
Now I'm missing the tests, on one side I think I re skined every window the game uses, but on the other side when I test it I'm sure that surprises will emerge. So I think between today and Monday's lunch I'll finish this.
For v0.2 I'm starting it for real this Monday! Systems wise the only things I''m missing is the exact details on what are the benefits for improving relantionships and the quality of life changes for the game. But at least the story and characters are ready!
