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EvoForge - Jésus Triste

@EvoForge
0 bookmarksindexed Sep 14, 2026updatedlast updated Nov 3, 2026importedlast imported Nov 3, 2026
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Pit stops and staff tools: EvoForge 1.1.42
Thank you for supporting EvoForge! 1.1.42 brings mandatory pit stops to solo races, hosted servers and championships, gives club staff the tools to run their championships (drivers, grids, results, Steam IDs), lets you remove an aid from a car in Tuning, smooths the roads of the track builder, and f
Nov 2, 2026 0
Your town, your track: EvoForge 1.1.35
Thank you for supporting EvoForge! 1.1.35 brings Build a track: draw your own track, or turn any real place into one — a circuit with its real elevation, a mountain road, or a whole area of a town up to 2.5 km, with real streets, kerbs, roundabouts, buildings, rivers and bridges, in free roam. Onlin
Oct 28, 2026 0 9
Your livery, your round: EvoForge 1.1.30
Thank you for supporting EvoForge! 1.1.30 brings the livery studio (design on the car, drive with it, every EvoForge driver on the server sees your livery and you see theirs, share with your team), championship rounds that join with your registered car and livery, a host who sees why a driver is tur
Oct 24, 2026 0 20
Available to drive, and EvoForge inside the game: 1.1.22
Thank you for supporting EvoForge! 1.1.22 brings Available to drive (say when you drive, see who is driving, a night possible in one click), EvoForge inside the game (Paddock notifications and imposed setups on the game’s own screens, an EvoForge loading screen) and a round of fixes for converted ca
Oct 21, 2026 0 20
Home, Library, light theme: EvoForge 1.1.18
Thank you for supporting EvoForge! 1.1.18 changes the app itself: a Home screen that gets you on track in one click, a rebuilt Library where every car has a picture, a light theme, mod archives to share, livery choice at import, and championship export for club organisers. A Home screen Hit the trac
Oct 20, 2026 0 10
Imposed setups, championships v2, single-seaters: EvoForge 1.1.17
Thank you for supporting EvoForge! 1.1.17 brings imposed setups that really hold on EvoForge servers, championships v2 (register with your car and livery, BOP, practice servers, a public page) and a second round of fixes on converted single-seaters, each turned into a rule for every converted car. I
Oct 20, 2026 0 3
The Tuning workshop, rebuilt: EvoForge 1.1.15
Thank you for supporting EvoForge! 1.1.15 is the Tuning update: the Tuning tab becomes a full workshop, with one screen per system, the effect of every change before you save, equipment you can add to your cars (a turbo, all-wheel drive, a DRS, a hybrid system…) and a track test that brings the laps
Oct 15, 2026 0 12
Rain, DRS, night and start lights on converted tracks: EvoForge 1.1.10
Thank you for supporting EvoForge! 1.1.10 is the converted-tracks update: we compared about twenty tracks from the same viewpoint in Assetto Corsa and in EVO, and fixed what did not match — rain, DRS zones, night lighting, start lights, and a long list of visible faults. On the car side, the AI brak
Oct 13, 2026 0 11
Trophies, records, live timing and express nights: EvoForge 1.1.5
Thank you for supporting EvoForge! 1.1.5 is the biggest Paddock update yet: trophies and helmet finishes you earn, lap records among friends, one-click spectating, a public live timing page with OBS overlays for every event, success ballast for championships, and express nights that almost organise
Oct 10, 2026 0 13
Services appear to be restored.
Normal access to the application's services has been restored. We apologize for the inconvenience.
Oct 9, 2026 0
Website down
Hello everyone. My server is currently experiencing an issue on the machine hosting the Evoforge website and API... Some services, including connectivity, may be temporarily unavailable... I sincerely apologize for the inconvenience and will keep you updated on the situation.
Oct 9, 2026 0
Shared mods, share cards and a Discord status: EvoForge 1.1.1
Thank you for supporting EvoForge! 1.1.1 puts everything a club needs in one place, and gets you seen: shared mods for clubs and teams, a public page and share cards for every driver, a Discord status and a Steam link, and an app that stays usable while a car converts. Everything is free for every d
Oct 8, 2026 0 7
Teams, clubs and events: your league, inside EvoForge
Thank you for supporting EvoForge! Last week the Paddock brought your friends into the app. With 1.0.65 it brings in your whole racing community: Teams, Clubs and Events. Everything is free for every driver, and your support is what makes that possible. Teams: your crew, organised A team page: crest
Oct 6, 2026 0 11
The Paddock is here: your friends, on track, one click away
Thank you for supporting EvoForge! 1.0.64 opens the Paddock, EvoForge’s community space: your friends, their live presence, and one-click Join. It is free for everyone, and your support shows: the Supporter badge appears on your profile. Your driver identity A helmet of your own: patterns, colours,
Oct 5, 2026 0 10
🚀 EvoForge — Major conversion improvements
Another major update focused on improving conversion accuracy and overall compatibility with Assetto Corsa mods. This update brings improvements to transmission, turbo, tyres, sounds, physics, visuals, cockpits and more. 🏁 New features Approximate PI generation Opponent livery selection for solo ra
Sep 29, 2026 0
Another Major EvoForge Update!
Hey everyone! 👋 Another big update is now live! I’ve been working hard on several core systems, and this update brings major improvements to sound, tyres, AI behaviour, liveries and visual conversion quality. 🔊 Completely reworked sound import The entire sound import system has been refactored fro
Sep 26, 2026 0
A Major Overhaul of Car Physics: Tyres & Brakes
A quick update on the latest physics work, because this release includes the biggest physics overhaul I've worked on in a long time. This update focuses on two major systems: tyres and brakes. And the differences aren't just cosmetic or small adjustments — we're talking about significant corrections
Sep 24, 2026 0 1
📢 EvoForge Update
Hey everyone, EvoForge has received a lot of updates over the past few days! Here are the main improvements: 🏁 Better track imports: importing tracks is now much more reliable, with major improvements across the board: Grass has been optimized so imported tracks look much closer to the stock Evo tr
Sep 24, 2026 0
0:40
🚀 EvoForge — New Version is Now Open for Beta Testing!
Hey everyone! The new version of EvoForge is now available for everyone to beta test! 🎉 You can now completely remove your current EvoForge installation and perform a clean installation of the new version. 👉 Download the new installer here: https://join.evoforge.fr/download/EvoForge-Setup.exe Ther
Sep 20, 2026 0 11
🚀 Multiplayer is coming to EvoForge — and it’s going to be different!
Hey everyone! The EvoForge multiplayer experience is coming very soon, and I wanted to share one of the things that makes it a little different from the usual server setup. 👀 🌐 Host your own server — without the networking headache I’ve rented a VPS specifically for EvoForge, allowing anyone, even
Sep 19, 2026 0
4:34
[DOWNLOAD] EvoForge is becoming more than just a converter!
Hey everyone! This one is about seeing the car. Every car now has a real 3D showroom — turn it, light it, switch its headlights on, sit in the cockpit — and from that same view you can click a part to know what it is, hide it, cut a panel out, paint a piece, or import a model of your own and place i
Sep 10, 2026 0 2013
1:38
[DOWNLOAD] EvoForge new update
A lot of the work in this release comes from things that were difficult to see from the outside: the way Assetto Corsa actually handles dashboards, cockpit lighting, drivers, materials, shaders, physics and parts. This time, instead of trying to reproduce what AC1 seems to do, a large part of the wo
Aug 25, 2026 0 743
1:40
Two New Features Coming to EvoForge
Hey everyone! Two new features are coming in the next EvoForge release, and this update is all about making car editing and tuning more powerful — while giving you a much better understanding of what’s actually happening under the hood. 🔧 THE CHASSIS PHYSICS VISUALISER Until now, tuning a suspensio
Aug 21, 2026 0 11
QUICK FIX
A bug was introduced in the latest version following a last-minute change. The cars could no longer be found under the brand; this has now been fixed! Please re-download the zip file from the latest update post. My apologies for the inconvenience.
Aug 17, 2026 0
0:46
[DOWNLOAD] EvoForge BIG UPDATE !
Hey everyone! Here is everything that changed since the last update. This one is less about a big new feature and more about making converted cars come out right — how they sit, how they move, what they are made of. Almost all of it started from your reports and screenshots: cars sitting too high, t
Aug 17, 2026 0 513
0:08
EvoForge — Next Update
Hello everyone! It’s been a little while since my last update, and I know I haven’t exactly gotten you used to waiting this long between posts! 😄 But don’t worry — it’s for a good reason. I’ve been spending a lot of time lately improving the features that are already available, fixing various edge
Aug 13, 2026 0 11
A Quick Message to the evoForge Community
Hi everyone! Just a quick message for those whose comments I haven't had the chance to reply to yet. First of all, I sincerely apologize. Between my professional and personal life, and developing evoForge in my spare time, my schedule is pretty packed. Because of that, I simply can't respond to ever
Aug 7, 2026 0
Debug & opti
Hi everyone, I’ve just updated the attachments from the previous version to include a fix for the artifacts seen on the asphalt (stretched road, streaks), as well as a massive optimization of CPU resource usage, resulting in a significant reduction in track build times. https://www.patreon.com/EvoFo
Aug 6, 2026 0
1:55
[DOWNLOAD][free] Tracks import and improvments !!!
Hey everyone! Today I'm excited to introduce the biggest EvoForge update yet. For the first time, EvoForge can now convert Assetto Corsa tracks to Assetto Corsa EVO. This has been one of the most requested features since the beginning of the project, and while it's still experimental, the results ar
Aug 5, 2026 0 1542
Fuse by PinkParot
For real-time tuning to fine-tune your imported car's handling, a tool called Fuse is available. It lets you adjust your car live while the game is running. This is especially useful while your import isn't yet perfectly dialed in, and it's just as fun afterward if you want to experiment with differ
Aug 1, 2026 0
0:11
[DOWNLOAD][FREE] 🚀 EvoForge — Massive Update: A Complete Converter Overhaul
Hey everyone! This is by far the biggest EvoForge update so far. Almost every part of the converter has been reworked from the ground up: physics, tyres, animations, materials, sounds, drivetrain, lighting, and more. Cars converted with this version are no longer comparable to previous builds. The d
Jul 30, 2026 0 932
📢 EvoForge – Terms of Use & Respect for Mod Creators
As EvoForge continues to grow, I'd like to clarify how the software is intended to be used. EvoForge is a general-purpose modding tool for Assetto Corsa EVO. It allows users to edit cars, create tuning setups, and convert Assetto Corsa (2014) car mods into a format compatible with Assetto Corsa EVO.
Jul 30, 2026 0
[FREE][DOWNLOAD] One of EvoForge's biggest updates is here!
Over the past few days, I've been focusing on one main goal: improving conversion quality. Instead of adding dozens of new features, I decided to go back to the foundations of EvoForge and make converted cars much closer to their original Assetto Corsa counterparts. This update mainly focuses on mat
Jul 25, 2026 0 182
ZIP
[DOWNLOAD][FREE] Unique mechanical preset names + server manifest
Until now, every car generated by EvoForge inherited the Sample Mod's mechanical preset name, preset_modded_car_mech_1. Since the game identifies a car entry by that name, two EvoForge mods installed side by side ended up sharing the same identity — which is why several cars could show up under the
Jul 22, 2026 0 2
What to Expect in the Next EvoForge Update?
Hey everyone, I'm currently working on the next EvoForge update, and here's what I'm focusing on so far: Improved UI/UX for a smoother experience. Better colors and textures for imported assets. Improved tire physics porting. Better tuning support after engine swaps (some tuning curves are currently
Jul 21, 2026 0
ZIP
[DOWNLOAD][FREE] Hotfix: Tuning Tab
Small update to fix a bug in the Tuning tab. The Tuning page wasn't updating properly and no longer had any effect on swapped parts. This has now been fixed! Enjoy, everyone!
Jul 20, 2026 0 2
1:42
[Dodnwload][Free] New EvoForge Update: dashboards, interiors, liveries, and more!
Hey everyone! A new major EvoForge update is here! This release focuses on bringing cars even closer to their original appearance, with major improvements to dashboard support, interior recovery, materials, and customization. What's new Digital dashboards Digital instrument clusters are now supporte
Jul 19, 2026 0 512
[Download][FREE] New EvoForge beta HUGE update !!!
Now available for free !!! :) Hi everyone! Once again, a huge thank you to Alien for spending so much time testing the application with a wide range of cars and providing invaluable feedback! A big thank you as well to Oscare for sharing their expertise and research on tuning — it was a great help i
Jul 16, 2026 0 72
Next update: full Physics Tuning is coming to EvoForge
Hey everyone! The next update is a big one: EvoForge is getting a complete physics editor, right inside the car's Tuning tab. No more hex editors, no more guesswork — you can now reshape how a car drives. A huge thank-you to Oscare 🙏 — he generously shared his own research tool with me, and it made
Jul 16, 2026 0 11
New EvoForge Beta Update Available!
Hi everyone! A new version of the application is now available, but it is currently exclusive to Beta Tester subscribers. It will be released to everyone once the next public version is published. Once again, a huge thank you to Alien for spending so much time testing the application with a wide ran
Jul 15, 2026 0
[Download] New EvoForge Beta Update Available!
Once again, a huge thank you to Alien for spending so much time testing the application with a wide range of cars and providing invaluable feedback! What's new Support for unpacking encrypted Kunos cars (successfully tested on the Mazda RX-7 Spirit R and several other DLC cars). Imported AC1 cars an
Jul 15, 2026 0
Kunos cars uncrypted !
I'm currently working on the next version of EvoForge, which will most likely be released today or tomorrow for Beta Test subscribers. Good news: I've successfully managed to decode Kunos cars, at least the RX-7 Spirit R, and the results are very promising. The only remaining issue is the well-known
Jul 15, 2026 0 2
What would you like to see in the next version of EvoForge?
Jul 15, 2026 0
EvoForge — Update
Thanks to TheDirtyAlien and valecant for their reports that made this update possible. The app wouldn’t start at all. If content.kspkg couldn’t be found, EvoForge would crash before its window even opened — a console flashing briefly and closing instantly, with no error message. It now always starts
Jul 14, 2026 0
EvoForge – First Alpha Release
Welcome to the very first Alpha release of EvoForge! This version is available for free. At the moment, the only paid features are: Access to the unpacked build. Access to future Beta releases. Beta versions will always stay one or two updates ahead of the public release. The paid features are inten
Jul 13, 2026 0
Access to unpacked cars
Here is the password to enter in settings page : hKf48M7~v@WB
Jul 13, 2026 0