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vyxated
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font overrides tutorial
One of the few tutorials I've written on tumblr copied here for archival sake :-) tools used: JPEXS Compiler and Sims 4 Studio You can find all of my released font overrides from the link below First, make sure you have your chosen font downloaded as TrueType Font (TTF), possibly in different static
Sep 14, 2026 0 51
opening/splash screen tutorial + resources
Here's a guide on how to change the splash screen that you see when you boot up the game :-) tools involved: Photoshop/Photopea/GIMP, DDS Converter Tool, and Sims 4 Studio credit: thesammy58's thread for originally finding the main splash screen resource! You can find all of my released opening scre
Sep 9, 2026 0 31
loading screen - plumbob resources
For anyone who wants to create custom loading screen plumbobs from scratch without modifying the transitionmolecule GFX file, I've set up a quick guide on the sprites animation order (or however it is called :^| ) where you can place your custom sprites in. You can find all of my released loading sc
Sep 3, 2026 0 41
CAS Lighting Mod | A Visual Guide
ℹ️ Overview Created & edited with Sims 4 Studio No ReShade/GShade used in previews. Everything you see is how it looks in the game. Throughout the guide, lighting types will be indicated with a bold (KeyLight, RimLight), while parameters will be indicated with an italic (Height, Angle). Additional i
Aug 16, 2026 0 161
custom desktop icons + cursors
for those who requested an accompanying desktop icon of my UI mods :-) comes in 20+ desktop icons in 8 different styles + desktop cursors adapted from my UI mods! 📢 Everything in this post is not a mod, but rather customization options for your desktop / folders! // desktop icon installation guide
May 16, 2026 0 42
custom wrench icon tutorial
I was asked a while ago on how to make custom wrench icon to make it be compatible with my UI recolor mods, so I wrote up this tutorial for it :-) 📢 to anyone making custom wrench icons: you're welcome to use my GUI file as a base to make them compatible with my UI recolor mods! // tools used Sims
Mar 9, 2026 0 14
Automation tips for CC creation (using photoshop + other softwares)
(archiving some guides I posted on tumblr here too just in case c: plus for any creators not on tumblr to read!) Sections to find/skip to, since the pics made it long: Convert .DDS files to .PNG in bulk Convert .PNG files back to .DDS in bulk Photoshop's Actions for anything that can be automated Ph
Sep 2, 2025 0 13
a guide to ui mod glitches
I figured, since everyone uses a UI mod or two, it'd be nice to do a compilation of their respective glitches (if or when they happen) and hopefully makes it easier for you to identify which mods need updating :9 but before that, some context about them! (disclaimer: all info based on my own experie
Sep 2, 2025 0 14
Hide Everything BUT Headline Effects (Shader Toggler update)
As the title says, I've updated my Shader Toggler setting to allow you to hide the UIs while keeping the headline effects on for your storytelling needs :-) If this is your first time using the Shader Toggler addon, please read this post on how to install it. Grab the updated files here: SimFileShar
Mar 3, 2025 0 2
[Reshade add-on] Clean UI for DX11
As using REST 1.2.0 and above cause crashes whenever I create a setting or attempt to use it for a brief amount of time, I decided to use a much older version of REST (1.1.0), which turns out to be more stable to configure and use. While this means being able to use the add-on for the DX11 game, it
Aug 11, 2024 0 4
ZIP
TS4 Desktop Cursors
I've been playing around with the game's cursor files and someone happened to ask me about it, so I figured sharing them would be nice :D If you want to use TS4 cursors outside of the game, I've compiled them together so you can use them on your desktop. Cursors extracted from the game files in .cur
Mar 10, 2024 0 2
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[Reshade] Installing ShaderToggler Add-on
For those who learn better with visual guides, here's a quick video on how to install the ShaderToggler add-on from the Hide UI in CAS and More tutorial :] // quick transcript + links download & install reshade w/ full add-on support. click ok download shader toggler add-on (_1.2.1) download config
Nov 28, 2023 0 11
[Reshade] Clean UI for DX9
This is a companion tutorial to my Hide CAS UI and More post so if you haven’t seen that tutorial yet then I highly recommend reading it first as the installation process is practically the same and a lot of information there will sound familiar here. This time, it will feature the ReshadeEffectShad
Nov 28, 2023 0
[Reshade] Hide UI in CAS and More - Hide Everything BUT Headline Effects Update
Unlike build mode & live mode, there's no shortcut to hide CAS UI, which is much needed for taking screenshots with Reshade. With this ShaderToggler add-on (made by Frans Bouma/Otis_inf), you can easily hide the UI! This guide will cover how to install the add-on and showcase its features. 📌 UPDATE
Nov 28, 2023 0 2
Quickly Sort CAS Thumbnails w/ Sims 4 Studio
Here's a quick guide to batch edit a group of packages and change the CAS display index in one go! This method is a much quicker way to sort your CAS CCs together compared to the previous method of using S4CASTools, which can only be applied to individual packages instead of a group of them. 🆕 With
Nov 28, 2023 0 1
CC Toolkit for Blender and Photoshop
I've made this Blender add-on that gathers useful shortcuts for making CCs as well as a couple of other things 😄 Blender add-on This add-on gathers all shortcuts into one custom UI panel found in the 3D View’s sidebar, with the addition of transfer weight/vertex/uv_1 tools that’s often used for mak
Nov 21, 2023 0 33
[PSD] Camera UI Overlay
A recreation of the camera overlay for your screenshots and story tellers out there. Mimics the camera mode while giving you complete control of how you compose your shots (whether it be in-game screenies or CAS pics). Enjoy! Made in Photoshop, can be accessed in Photopea (see end of post for more i
Nov 21, 2023 0 13
EA RigPlus v1 - Pose Helper for The Sims 4
As the name suggests, this custom rig aims to improve upon the default rig, taking ideas from setups used for games & animations to make it simpler and easier to use! Its purpose is to provide you with new features while keeping the original rig functional. This rig is an active project, so your fee
Nov 21, 2023 0 62

