loading screen - plumbob resources
For anyone who wants to create custom loading screen plumbobs from scratch without modifying the transitionmolecule GFX file, I've set up a quick guide on the sprites animation order (or however it is called :^| ) where you can place your custom sprites in.
You can find all of my released loading screen plumbobs + overrides from the link below
You can use these red bounding boxes/layers as a reference to align your layer to.
// included in the zip:
3 png files
3 psd files with layers named
// sprites tip: create 5 unique sprites, with each occupying 3 frames/plumbob sprites
or, if you want to create hella smooth anims, do 15 of them unique! you can even utilize 3D to make the process simpler :9
// general UI issue/tip: if you've encountered a transparency issue around the plumbob sprites, you'll need to manually edit one of the DDS files in GIMP! More detailed info is written here (scroll to the bottom):
Comments (6)
Such a useful breakdown—thank you for sharing the layered files and frame guide!
Will you consider a tutorial on how to make a small plumbob that replaces the original one
Also one for for making plumbobs would be awesome
I'll try giving that one a go 🫡
thank you so much for this! quick question, will you ever consider making a tutorial on how to replace the cursor in game? 🤍 thank you so so much for your hard work!
That would be so great
