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Sadie Gets a Life, Version 0.3.7
What's New Say goodbye (for now!) to the Isekai Order. Several new locations are available for Sadie to visit, including outside of missions: Jacquie's Specialty Cakes on Tier 3 (after the Isekai Order's Gift Shop mission completes) The Law Offices of Mike Justice on Tier 8 Torte-a-Lini Bakery on Ti
Oct 30, 2026 0 1
Sadie Gets a Life, 0.3.7 (Bonus?) Dev Log, 2026-10-22
Normally, this is where I'd announce a new release for Tier 3 members. This time, it's going to be a little bit different. Long story short, I came down with some seasonal cruft and that's wrecked my productivity all week. As such, I'm only about two-thirds of the way done with this release. So, her
Oct 23, 2026 0 3
Sadie Gets a Life, 0.3.7 Dev Log, 2026-10-15
For this week's dev log, I'll give you a sneak peek of coming attractions and also cover my latest quality of life project. Sneak Peek 1: Coming Events As I mentioned in last week's dev log, I'm working to wind down many of the side operations in Harmonia. We'll get our final Adventurers' Guild miss
Oct 16, 2026 0 5
Sadie Gets a Life, 0.3.7 Dev Log, 2026-10-08
Release 0.3.6 is in the books and we're on to Cincinnati 0.3.7. This release will close out several through lines in Harmonia, including the Isekai Order returning to Svetlanda, growth from Mallory and Landon, and more background on Ellanon and Amerinth. We'll also have some more slice of life exper
Oct 8, 2026 0 1
Sadie Gets a Life, Version 0.3.6
What's New Several new locations are available for Sadie to visit, including outside of missions: Freeman Shopping Plaza on Tier 13 Mikhail's Mercantiles on Tier 13 Poppin' Fresh on Tier 9 The Reform Chapel on Tier 12 Dinestra and Ptolmeres finally do something! Sure, it takes a few bloody noses and
Oct 2, 2026 0 1
Tier 3 Subs: Sadie Gets a Life, Version 0.3.6
Sep 25, 2026 0
Sadie Gets a Life, 0.3.6 Dev Log, 2026-09-17
We're halfway through the sprint for 0.3.6, so it's time for another game update. New Minigames In this release, I'm going to introduce several new minigames. Depending on what you all think about them, I might expand these minigames, flesh them out further, or drop them altogether. Consider this re
Sep 18, 2026 0 4
Sadie Gets a Life, 0.3.6 Dev Log, 2026-09-10
We are a full week out from release 0.3.5. Thank you to everyone who has reported bugs in the game so far. I've fixed (in my dev build) all of the reported bugs so far, but if you run into something, please let me know so I can fix it. Release 0.3.6 will give us an opportunity to build up a couple o
Sep 11, 2026 0 1
Sadie Gets a Life, Version 0.3.5
What's New The Recollection Room has been revamped! The new Recollection Room scene includes categories (Act, Actor, and Action), as well as tags to help you find the scene you want to re-watch. The Isekai Order is back with another quest. This time, it appears a dungeon has sprouted out of the moun
Sep 4, 2026 0 1
Tier 3 Subs: Sadie Gets a Life, Version 0.3.5
Aug 28, 2026 0
Sadie Gets a Life, 0.3.5 Dev Log, 2026-08-20
We're in the home stretch for 0.3.5, so here's the weekly update. I hit the major events fothcoming in release 0.3.5, so I won't belabor that here. I will say that we'll get the conclusion of Colton's Training Academy, as well as several missions on behalf of the Monster Kingdom and plenty of things
Aug 21, 2026 0 1
Sadie Gets a Life, 0.3.5 Dev Log, 2026-08-13
Release 0.3.4 is in the can, though I do want to point out one huge bug and how to fix it before I go on to the first dev log for 0.3.5. During the Freistadt Mercantile League series of negotiations, one of the merchants asks Sadie to kill some rebels who are interfering with traders along a side ro
Aug 14, 2026 0 2
Sadie Gets a Life, Version 0.3.4
What's New Gain a new party member! Meet Kristos the ranger, who probably writes poetry in his spare time. Negotiatin' Manning has arrived! Sadie has a new visual interface for negotiating, just in time to work out some deals with the Freistadt Mercantile League! Colton's Training Academy is back wi
Aug 7, 2026 0 1
Tier 3 Subs: Sadie Gets a Life, Version 0.3.4
Jul 31, 2026 0
Sadie Gets a Life, 0.3.4 Dev Log, 2026-07-23
This dev log is going to be (relatively) short and sweet. Let's hit some of the high notes of what you can expect in a couple of weeks (or one week for the Tier 3 folks). New Missions This upcoming release is going to include a fairly large number of missions. Here's a quick breakdown of what I have
Jul 24, 2026 0
Sadie Gets a Life, 0.3.4 Dev Log, 2026-07-16
The 0.3.3 release has come to a close and I'm hard at work on release 0.3.4. This upcoming release is still ambitious but I should be able to get it done within the standard four-week sprint. 0.3.3 Bug Reports A pair of bug reports are worth mentioning here. First, the scene where Sadie watches Neem
Jul 17, 2026 0 4
Sadie Gets a Life, Version 0.3.3
Important Note This is probably the single biggest release in terms of new content. There is a lot of new stuff here and I was working on content up to the last moment. I've done two rounds of play-testing, but it's likely that there will still be some bugs that sneak through. Please use the #bug-re
Jul 10, 2026 0 1
Tier 3 Subs: Sadie Gets a Life, Version 0.3.3
Jul 3, 2026 0
Sadie Gets a Life, 0.3.3 Dev Log, 2026-06-25
Things are moving pretty quickly now with 0.3.3. I've knocked out the majority of content and will have a release available for Tier 3 subscribers next week. There's still a lot yet to do, but I'm happy with the way it's all shaping up. This release is also going to introduce a new form of combat. A
Jun 26, 2026 0 2
Sadie Gets a Life, 0.3.3 Dev Log, 2026-06-18
Well, one week after saying I wasn't sure if I would need to delay a release and I have bad news: I need to delay a release. The 0.3.3 release will be pushed back by one week, so instead of Tier 3 people getting it on June 25th, they'll get it on July 2nd. Everyone else will get it on July 9th. The
Jun 19, 2026 0
Sadie Gets a Life, 0.3.3 Dev Log
The 0.3.2 release seems to be a success, with no bugs reported. Either that or the release ended up trapping players in cyberspace and killing them all like a bad movie from the '90s. Either way, the good news is that I'm able to move forward with 0.3.3. Here's an update of what's going on. Vacation
Jun 11, 2026 0
Sadie Gets a Life, Version 0.3.2
What's New A new danger emerges in the streets of Harmonia! Watch out as the Succubus Hunters begin to catch on to Sadie and company's doings in the Freistadt! Sadie can now pick locks! A new lockpick mini-game will make the occasional appearance, though Sadie still enjoys the thrill of rooting thro
Jun 5, 2026 0 1
Tier 3 Subs: Sadie Gets a Life, Version 0.3.2
May 29, 2026 0
Sadie Gets a Life, 0.3.2 Dev Log, 2026-05-21
This is the sprint mid-point, which is the time that I look at how many things are still on the board and get a bit nervous. This sprint, there's still a lot on the table, but what I do have so far is pretty neat. Here's a quick summary of what's in and what will definitely make it. Spycraft In last
May 22, 2026 0
Sadie Gets a Life, 0.3.2 Dev Log, 2026-05-14
We are one week out from the 0.3.1 release and the build is, to my knowledge, stable. I haven't heard any bug reports in the new content, which leaves me mildly concerned because these releases don't go that well... I have received a couple of bug reports for things in Acts I and II, but one is an e
May 15, 2026 0 2
Sadie Gets a Life, Version 0.3.1
Version: 0.3.1 Critical Notes! Version 0.3.0 was a save-breaking release. If you have created a save from a version prior to 0.3.0, you will find errors in 0.3.1 because many database entries for things like battle skills changed. If you have created a save from 0.3.0 or are using one of the 0.3.0 s
May 8, 2026 0 1
Tier 3 Subs: Sadie Gets a Life, Version 0.3.1
May 1, 2026 0
Sadie Gets a Life 0.3.1 Dev Log, 2026-04-23
It's been a fairly productive week with a lot going on in-game. I'll cover a few of the highlights that you can expect from release 0.3.1. The inevitable bugs are, of course, the lowlights. A New Party Member I won't spoil it too much or include any pictures, but Sadie will get a new party member. T
Apr 24, 2026 0 10
Sadie Gets a Life 0.3.1 Dev Log, 2026-04-16
0.3.0 and the Damage Done I might need a t-shirt that reads "I survived the 0.3.0 release." There were a couple of catastrophic bugs that made it into the release. New game took you to the wrong map. This is one I'm still kicking myself over because it's even in my checklist of things to do before a
Apr 17, 2026 0 1
Sadie Gets a Life, Version 0.3.0
Version: 0.3.0 Critical Notes! This is a save-breaking release, so your old save files will not work! I apologize for needing to do that, but there were so many changes in this release and some of them required huge modifications to leveling, skills, etc. To remediate this issue, for 0.3.0 only, I a
Apr 10, 2026 0 1
Tier 3 Subs: Sadie Gets a Life, Version 0.3.0
Apr 3, 2026 0
Sadie Gets a Life 0.3.0 Dev Log, 2026-03-27
We're now at the final dev log before 0.3.0 releases. In this one, I'm going to cover a few miscellaneous bits that I haven't hit in the prior three dev logs. Escaping Combat One change that I've added is that combat escape is no longer a sure thing. Instead, there's an escape minigame. This button-
Mar 28, 2026 0 1
Sadie Gets a Life 0.3.0 Dev Log, 2026-03-19
Welcome to this week's dev log. I've made some progress but still have a long backlog staring me in the face. That said, let's talk about what I do have in place. Quality of Life Improvements The first thing I want to cover is a set of quality of life improvements. One of these improvements is the o
Mar 20, 2026 0 3
Sadie Gets a Life 0.3.0 Dev Log, 2026-03-12
Welcome to another dev log. I'm going to start this off with the bad news (for some definition of "bad"), just so I don't bury it. After that, we'll talk about some neat functionality that you'll see in 0.3.0. The Two-Week Delay As I've been working on new content for 0.3.0, I realized that there's
Mar 13, 2026 0 4
Sadie Gets a Life 0.3.0 Dev Log, 2026-03-05
Release 0.2.7 is now in the books. That was a big one, as it involved wrapping up Act II and moving forward the plot. I haven't received any bug reports on the new content (yet?), though if you do find any bugs, please do report them and I'll aim to get them fixed as soon as I can. Now, 0.3.0. There
Mar 6, 2026 0 3
Sadie Gets a Life, Version 0.2.7
Version: 0.2.7 What's New The thrilling conclusion to Act II, with all of the political drama you could possibly want! Travel to the city of Arksvardt, a place where humans and catgirls get along! Take on two Adventurers' Guild missions, including the Dungeon of Doom and killing Orcish mages! Meet t
Feb 27, 2026 0 1
Tier 3 Subs: Sadie Gets a Life, Version 0.2.7
Feb 20, 2026 0
Sadie Gets a Life 0.2.7 Dev Log, 2026-02-12
Development work for 0.2.7 is pretty well complete at this point and I'm currently testing it. Like I've mentioned in prior dev logs, 0.2.7 officially ends Act II and also closes up the Eastern Duchy storyline, at least for now. The prior dev log talked about Arksvardt, and in this dev log, I'll tal
Feb 13, 2026 0 1
Sadie Gets a Life 0.2.7 Dev Log, 2026-02-05
Release 0.2.6 is officially stable. This time around, there were two bugs that were important enough that I just re-uploaded the archive file instead of releasing separate patches. The first bug was that some saves could get into a situation in which the North Side Gang harassment of constables in t
Feb 6, 2026 0 1
Sadie Gets a Life, Version 0.2.6
Version: 0.2.6 What's New The stunning conclusion of the Den of Thieves missions! Find out what happens to the gangs of Svetlanda. Sadie helps the Isekai Order one more time on a very personal mission. Sadie and company travel to Flenzwald, the Duke's favorite small town. Sadie helps out the people
Jan 30, 2026 0 1
Tier 3 Subs: Sadie Gets a Life, Version 0.2.6
Jan 23, 2026 0
Sadie Gets a Life 0.2.6 Dev Log, 2026-01-15
Development on release 0.2.6 is winding down and I'm going through a couple of rounds of play-testing in advance of next Thursday's release for Tier 3 subscribers. In the meantime, here's a sneak peek at what will be in the release. As I mentioned in last week's dev log, we're wrapping up the Den of
Jan 16, 2026 0 1
Sadie Gets a Life 0.2.6 Dev Log, 2026-01-08
The 0.2.5 release is in the books and there are a few bugfixes that will find their way into this new release. Two of them are minor game-breaking issues, so I'll include fixes here. If you have not received the Corbonary Rug Factory mission yet, please grab this bugfix. Unzip the archive and you wi
Jan 9, 2026 0 1
Sadie Gets a Life, Version 0.2.5
Version: 0.2.5 What's New The Den of Thieves missions continue. We have six new missions across all four gangs, plus some goings-on with the police! Sadie can test her mettle in a one-on-eight fight in the Slums. Go check out the suspicious alleyway on the eastern side of the map once she's dealt wi
Jan 2, 2026 0 1
Tier 3 Subs: Sadie Gets a Life, Version 0.2.5
Dec 26, 2025 0
Sadie Gets a Life 0.2.5 Dev Log, 2025-12-18
We are one week out from the Tier 3 release of 0.2.5. This is the closest-run release yet in terms of my getting it done, but I will release it on time and will try to spend a bit of extra effort testing. And yes, 0.2.5 will be a Christmas gift to any Tier 3 subscribers and a New Year's present for
Dec 19, 2025 0 1
Sadie Gets a Life 0.2.5 Dev Log, 2025-12-11
The 0.2.4 release is now in a fairly stable state. Unfortunately, there were several bugs, to the point that I needed to release 0.2.4a to address these. For more info, check out the prior release post, which I updated with those details. This week, we're on to Cincinnati 0.2.5. The 0.2.5 release wi
Dec 12, 2025 0 1
Sadie Gets a Life, Version 0.2.4
Version: 0.2.4a UPDATE: I have posted an update to fix some bugs that were reported. If you do find any additional bugs, please report them so I can get them fixed. What's New A new cast member joins your ranks! Welcome Mallory, a thief with a rough past. And, given who she's now hanging out with, p
Dec 5, 2025 0 1
Tier 3 Subs: Sadie Gets a Life, Version 0.2.4
Nov 28, 2025 0
Sadie Gets a Life 0.2.4 Dev Log, 2025-11-20
In last week's dev log, I promised two big changes. Now I have to deliver on them. That's what I get for making promises, I suppose. Promise number one: a new outfit. Sadie gets to wear a green dress. Specifically, she'll wear it in the casino. Which happens to be the other big change. Boom, dev log
Nov 21, 2025 0 1
Showing 1 - 50 of 71

