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August 7, 2026

Sadie Gets a Life, Version 0.3.4

What's New

  • Gain a new party member! Meet Kristos the ranger, who probably writes poetry in his spare time.

  • Negotiatin' Manning has arrived! Sadie has a new visual interface for negotiating, just in time to work out some deals with the Freistadt Mercantile League!

  • Colton's Training Academy is back with another scenario! Sadie learns valuable strategy from her not-quite-enemies!

  • Tier 3 is now available for access, though be careful: there's powerful magic up there!

  • Sadie and Landon continue their strange courtship rituals. There's also one major decision that you have to make, dear player.

    • Also, if you didn't match up Sadie and Landon early on, that's okay--you can now kick-start the relationship a bit later on.

  • Sadie gains a new outfit! Possibly two, depending on how you play it.

  • The plot continues! Sadie meets up with Jacob Saunders and her traveling party has a pleasant sit-down with his harem.

  • Sadie goes to the psychologist yet again, ramping up the stakes of her therapy one last time.

  • Three new Adventurers' Guild missions, including one where Sadie becomes a secretary. It goes about as you'd expect.

  • Sadie and Torgus meet for some "backdoor diplomacy." That's not a euphemism.

  • Sadie and Amerinth dig up some more details on Operation Fireball.

  • It's make-or-break time with Neemar! You decide how far you want to take his relationship with Sadie in a pivotal moment.

  • New quests involving Mallory and Ptolmeres!

  • Sadie can visit some new places!

    • The Galactic Swede on Tier 15

    • The Ninth National Bank on Tier 11

    • The Rest of the Boar on Tier 7

    • The Shoppes on Tier 7

    • The Stay a While Hotel on Tier 7 (once Backdoor Diplomacy begins)

    • Brickhouse Offices on Tier 6

    • Makin' Bank on Tier 5

    • Jacob's Mansion on Tier 4 (once you have received an invitation)

  • Combat speeds are here! There are three combat speeds available in the Options menu's System sub-menu: Normal, Faster, and Fastest. These reduce the amount of time each combat animation or message takes and can reduce the real-world time required per battle.

  • 7 new sex scenes in total. IMPORTANT NOTE: as of 0.3.4, only three of these scenes will have images. The remaining scenes will get their images as part of 0.3.5.

  • Added about 4 hours of gameplay.

What's Better

  • The mandatory scene with Ellanon in Act I is now "optional." It still canonically happens, but you have a choice as to whether you want to view it. Either way, it will be available to view later in the recollection room.

    • This is the pattern going forward for sex scenes that canonically happen. There will still be truly optional scenes, but scenes that are consequences of your actions or are plot-relevant will not have a "don't do that" option. Instead, you will be able to skip the scene if it's something you don't want to see.

  • The tavern master in Hope Springs will interact normally with Sadie even when she has a job. When Sadie's ready to work for the day, choose the "Go to work" option.

  • Buff and debuff rates have changed. Previously, a stat buff (or debuff) would increase (or decrease) the stat by 25% when applied once, and 50% when applied twice. Now, these rates will be 20% and 30%, respectively. This reduces the value of buffing or debuffing twice without entirely eliminating it. The goal is to keep buffing as a valid strategy when you need it, but to de-emphasize buffing as a dominant strategy.

  • Dinestra's Point of Pride can be applied outside of combat and will regenerate health as she walks around.

  • Removed poison from several classes of enemy. I've left it on for the remaining classes of enemy because it makes in-game sense for these foes to use poison.

  • Reduced the number of enemies in certain combat scenarios where party members are missing. Examples include Sadie in the Monster Kingdom castle (without Neemar), and Dinestra & Sadie in Flenzwald (without Karin or Neemar, respectively). This should make the battles a bit easier to work through.

What's Fixed

  • Fixed a bug where Neemar can't stop, won't stop fishing.

  • Fixed a bug where the Isekai Order's Broker a Deal mission won't be completed in the quest log.

  • Sadie can no longer wall-crawl in her starting world's office.

  • The Isekai Order mission to Recover a Tiara will only happen after Sadie is firmly ensconced in the Diplomatic Quarters. This fixes a bug where you can end up stuck in the Diplomatic Quarters before actually moving in there.

  • Fixed a bug in tactical RPG mode where buffs are disappearing after one turn.

Download Links

Windows: Mega

Web: Mega