Patreon

Joan6694

@joan6694

0 bookmarksindexed Sep 8, 2026updatedlast updated Sep 9, 2026importedlast imported Oct 20, 2026
Who is this creator?
Showing 1 - 50 of 67
[HS] TexPlus 1.0.0 Beta
Jan 12, 2021 0
Gliese 667 Cc: A wonderful place in the 142 G. Scorpii triple-star system... ([HS] HSSuimono 1.0.0)
Come enjoy a well-earned break on this sublime exoplanet. Since the end of the XXV century, Gliese 667 Cc has been one of the most popular vacation spots in the Local Group: with its tidally locked properties and three suns, it’s always summer here! With its breathtaking landscapes accompanied by lu
Oct 26, 2020 0 2
[HS/AI/HS2] BonesFramework 1.4.1
Just some fixes. What's new? For AI/HS2: - Fixed BonesFramework not working correctly with UncensorSelector. Requirements (for first time users) For HS: A fully updated game with the 630 patch (under "Game Update"). This is not necessary if you're using the Fakku version with the Extended DLC. Illus
Sep 17, 2020 0
[HS/KK/AI/HS2] NodesConstraints 1.2.1
Bug fixes too. What's new? For everything: - Fixed regression about positions not being set correctly etc... For HS/KK: - More robust Timeline compatibility. Requirements (for first time users) For HS: A fully updated game with the 630 patch (under "Game Update"). This is not necessary if you're usi
Aug 23, 2020 0
[HS/KK/AI/HS2] VideoExport 1.2.1
Small fixes of bugs you might not even have noticed, but get it nonetheless. What's new? For everything: - Fixed H264 and H265 having washed out colors with certain video players and video edition tools. - Fixed some GIF generation errors. Requirements (for first time users) For HS: Illusion Plugin
Aug 23, 2020 0
[HS/KK/AI/HS2] RendererEditor 1.6.0
Basically, I'm in the process of porting everything everywhere, it'll make things simpler in the long run. What's new? For HS/AI: - The plugin now tries to keep changes when changing colors etc via the vanilla anim menu (for objects). For characters, it tries to keep changes when changing clothes, l
Jul 25, 2020 0
[HS/KK/AI/HS2] NodesConstraints 1.2.0
This is getting ported as well. What's new? For everything: - Added a filter field for constraints. For HS/KK: - Compatibility with Timeline (it's now possible to enable/disable constraints with an interpolable). For HS2: - It's now compatible with the game. Go to my website (section NodesConstraint
Jul 25, 2020 0
[HS/KK/AI/HS2] VideoExport 1.2.0
So it's been a while since the last update, a lot of things changed, let's see what's new. What's new? For everything: - Chinese translation. Big thanks to GEEK_CHEN for the work! - Attempting to fix some issues that would arise with a game path containing spaces. - A new "Immediate" mode for the bu
Jul 25, 2020 0 1
[HS/KK/AI/HS2] HSUS/KKUS/AIUS/HS2US 1.9.0
Without any surprise, HSUS is also getting ported to HS2. What's new? For HS2: - Compatibility with HS2. Since HS2 is very similar to AI, please refer to this old post, "What's new? > For AI" section, it summarizes everything you need to know. Requirements (for first time users) For HS: A fully upda
Jun 27, 2020 0 1
[HS/KK/AI/HS2] HSPE/KKPE/AIPE/HS2PE 2.12.0
A new version of HSPE! This one is mainly aimed at porting the plugin to HS2 but with a few nice additions for other games. What's new? For everything: - Added a new "Unfold Modified" button in the advanced mode bones tab that can be used to unfold the whole tree to show all the dirty bones. - Dynam
Jun 27, 2020 0
[HS/AI/HS2] BonesFramework 1.4.0
NEW VERSION HERE Here is the compatibility update. What's new? For AI: - Fixed a bug where some new hair (and maybe other stuff) would have vertices stuck on the ground. For HS2: - The plugin is now compatible with HS2. Requirements (for first time users) For HS: A fully updated game with the 630 pa
Jun 9, 2020 0
[HS/KK] Timeline 1.1.0
Finally a new version! I'd like to thank everyone who made suggestions and reported bugs since the last public release, thanks to that I pushed this tool even further. Anyway let's see what's new. What's new? For HS: - Keyframes multi edit. This means you can select multiple keyframes and edit them
May 16, 2020 0 3
[HS/KK/AI] HSPE/KKPE/AIPE 2.11.1
Alright, no beta this time, only a few bug fixes related to Timeline (so it's only for HS). What's new? For HS: - Fixed bug where it was impossible to interpolate more than one blend shape group in Timeline at the same time. - Fixed bug where dynamic bones data would not save correctly in Timeline.
May 16, 2020 0 1
[HS/AI] RendererEditor 1.5.1
This is a very small update targeted only to HS. What's new? For HS: - Compatibility with Timeline. Requirements (for first time users) For HS: A fully updated game with the 630 patch (under "Game Update"). This is not necessary if you're using the Fakku version with the Extended DLC. Illusion Plugi
Apr 21, 2020 0
[HS/KK/AI] HSPE/KKPE/AIPE 2.11.0
Well, this release is mainly aimed at the compatibility with Timeline, but I also have a bunch of new stuff to show. What's new? For HS/KK/AI: - A new tab called "IK" was added to the advanced mode. This can be used to change the weight of individual IK nodes on your character. It also works on item
Apr 18, 2020 0 1
[HS/AI] BonesFramework 1.3.0
THERE IS A NEW VERSION, TAKE THIS ONE INSTEAD! Here is a "small" update for AI. Just AI really. What's new? For HS: - Nothing. I mean I refactored a few things so I suppose you can download that but it doesn't bring anything for HS. For AI: - Compatibility with UncensorSelector. That means modders c
Feb 18, 2020 0
[HS/KK/AI] HSUS/KKUS/AIUS 1.8.1
My apologies for this huge delay, I got sick recently and that completely threw my schedule off. Anyway, as you can see HSUS is getting ported to AI too. I took the time to greatly refactor the code and homogenize certain features between versions (there are still differences though, mainly because
Jan 28, 2020 0 1
[HS/KK/AI] NodesConstraints 1.1.0
Yet another port (and a new feature too). What's new? For HS: - Bug fixed where some parts of the hierarchy were missing in the advanced list mode. - New "Link Scale" feature. For KOI: - Bug fixed where some parts of the hierarchy were missing in the advanced list mode. - New "Link Scale" feature. -
Jan 27, 2020 0 1
[HS/AI] BonesFramework 1.2.1
Small fix for a small bug, nothing exactly interesting. What's new? For HS/AI: - Made sure all the dynamic bones on the character have additional colliders registered correctly. For AI: - Fixed a bug where certain clothes wouldn't show up in the main game if BonesFramework was installed. Requirement
Dec 31, 2019 0
[HS] Timeline 1.0.0
This plugin was a commission. So, this is the thing you've been hearing about for a few months already. As stated above, I was asked to do a commission last summer and I started properly working on it last september. After a few design iterations, I managed to get something good and relatively easy
Dec 31, 2019 0 3
[HS/AI] BonesFramework 1.2.0
A new version is available, get this one instead This is mostly for porting to AI. There is a new feature for HS though, it can be pretty neat I suppose. What's new? For HS: - DynamicBoneColliders included on additional bones are now linked to DynamicBones on the character. Yes, that means that you
Dec 29, 2019 0
[HS/KK/AI] VideoExport 1.1.0
So as you can see, VideoExport was ported to Koi (that was a commission) and to AI as well (because why not), and since I've had a bunch of requests and made some minor improvements since the first version, it's time for an update. What's new? For HS: - It is now possible to configure where temporar
Dec 7, 2019 0 1
[HS/AI] RendererEditor 1.5.0
I hope you're all having pleasant holidays, I know I am. In any case, it's finally out of beta, the new version of RendererEditor. Don't expect "a lot" on the HS side though, this is mostly for AI. What's new? For HS: - No groundbreaking new features here, but still, a thumbnail cache was implemente
Dec 7, 2019 0 1
[HS/KK/AI] HSPE/KKPE/AIPE 2.10.1
Intros are overrated. What's new? For HS/KOI/AI: - Fixed a crash that happened upon deleting a character (or loading a scene) that slowed down the studio and made the boobs/butt unresponsive. - Fixed being able to still drag around dynamic bones even after closing the advanced mode. For AI: - Added
Nov 16, 2019 0 1
[HS/KK/AI] HSPE/KKPE/AIPE 2.10.0
It's time for something quite special, the first joint release of one of my plugins! Since I am now maintaining more than two games, I've decided to do releases like that from now on (for plugins that share code between games). Long story short, it's easier for me and probably for everyone else. Als
Nov 12, 2019 0 1
[HS] HSUS 1.8.0
HSUS is also getting a cool update: What's new? - Fixed the characters and coordinates lists in neo and improved their sorting. - The animation speed field in Neo now has more decimals displayed. - Removed the limit on character and coordinate name in the maker. - It is now possible to parent charac
Aug 23, 2019 0 1
[HS] HSPE 2.9.0
The past month was pretty uneventful on my side. With the summer break and the upcoming new game, I decided to take things slow and rest a bit. In any case, I've got a cool update for HSPE, be sure to report any bug you see! What's new? - The advanced mode doesn't scale the same way anymore: you can
Aug 20, 2019 0 1
[HS] HSStandard 1.0.2
"Small" update for HSStandard, nothing extremely exciting here, just some fixes and additions in order to be more "futureproof". What's new? - Fixed some fuckery that happened with certain hair using the custom "PBRsp_alpha_blend" shader. - The ways hair are handled was slightly changed, this might
Jun 24, 2019 0
[HS] MoreAccessories 1.3.1
Just a small fix. What's new? - Fixed a bug where slots above 20 simply wouldn't work correctly. Requirements (for first time users) A fully updated game with the 630 patch (under "Game Update") Illusion Plugin Architecture HSExtSave Download Version 1.3.1 (Mega)
Jun 22, 2019 0
[HS] MoreAccessories 1.3.0
This will probably be the last update for this plugin. What's new? - As you can see from the preview, a GuideObject was added to additional slots to help the user place accessories easily. - Fixed a bug where accessories were not saved if they were copied from an additional to a vanilla slot. - The
May 29, 2019 0 1
[HS] RendererEditor 1.4.0
After almost 6 months, it's a huge update coming through! Alright, time to see what's new here. What's new? - RendererEditor is finally compatible with the Import feature of StudioNEO. - New field: Reflection Probe Usage for each renderer. - Fixed a bug that would copy modifications to the wrong ren
May 4, 2019 0 2
[HS] NodesConstraints 1.0.0
This is the same thing as the Koi plugin I released the other day. Basically, it's very close to the advanced ik feature present in HSStudioNEOAddon (but with way more freedom). This wasn't really supposed to get out for HS but it seems there is some kind of demand, so I ported it. (This was a commi
May 1, 2019 0 1
[HS] VideoExport 1.0.0
Got something brand new for you guys. TL;DR: It's a plugin that allows you to make videos. Here we go! What does this mod do? - This mod takes a sequence of screenshots at a constant rate and transform them into a video file. Features - Uses either HoneyShot or PlayShot24ZHNeo to take screenshots. -
Apr 21, 2019 0 1
[HS] HSStandard 1.0.1
This thing keeps getting better to be honest. Let's see what happened since the last version. What's new? - Potential optimizations (not even sure it's noticeable though). - Some transparent items fixed. - Pubic hair being displayed weirdly and conflicting with other clothes fixed. - Fixed certain i
Apr 21, 2019 0 1
[HS] Eyelashes Redrawn
Have you guys ever noticed how low quality the vanilla eyelashes are? Not saying that it's a bad thing, it's actually okay from a game making point of view since they're supposed to be seen from far away. Anyway, that doesn't matter really. Today I bring you better quality vanilla eyelashes. I used
Mar 24, 2019 0 1
[HS] HSPE 2.8.1
Really, those are just fixes. What's new? - Fixed a bug that would reset all Dynamic Bones upon parenting an object to another. - Fixed multiple minor UI/Behaviour bugs related to the new FK interface. Requirements (for first time users) A fully updated game with the 630 patch (under "Game Update")
Mar 23, 2019 0
[HS] HSUS 1.7.1
Last version of HSUS was a bit wonky, so here is a bunch of fixes to repair that: What's new? - Fixed search feature being stuck in the maker while switching categories. - Added a new field in the config file for Items FK nodes color. - Fixed a bug preventing users to save coordinates in subfolders.
Mar 23, 2019 0
[HS] HSPE 2.8.0
I'm running out of things to say seriously. What's new? - HSPE is now compatible with FK. - The Copy Limbs feature also works with FK. - Dynamic Bones have more settings exposed. - Introducing the new Blend Shapes Presets feature: it allows you to save facial expressions as files that can be shared
Mar 11, 2019 0 1
[HS] HSUS 1.7.0
It's a pretty massive update if you ask me. A lot of new stuff. What's new? - It is now possible to have subfolders for characters and coordinates. Be sure to backup your bonemod files just in case, there shouldn't be any problem but you never know. Subfolders color can be changed in the config file
Feb 28, 2019 0 2
[HS] HSStandard 1.0.0
January 20. That was the day the madness started. For the past month I have been working on something very different. What is it you ask? Well, it's called HSStandard, it's a shader replacement plugin. Alright, I want to say many things about how this is my best achievement so far, at least from a t
Feb 21, 2019 0 15
[HS] BonesFramework 1.1.0
A new version is available here, take this one instead! This time it's not just about fixing bugs, there's also new cool stuff coming your way! What's new? - BonesFramework can now add new bones to custom heads! - Fixed a bug where the plugin would ignore the last bone on each line in the "additiona
Jan 22, 2019 0
[HS] CameraEditor 1.0.0
This is exactly what it looks like. What does this mod do? - More camera slots and a new UI to change its properties manually. Features - More camera slots (yes, I know, I already said it). - New UI to change the position, rotation and distance of the camera manually (for maximum precision). - Value
Jan 8, 2019 0 1
[HS] HSPE 2.7.2
Happy new year everyone! Here is my "gift" (more like finally fixing those bug) for you all: What's new? - Massive memory optimization for big scenes. - It is now possible to simply "disable" the advanced mode. - Advanced mode is disabled by default on items (leading to FPS improvements for big scen
Dec 31, 2018 0 1
[HS] HSPE 2.7.1
Some of you may have noticed that already: HSPE 2.7.0 made your game slower. Why is that? Simply put, there was a conflict with another mod, and that is why I'm releasing this new version: What's new? - Fixed a performance/memory issue that would conflict with ShortcutsHSParty heavily. - Fixed a bug
Dec 12, 2018 0 1
[HS] RendererEditor 1.3.0
It may not be as epic as HSPE latest update, but this new version of RendererEditor is kinda cool too! Take a look at what's below: What's new? - Copying objects also copy their altered properties. - Added a "low memory" mode that disable texture preview but also reduce loading times and memory usag
Dec 2, 2018 0 1
[HS] HSUS 1.6.1
Bugfixes for HSUS! What's new? - The "From Anim" buttons don't cover Allegretto show/hide toggles anymore. - Fixed a bug that made the plugin unusable for certain people with a slightly different version of the game (don't ask me where that version comes from, I don't know myself). - Fixed a minor b
Nov 7, 2018 0 1
[HS] HSUS 1.6.0
Wew lad, how much time since the last one? Three months or something. Well, guess it's time to update! What's new? - Added a new option under the chara maker optimization called "asyncLoading". This option means that UI elemens will be created over multiple frames while the user is doing something e
Nov 1, 2018 0 3
[HS] BonesFramework 1.0.1
EDIT: An updated version is available here, please take this one instead! Small bugfix for BonesFramework, a big thank you to KoramaAnte for finding this! What's new? - Fixed a bug where the plugin would simply not work with males, but nobody saw that anyway since there was no clothes for males usin
Oct 21, 2018 0
[HS] BonesFramework 1.0.0
EDIT: An updated version is available here, please take this one instead! Today it's time for a special release: BonesFramework BonesFramework is a plugin that allows modders to add new bones to clothes at runtime. Download Version 1.0.0 (Mega) ... "Wait that's all?" No, not really, I still have thi
Oct 19, 2018 0
[HS] RendererEditor 1.2.0
This version is about various improvements and a very important bugfix, so be sure to read what follows! What's new? - Fixed a bug caused by changing a material properties outside of the plugin (for example, changing skin shine in the vanilla menu after editing the face material with RendererEditor)
Oct 2, 2018 0 1
Showing 1 - 50 of 67