[HS/KK/AI] HSPE/KKPE/AIPE 2.10.1
Intros are overrated.
What's new?
For HS/KOI/AI:
- Fixed a crash that happened upon deleting a character (or loading a scene) that slowed down the studio and made the boobs/butt unresponsive.
- Fixed being able to still drag around dynamic bones even after closing the advanced mode.
For AI:
- Added the "Alternative update mode" option for boobs/butt (this option was only available in HS up until now). Enabling this solves the problem of colliders not affecting boobs/butt when attached to a character node that has IK or FK enabled. It also solves another issue where boobs would still follow an animation even if IK or FK was enabled (thus locking the torso in place). Just try the boob job animation with IK enabled, you'll see what I mean.
Requirements (for first time users)
For HS:
A fully updated game with the 630 patch (under "Game Update")
For KOI/AI:
The latest version of BepInEx
The latest version of the BepisPlugins collection.
Download
Comments (4)
Hi Joan6694 - I was wondering, for AIPE, would it be at all possible to export the transform data for a character's skeleton as text, such as JSON or CSV or something? It seems like the data are already stored in memory somewhere for the "Advanced Mode" functionality, but I am not sure how to export it other than manually trying to copy position/rotation/scale values one joint at a time. I am attempting to reproduce character shapes in Maya using the FBXs exported from SB3Utility.
In theory it is possible to export that kind of data yes. However, AIPE doesn't have this feature and I don't really plan on making it.
Excellent work man. Thanks!!!
Thank you! <3
