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Joan6694

@joan6694

0 bookmarksindexed Sep 8, 2026updatedlast updated Sep 9, 2026importedlast imported Oct 20, 2026
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[HS] TexPlus 1.0.0 Beta
Jan 12, 2021 0
Gliese 667 Cc: A wonderful place in the 142 G. Scorpii triple-star system... ([HS] HSSuimono 1.0.0)
Come enjoy a well-earned break on this sublime exoplanet. Since the end of the XXV century, Gliese 667 Cc has been one of the most popular vacation spots in the Local Group: with its tidally locked properties and three suns, it’s always summer here! With its breathtaking landscapes accompanied by lu
Oct 26, 2020 0 2
[HS/AI/HS2] BonesFramework 1.4.1
Just some fixes. What's new? For AI/HS2: - Fixed BonesFramework not working correctly with UncensorSelector. Requirements (for first time users) For HS: A fully updated game with the 630 patch (under "Game Update"). This is not necessary if you're using the Fakku version with the Extended DLC. Illus
Sep 17, 2020 0
[HS/KK/AI/HS2] NodesConstraints 1.2.1
Bug fixes too. What's new? For everything: - Fixed regression about positions not being set correctly etc... For HS/KK: - More robust Timeline compatibility. Requirements (for first time users) For HS: A fully updated game with the 630 patch (under "Game Update"). This is not necessary if you're usi
Aug 23, 2020 0
[HS/KK/AI/HS2] VideoExport 1.2.1
Small fixes of bugs you might not even have noticed, but get it nonetheless. What's new? For everything: - Fixed H264 and H265 having washed out colors with certain video players and video edition tools. - Fixed some GIF generation errors. Requirements (for first time users) For HS: Illusion Plugin
Aug 23, 2020 0
[HS/KK/AI/HS2] RendererEditor 1.6.0
Basically, I'm in the process of porting everything everywhere, it'll make things simpler in the long run. What's new? For HS/AI: - The plugin now tries to keep changes when changing colors etc via the vanilla anim menu (for objects). For characters, it tries to keep changes when changing clothes, l
Jul 25, 2020 0
[HS/KK/AI/HS2] NodesConstraints 1.2.0
This is getting ported as well. What's new? For everything: - Added a filter field for constraints. For HS/KK: - Compatibility with Timeline (it's now possible to enable/disable constraints with an interpolable). For HS2: - It's now compatible with the game. Go to my website (section NodesConstraint
Jul 25, 2020 0
[HS/KK/AI/HS2] VideoExport 1.2.0
So it's been a while since the last update, a lot of things changed, let's see what's new. What's new? For everything: - Chinese translation. Big thanks to GEEK_CHEN for the work! - Attempting to fix some issues that would arise with a game path containing spaces. - A new "Immediate" mode for the bu
Jul 25, 2020 0 1
[KK/EC] MoreAccessories 1.1.0
So yeah, this is happening apparently. What's new? For KK: - Attempting to fix a bug where accessories would mix between characters in story mode. For EC: - Everything. I believe I don't need to explain what this mod is at this point. The port was a commission, and btw, big thanks to ScrewThisNoise
Jul 11, 2020 0
[AI/HS2] MoreAccessories 1.2.2
Just a small fix. What's new? For HS2: - Fixed a graphical bug where the list of coordinates in H scenes would overflow. Requirements (for first time users) The latest BepInEx, available here The BepisPlugins collection for AI/HS2, available here Download AI MoreAccessories Version 1.2.2 (Mega) HS2
Jul 5, 2020 0
[HS/KK/AI/HS2] HSUS/KKUS/AIUS/HS2US 1.9.0
Without any surprise, HSUS is also getting ported to HS2. What's new? For HS2: - Compatibility with HS2. Since HS2 is very similar to AI, please refer to this old post, "What's new? > For AI" section, it summarizes everything you need to know. Requirements (for first time users) For HS: A fully upda
Jun 27, 2020 0 1
[HS/KK/AI/HS2] HSPE/KKPE/AIPE/HS2PE 2.12.0
A new version of HSPE! This one is mainly aimed at porting the plugin to HS2 but with a few nice additions for other games. What's new? For everything: - Added a new "Unfold Modified" button in the advanced mode bones tab that can be used to unfold the whole tree to show all the dirty bones. - Dynam
Jun 27, 2020 0
[AI/HS2] MoreAccessories 1.2.1
Alright it's here. What's new? For HS2: - Fixed a memory leak that happened when loading characters. Requirements (for first time users) The latest BepInEx, available here The BepisPlugins collection for AI/HS2, available here Download AI MoreAccessories Version 1.2.1 (Mega) HS2 MoreAccessories Vers
Jun 14, 2020 0
[AI/HS2] MoreAccessories 1.2.0
More compatibility. What's new? For AI: - Fixed that old bug with colors going whack on additional slots. - Compatibility with fusion (was this there before and I simply missed it? I don't remember). For HS2: - The plugin is now compatible with HS2. Requirements The latest BepInEx, available here Th
Jun 11, 2020 0
[HS/AI/HS2] BonesFramework 1.4.0
NEW VERSION HERE Here is the compatibility update. What's new? For AI: - Fixed a bug where some new hair (and maybe other stuff) would have vertices stuck on the ground. For HS2: - The plugin is now compatible with HS2. Requirements (for first time users) For HS: A fully updated game with the 630 pa
Jun 9, 2020 0
[HS/KK] Timeline 1.1.0
Finally a new version! I'd like to thank everyone who made suggestions and reported bugs since the last public release, thanks to that I pushed this tool even further. Anyway let's see what's new. What's new? For HS: - Keyframes multi edit. This means you can select multiple keyframes and edit them
May 16, 2020 0 3
[HS/KK/AI] HSPE/KKPE/AIPE 2.11.1
Alright, no beta this time, only a few bug fixes related to Timeline (so it's only for HS). What's new? For HS: - Fixed bug where it was impossible to interpolate more than one blend shape group in Timeline at the same time. - Fixed bug where dynamic bones data would not save correctly in Timeline.
May 16, 2020 0 1
[KK] KK Image Converter
This tool was a commission. So, something completely different this time, not a plugin but a tool. KK Image Converter is something I was asked to make as a replacement of the "Texture Color Adjusted" from the "koikoi happy" website as a more convenient, offline capable alternative. Features - A bett
Apr 23, 2020 0 1
[HS/AI] RendererEditor 1.5.1
This is a very small update targeted only to HS. What's new? For HS: - Compatibility with Timeline. Requirements (for first time users) For HS: A fully updated game with the 630 patch (under "Game Update"). This is not necessary if you're using the Fakku version with the Extended DLC. Illusion Plugi
Apr 21, 2020 0
[HS/KK/AI] HSPE/KKPE/AIPE 2.11.0
Well, this release is mainly aimed at the compatibility with Timeline, but I also have a bunch of new stuff to show. What's new? For HS/KK/AI: - A new tab called "IK" was added to the advanced mode. This can be used to change the weight of individual IK nodes on your character. It also works on item
Apr 18, 2020 0 1
[KK] MoreAccessories 1.0.9
Hopefully nothing else is broken now What's new? - Fixed a bug where additional accessories could become completely shambled in story mode. Requirements BepInEx BepisPlugins Download Version 1.0.9 (Mega)
Mar 9, 2020 0
[HS/AI] BonesFramework 1.3.0
THERE IS A NEW VERSION, TAKE THIS ONE INSTEAD! Here is a "small" update for AI. Just AI really. What's new? For HS: - Nothing. I mean I refactored a few things so I suppose you can download that but it doesn't bring anything for HS. For AI: - Compatibility with UncensorSelector. That means modders c
Feb 18, 2020 0
[KK] MoreAccessories 1.0.8
Fixing bugs as always. What's new? - Fixed a bug in VR H scenes. - Fixed an exception that would sometimes happen in the maker when loading a character. Requirements BepInEx BepisPlugins Download Version 1.0.8 (Mega) Have fun!
Jan 28, 2020 0
[HS/KK/AI] HSUS/KKUS/AIUS 1.8.1
My apologies for this huge delay, I got sick recently and that completely threw my schedule off. Anyway, as you can see HSUS is getting ported to AI too. I took the time to greatly refactor the code and homogenize certain features between versions (there are still differences though, mainly because
Jan 28, 2020 0 1
[HS/KK/AI] NodesConstraints 1.1.0
Yet another port (and a new feature too). What's new? For HS: - Bug fixed where some parts of the hierarchy were missing in the advanced list mode. - New "Link Scale" feature. For KOI: - Bug fixed where some parts of the hierarchy were missing in the advanced list mode. - New "Link Scale" feature. -
Jan 27, 2020 0 1
[HS/AI] BonesFramework 1.2.1
Small fix for a small bug, nothing exactly interesting. What's new? For HS/AI: - Made sure all the dynamic bones on the character have additional colliders registered correctly. For AI: - Fixed a bug where certain clothes wouldn't show up in the main game if BonesFramework was installed. Requirement
Dec 31, 2019 0
[HS] Timeline 1.0.0
This plugin was a commission. So, this is the thing you've been hearing about for a few months already. As stated above, I was asked to do a commission last summer and I started properly working on it last september. After a few design iterations, I managed to get something good and relatively easy
Dec 31, 2019 0 3
[HS/AI] BonesFramework 1.2.0
A new version is available, get this one instead This is mostly for porting to AI. There is a new feature for HS though, it can be pretty neat I suppose. What's new? For HS: - DynamicBoneColliders included on additional bones are now linked to DynamicBones on the character. Yes, that means that you
Dec 29, 2019 0
[HS/KK/AI] VideoExport 1.1.0
So as you can see, VideoExport was ported to Koi (that was a commission) and to AI as well (because why not), and since I've had a bunch of requests and made some minor improvements since the first version, it's time for an update. What's new? For HS: - It is now possible to configure where temporar
Dec 7, 2019 0 1
[HS/AI] RendererEditor 1.5.0
I hope you're all having pleasant holidays, I know I am. In any case, it's finally out of beta, the new version of RendererEditor. Don't expect "a lot" on the HS side though, this is mostly for AI. What's new? For HS: - No groundbreaking new features here, but still, a thumbnail cache was implemente
Dec 7, 2019 0 1
[HS/KK/AI] HSPE/KKPE/AIPE 2.10.1
Intros are overrated. What's new? For HS/KOI/AI: - Fixed a crash that happened upon deleting a character (or loading a scene) that slowed down the studio and made the boobs/butt unresponsive. - Fixed being able to still drag around dynamic bones even after closing the advanced mode. For AI: - Added
Nov 16, 2019 0 1
[KK] MoreAccessories 1.0.7
Well, it seems there was an issue with the very last version of BepInEx, so here you go: What's new? - Something changed between BepInEx 5 #161 and the final release, which made MoreAccessories buggy. It should be fixed now. Requirements BepInEx BepisPlugins Download Version 1.0.7 (Mega)
Nov 14, 2019 0
[HS/KK/AI] HSPE/KKPE/AIPE 2.10.0
It's time for something quite special, the first joint release of one of my plugins! Since I am now maintaining more than two games, I've decided to do releases like that from now on (for plugins that share code between games). Long story short, it's easier for me and probably for everyone else. Als
Nov 12, 2019 0 1
[AI] MoreAccessories 1.1.1
It's not a big update so let's keep this short. What's new? - I was told the last version of MoreAccessories slowed down the startup of AI, so here you go, that's fixed. Requirements The latest BepInEx, available here The BepisPlugins collection for AI, available here Download Version 1.1.1 (Mega)
Nov 7, 2019 0 1
Status Update
Alright, I think it's time for you guys to know what I'm up to these days. AI Syoujyo looks ok, I'm still not sure what to think of it since I barely experienced the game and the studio since its full release. Still, I ported some of my plugins to it, and as a matter of fact, just released MoreAcces
Nov 5, 2019 0
[AI] MoreAccessories 1.1.0
Now that the game is fully out, it's time to get the real version of MoreAccessories. What's new? - Compatibility with the Studio and the main game. Not much to say again, everything should save and load without any issue. Requirements The latest BepInEx, available here The BepisPlugins collection f
Nov 5, 2019 0 1
[KK] MoreAccessories 1.0.6
Koikatsu is now transitioning to BepInEx 5, so it's definitely time for an update! What's new? - Compatibility with BepInEx 5. Requirements / How to upgrade For this (and also other plugins) to work, you need to upgrade to BepInEx 5. Marco wrote a guide on how to do that, go check it out. And of cou
Oct 23, 2019 0
[AI] MoreAccessories 1.0.1
What's new? - Compatibility with the new version of BepInEx (BepInEx5_Almost-RC2). Just to be clear, if you installed it, you obviously need that. If you didn't, then don't install this. That's all (for now). Requirements The latest BepInEx and BepisPlugins collection for AI, all available here. Dow
Oct 1, 2019 0 1
[AI] MoreAccessories 1.0.0
Hey, it's me again, with this mod again, but this time it's for AI Syoujyo! I suppose it was faster to make since only the trial is out for now. Anyway, here is the full presentation: What does this mod do? This plugin removes the hard cap of 20 accessories you have on a character. Features Like I s
Sep 19, 2019 0 1
[HS] HSUS 1.8.0
HSUS is also getting a cool update: What's new? - Fixed the characters and coordinates lists in neo and improved their sorting. - The animation speed field in Neo now has more decimals displayed. - Removed the limit on character and coordinate name in the maker. - It is now possible to parent charac
Aug 23, 2019 0 1
[HS] HSPE 2.9.0
The past month was pretty uneventful on my side. With the summer break and the upcoming new game, I decided to take things slow and rest a bit. In any case, I've got a cool update for HSPE, be sure to report any bug you see! What's new? - The advanced mode doesn't scale the same way anymore: you can
Aug 20, 2019 0 1
[HS] HSStandard 1.0.2
"Small" update for HSStandard, nothing extremely exciting here, just some fixes and additions in order to be more "futureproof". What's new? - Fixed some fuckery that happened with certain hair using the custom "PBRsp_alpha_blend" shader. - The ways hair are handled was slightly changed, this might
Jun 24, 2019 0
[HS] MoreAccessories 1.3.1
Just a small fix. What's new? - Fixed a bug where slots above 20 simply wouldn't work correctly. Requirements (for first time users) A fully updated game with the 630 patch (under "Game Update") Illusion Plugin Architecture HSExtSave Download Version 1.3.1 (Mega)
Jun 22, 2019 0
[KK] MoreAccessories 1.0.5
It's here! Sorry for the wait. What's new? - Compatibility with the Darkness update. Requirements (for first time users) BepInEx BepisPlugins Download Version 1.0.5 (Mega) Btw, it's obviously not compatible with non Darkness versions, don't even try it. Enjoy!
Jun 4, 2019 0
[HS] MoreAccessories 1.3.0
This will probably be the last update for this plugin. What's new? - As you can see from the preview, a GuideObject was added to additional slots to help the user place accessories easily. - Fixed a bug where accessories were not saved if they were copied from an additional to a vanilla slot. - The
May 29, 2019 0 1
[HS] NodesConstraints 1.0.1
I decided to make a quick update since an annoying bug has been spotted. What's new? - Fixed a bug that would make the plugin not function correctly on a character with FK enabled. Requirements (for first time users) A fully updated game with the 630 patch (under "Game Update") Illusion Plugin Archi
May 5, 2019 0
[HS] RendererEditor 1.4.0
After almost 6 months, it's a huge update coming through! Alright, time to see what's new here. What's new? - RendererEditor is finally compatible with the Import feature of StudioNEO. - New field: Reflection Probe Usage for each renderer. - Fixed a bug that would copy modifications to the wrong ren
May 4, 2019 0 2
[HS] NodesConstraints 1.0.0
This is the same thing as the Koi plugin I released the other day. Basically, it's very close to the advanced ik feature present in HSStudioNEOAddon (but with way more freedom). This wasn't really supposed to get out for HS but it seems there is some kind of demand, so I ported it. (This was a commi
May 1, 2019 0 1
[KK] NodesConstraints 1.0.1
Aaaaaaaand here is already an update. What's new? - Fixed a bug where the "Set as parent" button would be disabled under certain conditions. - Added a way to filter the node type for the simple list (All, IK and FK). - As requestion by Anon11, data from KK_AnimationController is loaded in NodesConst
Apr 25, 2019 0
[KK] MoreAccessories 1.0.4
I'm pretty sure I'll have to uptade that stuff in a few days, but here you go nonetheless. What's new? - Compatibility with KK_GuidMigration. - Other stuff that you really don't care about if you're not a plugin maker. Requirements (for first time users) BepInEx BepisPlugins Download Version 1.0.4 (
Apr 25, 2019 0
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