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Virtual Steward

@VirtualSteward
0 bookmarksindexed Sep 11, 2026updatedlast updated Sep 11, 2026importedlast imported Nov 3, 2026
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Keepers Racing: road to F1
I'm not very fond of sponsored posts but this is an interesting project and I'm willing to do my (very small) part to spread awareness. The goal is simple: starting with a kart team and climbing the ladder to reach F1, a proper "career mode" but IRL. I guess they were tired of waiting for a sim with
Sep 9, 2026 0
MkV BETA 3
I changed the left/right click behaviour in the players list and removed the right click, when left clicking players it will now show both the selected laps lines and the player data, you can hide those with the checkboxes in the status bar. Left clicking a player in the players data list will enabl
Aug 18, 2026 0 11
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MkV BETA 2
A small update that brings replays merge since it was requested by a few people, just click the "folder with the +" button to merge different replays, both from the home page and the replays page. Known bug: if you click the merge button from the home as the first thing when opening VS, the track ma
Aug 16, 2026 0 1
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Refactored plugin with multiline support
Having just discovered that AS guys are in fact not working on a plugin to playback replays, I'm back working on mine. I moved it to my new replays library for sligthly faster loading time and rewrote the bots setup part. There are now two different settings file: a .yml one and a .ini one. I change
Mar 27, 2026 0 1
First Avalonia UI port beta
I've been working on the new version for three straight weeks and I'm kinda burnt out so I'll now slow down a bit while waiting for feedback and bug reports. I tried improving UI, UX and QoL like with the "one-click-to-play" feature: when you start a server I store almost every setting in a file (Se
Mar 24, 2026 0 11
Work in progress
A couple of screenshots from the Avalonia UI port I'm working on.
Mar 13, 2026 0 3
Real time rain change
I finally managed to make rain change work on VS, just check "Enable extended weather" and click the "Update" button anytime you edit the rain options. You'll find the patched version on the pinned post: MkII 0.3c.
Mar 10, 2026 0
Updated plugin
I updated the AssettoServer replay plugin with some new options: You can now set the replay file name in the settings file Added a way to easily setup a train, just set "AutoStartOffset" to a value greater than zero, this will be the number of replay frames between each car. Added a fix for online r
Dec 11, 2025 0
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Early access version
I'm aligning with the current trend in the software industry of releasing unfinished products and take advantage of users for the testing part, by publishing an early access version. Just kidding but testing really is the most time consuming part so, if anybody is willing to help, here's a first ver
Jul 17, 2025 0 1
Lack of updates
Sorry about the lack of updates, I've been busy and, most of all, very tired for months. Feel a little better now so I started a whole refactor of VS (again) because I wasn't happy with most of the code. What I'm trying to achieve is making working on VS code as easy as possible to be able to do it
Jun 24, 2025 0
How to merge and edit the same replay
How to: merge the same replay multiple times (YouTube)
Feb 12, 2025 0 1
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Drift bots server plugin
This is a full working folder for a server with drift bots, the plugin has been ready for almost a month but I wasn't sure about publishing it for many reasons. A few days ago I discovered that AS guys are working on the same thing so I'll probably stop developing it, until AS version is ready you c
Feb 9, 2025 0 1
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Shutoko traffic settings
I often see requests for Shutoko traffic settings, so I setup a ready-to-go server for that. If you want that for single player on your PC, I suggest using the Virtual Steward feature meant exactly for that, so you could also help me with testing. Following you'll find both the Window and the Linux
Feb 6, 2025 0 2
Help with plugin test
Plugin server: https://acstuff.club/s/q:race/online/join?ip=209.250.239.0&httpPort=8081 Drift Bots Server: https://acstuff.club/s/q:race/online/join?ip=209.250.239.0&httpPort=8084 I want to experiment with ways to improve public lobbies, the first one is a plugin that does the following: Qualy: all
Feb 2, 2025 0
Moderation tool
I'm working on a way to get rid of annoying public lobbies players: by clicking on the kick button he will be send to the pit in your client. Personal kick for annoying Assetto Corsa public lobbies players (YouTube)
Jan 31, 2025 0 1
Short video tutorial
How to create a track map in Virtual Steward (YouTube)
Jan 30, 2025 0 1
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MkII 0.3 - Track map
I added the ability to create a track map from the 3D track model (kn5 files) but there are a lot of limits. First of all, AC tracks are not standardized, not even Kunos ones, so you'll have to map every useful material in the file to the right color. I don't sort on the Y axis so materials will sho
Jan 30, 2025 0 1
Track map
I found a way to load track models and I had to do this.
Jan 11, 2025 0 1
Taking a pause
Jan 7, 2025 0
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Latest versions
Virtual Steward MkII - 10/03/2026 This is the most tested and feature complete version available on Patreon but the code base is terrible, I plan on dropping it as soon as MkV is good enough. NB: Virtual Steward "server" feature is only meant for single player use, if you want to setup a server for
Dec 19, 2024 0 4
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Another test version
This is another test version for the car shakiness problem, hopefully the last one since it's working even at 8hz on my PC. For testing please keep the Server type A and the default frequency. Let me know if you still have the issue. PS: since noone offered to test the AI drift server plugin I stopp
Dec 10, 2024 0 1
AI Drift Server
Nov 24, 2024 0
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Test version for car shakiness
Since I received reports of a shaky cars problem from several users, that apparently wasn't there on the Overtake version, but I cannot reproduce the problem on my machine, I made a test version with different server types, you can download it if you want to help me diagnose the issue. In the server
Nov 20, 2024 0 1
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Advanced camera control
Update 18/12/2024: Updated the zip file for some bug fixing. This is more of a tech demo than an actual release, well, like most of my releases. I was worried that the editing tool could be too complicated to be useful, with the camera control I'm now sure of that. Anyway, if you want to give it a t
Nov 17, 2024 0 1
Camera control in VS
Oct 31, 2024 0
Version with traffic presets load/save feature
Oct 26, 2024 0
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First public traffic beta
I was unsure about this public release, everything works fine on my machine but another user reported many problems. Since I can't reproduce them, and therefore fix them, and I have some ideas about the editing tool, I'll work on that while waiting for any feedback. Please download this only if you
Oct 26, 2024 0 1
Traffic alpha preview
Oct 19, 2024 0
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Small update
EDIT: just found a problem with that fricking cars list. Again. It's starting to get on my nerves. Trying to fix it right now. EDIT: should be fixed now. Maybe. Lately I worked mostly on the traffic tool but since I also added some useful small features here's an update. I added teleport ability to
Oct 19, 2024 0 1
Speaking of wrong way symbols...
https://youtu.be/YMBfZhkwTjY
Oct 8, 2024 0
Traffic teaser
https://youtu.be/FNnD5q0I9xM Working on a traffic tool, still work to do but I must say it's already quite fun.
Oct 8, 2024 0
Editing tool alpha
Oct 4, 2024 0
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Virtual Steward Mk II Preview
This is the first preview of the complete refactoring of Virtual Steward. At first I wanted to rewrite just the UI code but I'm basically reworking all the code base, so expect some bugs and please report them. This is not meant to replace the current available version on Overtake, since it's still
Oct 4, 2024 0 1
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Update 0.5c
I released a new version on Overtake with the changes I made for the test versions, it's also attached to this post. From now on I'll work on the code base refactor, I'll try to post preview versions here on Patreon but it'll take a while to port all the features.
Sep 25, 2024 0 1
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New test version. Again.
I got rid of the json parser, I shouldn't have used it in the first place to be honest. This version should be more stable but on my cars library I didn't have problems even before so I couldn't do a meaningful test. If you guys confirm me that it's working better I'll publish on Overtake too. Virtu
Sep 23, 2024 0 1
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New test version and a workaround
Sorry guys for the problems with Virtual Steward, if you are encountering the crash on start, please download the attached test version. You won't be able to select additional cars but all of the rest should work. With this new version I addedd a workaround to still be able to add cars to the server
Sep 22, 2024 0 1
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Test version for crash on load
I received reports of problems when opening Virtual Steward, apparently it's related to replays or cars data, this is a test version, don't download it unless you are encountering the problem. Honestly it was already quite robust, I added the last possible safeguard to that part but maybe the proble
Sep 21, 2024 0 1
Update 0.5b
Sep 14, 2024 0
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Lines export and bug fixes for server feature - Update 0.5a
PLEASE DON'T DOWNLOAD, IT'S BUGGY A small update for another requested feature: by clicking the up arrow button (the one to the left of the merge laps button on the top) you can export the selected player's lines to an SVG files. If you check "Include players legend" a list of all selected players l
Sep 7, 2024 0 1
More details about update 0.5
Folder replays merge With the folder button on top you can merge all of the replays in a single folder. Click the button, select the first file and click "Open". All the replays in the same folder with the same track will be loaded and merged in a single one in VS. It's meant to do videos like this:
Sep 1, 2024 0
Why this page?
Virtual Steward is and will always be free and available on Overtake but since I often struggle with motivation (and download numbers are pretty low, honestly) I made this page to get a measure of the actual level of interest in the project. So, if you are actively using it or like what I'm doing, j
Aug 30, 2024 0