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VSPlugin.zip 27.8 KB
March 27, 2026

Refactored plugin with multiline support

Having just discovered that AS guys are in fact not working on a plugin to playback replays, I'm back working on mine.

I moved it to my new replays library for sligthly faster loading time and rewrote the bots setup part. There are now two different settings file: a .yml one and a .ini one. I changed the .yml one a bit so you'll have to delete/rename the old one to make AS generate it, or copy the one included.

You don't need to edit the cars entry list file anymore, so you can remove the GUID and the "/VS". To set up a bot you just have to add an entry to the .ini file, the minimun form is as follow:

[CAR_0]

PlayerName=exact_player_name_in_the_replay_file

The "[CAR_0]" part must be the same as the one in the entry list file for the car that you want to use as a bot, can be any number up to 23.

With no other parameters set, the bot will use the values in the .yml file. If you want to overrider some of the settings, just add the new values:

[CAR_5]

PlayerName=exact_player_name_in_the_replay_file

ReplayFile=another_replay_file.acreplay

AutoStart=True

(If you ever wondered why there's an AutoStart option, it's because the deafult bots behaviour is to be summoned by players with a chat command and wait for them to get closer to start moving)

UPDATE: I also just added a way to set bots name that will be shown in AC, just add these setting to each bot you want to be displayed:

ShownName=bot_name

ShownNation=nation_code (eg: ITA)

Attached you'll find only the plugin and sample settings files, it should work with the servers in the pinned post.

Comments (6)

S
Scherbel Marksbury · September 27, 2026

How do you set it up so that the same player in the same replay file is played by two bots in this version?

V
Virtual Steward · September 27, 2026

[CAR_0] PlayerName=exact_player_name_in_the_replay_file [CAR_1] PlayerName=exact_player_name_in_the_replay_file

F
FloweringNight · July 1, 2026

Is the VSPlugin meant to replace the old VS apps? The earlier march one, I couldn't select additional cars for hte replay

V
Virtual Steward · July 2, 2026

No, the plugin is meant for multiplayer, this last iteration makes it slightly faster to set it up but still not as fast as opening VS , loading a replay and starting a server. The mkV is a complete rewrite in a different C# framework, I started it to be able to work on VS on Linux and the main goal is a simplified and streamlined UI, I'm lazy and I want to be able to open it and start my latest AC sessions with just one click, be it a replay, a VS traffic or a standard practice session.

지
지훈 김 · April 8, 2026

Thank you so much! With your help, I’m now able to drift online with bots and friends together. I have one question — even though I’ve specified skins in the entry list, all cars appear without the assigned skin or color. Is there any way to fix this?​​​​​​​​​​​​​​​​

V
Virtual Steward · April 8, 2026

You mean both players and bots or just the bots? The plugin shouldn't interfere with the skins, which are handled by AssettoServer, but to be sure try disabling it and running just the server. If the skins still do not appear I suggest double checking the entry list file. If they appear I guess I'll have to check my code instead.