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Dransky Battle Maps
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Dransky Battle Maps are now on Owlbear Rodeo
Hey everyone, A small but pretty cool update from me today. I've been thinking for a while about making Dransky Battle Maps available on more VTT platforms, and this time Moulinette basically opened that door for me. Their new Media Search extension for Owlbear Rodeo means that maps already availabl
Oct 2, 2026 0 2
Septeber '26 Recap: The Enduring Circle, 'The Bear Map' & Growing the Team
Oh man, September was quite a month. A lot was going on in my private life, but there was also plenty happening here, in our little corner of the internet. I’ve covered the most important thing for you below, and if you keep reading, you’ll also find out what Patreon has to do with my wife. ;) I’ll
Oct 1, 2026 0 6
Your next session might already be in the library
Hi, I've been thinking a lot about what I actually want Dransky Battle Maps to be. Not just a collection of pretty maps. I'd like it to be a place you can visit before your next session, browse for a few minutes and suddenly think: “Yep. That's exactly what I need.” That's something I always wanted
Sep 29, 2026 0 5
Dungeon Entrance: Your First 3-Month Loyalty Reward
Every great adventure begins with a single step into the unknown. Dungeon Entrance is the first reward in the Dransky Battle Maps Loyalty Rewards program, created for patrons who have supported my work continuously for at least three months. This ancient entrance can serve as the beginning of a spra
Sep 27, 2026 0 2
The Enduring Circle - Loyalty Rewards
Some adventures are completed in a single night. Others are forged over time. The Enduring Circle is my way of thanking patrons who support Dransky Battle Maps continuously. The longer you remain part of this journey, the more exclusive rewards you can unlock. Current Loyalty Reward milestones 3 mon
Sep 27, 2026 0 4
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[Release][Loyalty] The Crane and Trout Inn - First Loyalty Reward!
tl;dr: If you've been supporting me continuously for more than 6 months you can claim an extra map pack, here Hi everyone! Yes - this time I'm talking to all of you. This is a public post, because something pretty important is happening here. I have finally finished working on The Crane and Trout In
Sep 19, 2026 0 32
Local Heroes price update - current members keep their price
Hey everyone, I wanted to give you a heads-up about an upcoming change to the Local Heroes tier. Starting September 1, the price for new Local Heroes members will change from $2.50 to $4 per month. My Patreon uses EUR as its base currency, so the underlying price will change from €2 to €3. Patreon a
Aug 15, 2026 0 2
The Dransky Battle Maps FAQ Is Now Live
Hi everyone! Over the years, you’ve asked me all kinds of questions about the maps, Patreon tiers, downloads, VTT support, licensing, and plenty of other things. I’ve now gathered the most common ones in one place and organized them by topic. Hopefully, whenever you feel a little lost or aren’t sure
Aug 4, 2026 0 3
Wait, what? Patreon Gift Memberships Are Here?
Hi everyone! I may be living under the stone - I only noticed this recently, but Patreon lets you buy gift memberships for other people. You choose the tier and how long the membership lasts, so it could be a fun gift for your DM, a fellow GM, or anyone who would enjoy having more animated and stati
Jul 7, 2026 0 2
Browse Maps Just Got a Big Upgrade!
Hi everyone! As promised, I’ve introduced two major improvements to dranskybattlemaps.com! (being precise: https://dranskybattlemaps.com/animated-battle-maps/browse-content/ ) First: head over to Browse Maps and you’ll see that the default view is now a full List View of every map pack I’ve released
Jun 26, 2026 0 2
An Irish Castle, a Wallpaper, and a New Battlemap
Hi! Sometimes even a wallpaper on my work desktop can spark an idea for the next battlemap. It's funny how inspiration tends to find you when you least expect it. One moment you're working on something completely unrelated, and the next you're already imagining adventurers rowing toward a mysterious
Jun 4, 2026 0 2
[WIP] What Even Is This Thing?
Hi everyone! Honestly, I have no idea what I'm building right now... Seriously. I started placing shapes, ruins, glowing stuff, weird mechanisms and suddenly it became... this. Maybe it’s some kind of ancient machine. Maybe an abandoned ritual site. Maybe the whole structure itself is the boss encou
May 21, 2026 0 1
April Recap - Behind the Scenes, Smarter Workflow & Talhundereth
Hey everyone! Time for an April recap - and I guess at this point it’s becoming a tradition… because just like last year, April turned into a workflow month. That means a lot of work happened - just not always the kind you can immediately see. Workflow & invisible progress I spent a big chunk of thi
May 3, 2026 0 1
What should I build next? (You decide!)
Apr 28, 2026 0
Workflow Update + Foundry Module is Live!
Hey everyone! Just a quick update so you know what’s been going on on my side. Over the past few days, I’ve been deep into refining my workflow. Some of the “small” tasks - like uploading maps to my site and building Foundry modules - were actually eating up a ton of time and were honestly the least
Apr 15, 2026 0 2
March Recap - Three Packs, One Breather, and What’s Next
Hey everyone! First of all - sorry for the delay with this post. I’ll get to that in a second. March was intense. And honestly, when I look back at it now… it was also one of the most packed months in terms of releases. We got three full map packs out: Chained Celestial The Shattered Obelisk map pac
Apr 9, 2026 0 2
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FluidFlux is in - and it changes everything
Dears, Thanks to Patrons support, I finally pulled the trigger on something I’ve been eyeing for a while - a new water system for Unreal Engine 5 called FluidFlux. It’s already implemented in Hardyhammer Mine, and while that map probably doesn’t show its full potential yet (this is my first real use
Mar 22, 2026 0 11
February Flew By (Seriously, What Happened?)
Hey everyone, February just vanished. I swear I looked at the calendar and it was barely mid-month. I was wrapping up Crypt of the Hellriders, thinking, “Yeah, I’ll totally squeeze in one more original map before the end of February.” Well… nope. Time moves differently when you’re the parent of an i
Mar 1, 2026 0 4
Love at First Map -35% valentine's day promotion
Hi there! If you’ve been browsing around, downloading free maps, or just keeping an eye on what I’m building here - this might be the perfect moment to jump in. Starting today and running until February 14th, I’m launching a Love at First Map offer: 35% off your first month of subscription on select
Feb 4, 2026 0 1
January 2026 - A Slower Pace, Flowing Rivers & Community First
Hi everyone! January 2026 is officially in the books, so it’s time for a quick wrap-up. This month, two map packs left the forge. One of them technically arrived today, but I’m still counting it as a January release. January was a month where I consciously slowed down a bit. I needed some breathing
Feb 1, 2026 0 1
Discord Server Update – Come Say Hi
Hi everyone! Together with animusdivide.ttv we’ve just finished a small rebuild of our Discord server. The goal was simple: make the channel structure clearer, easier to navigate, and a bit more inviting overall. You should now be able to quickly figure out where things are and what’s going on witho
Jan 23, 2026 0 1
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A small hiatus, a fresh start, and a new look
Hi everyone! Right after the New Year, I decided to take a few days of proper hiatus. No deadlines, no pressure - just focusing on family time, catching my breath a bit… and yes, playing some WoW on the side ;) That said, it wasn’t total downtime. Somewhere between coffee, quests, and family moments
Jan 8, 2026 0 11
Forging the Road Ahead - Plans for 2026
Hey everyone, As we roll into 2026, I wanted to take a moment to share where I’d love to take this whole journey next. Life has definitely sped up on my end - in a big way - which makes these goals ambitious. But honestly? They also feel necessary. The biggest focus for 2026: community We’re already
Jan 1, 2026 0 2
Thank You for December — And a Special Nod to My Champions
Hey everyone, Before diving into everything that’s coming next, I want to pause for a moment and say a sincere thank you to all of you for your support in December. No matter the tier, every pledge, message, comment, and bit of encouragement genuinely helps keep this project moving forward. That sai
Jan 1, 2026 0 1
Looking Back at an Amazing Year for Dransky Battle Maps
Honestly, when I look back at this year, it’s hard not to feel proud of how much ground was covered. It was one of those years where things didn’t just move forward - they clearly leveled up. BIG-BIG milestone I completely rebuilt dranskybattlemaps.com from the ground up. The whole site was redesign
Dec 30, 2025 0 9
Grateful for the Party Around the Fire
Dec 24, 2025 0
Behind the Scenes: Map Update
Dec 7, 2025 0
November Wrap-Up
Oh wow… what a month. Probably the most chaotic November of my entire life. I won’t go into the personal side too much — I think most of you already caught the updates in my posts and Quips. Let’s just say life suddenly hit fast-forward… but honestly? That’s probably a good thing. Somehow I’ve becom
Dec 1, 2025 0 2
Battle map as a b-day gift? Yes please!
Reviewed the recent comments on /R and OMG. This is so nice! You guys are crazy! Thank you
Oct 19, 2025 0 1
Alright folks, I need your take on this one!
The new dungeon — Sanctum of the Forbidden Rites — is already unleashed… but the halls are still echoing empty. So here’s the question: who (or what) should be lurking down there? Pick your favorite option in the poll (or toss in your own idea in the comments if you’ve got something spicier). And he
Oct 3, 2025 0 1
The most disappointing thing about the animated maps.
Hi there! You know what's the most disappointing about the animated maps I've observed? They all look awesome on Youtube, on reddit, IG, but if it comes to actual play, when you need to zoom in the map it all becomes very blurry, low quality and pixalated. I've been there too - before I started maki
Sep 27, 2025 0 1
[Master Post] Sanctum of the Forbidden Rites - 8k resolution animated maps
"The narrow stairwell creaks under your boots as you descend into the cellar’s gloom. The air grows heavy—thick with the sour tang of sweat and stale liquor. At the bottom, faint candlelight flickers against damp stone, revealing a chamber cluttered with empty crates and barrels. In the northern cor
Sep 26, 2025 0 1
Late but loud – Champion shoutout!
Hey crew! So, quick note – I slipped away on a short vacation around August 23rd, which means I’m a little late on something important. I didn’t get the chance to do a proper shoutout for two Champions who joined our crew recently – but that changes today! Big thanks and welcome aboard to Simone Lun
Sep 3, 2025 0 1
August Update – Maps, Renovations, and Baby Prep
August was a big one for me outside of the screen. Most of my time went into getting everything ready for my daughter’s arrival—moving furniture, fixing up a room, and putting together a cozy space for her. Honestly, it felt a lot like building a battlemap, almost like Rainhill Manor—placing props a
Aug 31, 2025 0 1
Bridge map entering post-production
Jul 29, 2025 0
The Dransky Effect is Real
Hi there! Lately, I’ve noticed a lot of familiar names popping back up — looks like many of you are returning after a break. There’s this old saying: "Once you step in, you’ll always come back." Well… turns out it really applies here. Whether it's the maps, the vibes, or just pure muscle memory — we
Jul 19, 2025 0 1
This is my last post... about Halls of Tides
Hey folks! The Halls of Tides animated map pack is now fully available as a Foundry VTT module! You can grab it from the Patreon posts tailored to your support tiers, from my website right here, or even directly within Foundry through Moulinette. This module includes not only the huge, stunningly de
Jul 5, 2025 0 1
June Wrap-Up & Summer Seas Ahead
Hey folks! June was all about Halls of Tides – a massive dungeon map sprawling beneath the ruins of a forgotten sea god’s temple. Sailors, pirates, ancient rituals – you name it. It’s huge (at least by animated map standards) and packed with different chambers and moods. And honestly? Considering ho
Jun 30, 2025 0 1
Away From Keyboard, Not From Adventure
Jun 16, 2025 0
How to Load Maps via Manifest Link – Quick Guide Now Live!
Hey folks! Just a quick heads-up – I’ve added a short guide to my website explaining how to load battle maps into Foundry VTT using the manifest link. I know this is pretty common knowledge for some of you that plays on Foundry VTT, but I still get messages from time to time asking how to install a
Jun 8, 2025 0 1
Deep Dive into Halls of Tides — and What’s Surfacing in June
Hey everyone! Time for another update from the depths of Halls of Tides — the long-forgotten temple of a sea deity that refuses to stay buried. There's still quite a bit to do (including the massive central hall, which I’ve got a very specific vision for), but progress is solid. I’m aiming to make t
Jun 4, 2025 0 6
May wrap-up
Hey folks, Time for a little May recap – and oh boy, it’s been a packed one! First off, I spent most of this month deep in the trenches, refining https://dranskybattlemaps.com/ . After a ton of optimization and tweaks, I think we finally got it to a place where it loads fast, looks good, and most im
May 31, 2025 0 1
New Tier Unlocked: LEGEND
Hey everyone! I’ve just added a brand new tier called Legend — and it’s exactly what it sounds like. This one’s for those of you who feel like going above and beyond to support what I’m doing here. It includes everything from the previous tiers — all maps, all assets, all the content — plus a couple
May 25, 2025 0 1
How do you actually use the animated maps?
May 24, 2025 0
Work In Progress: Serene Lake
May 13, 2025 0
The Dransky Battlemaps Website is LIVE!
Hey everyone – it’s official. After a full month of work (and then some), the Dransky Battlemaps website is finally up and running! 👉 https://dranskybattlemaps.com/ But more importantly: the map browser is here and fully functional! 👉 https://dranskybattlemaps.com/animated-battlemaps/browse-conten
May 4, 2025 0 1
April Progress Update: A Big Step Toward Easier Map Access
Hey everyone! April has been a crazy busy month behind the scenes. I’ve been pouring a ton of time into making it easier for you to find and access all the battle maps I've created. It’s something I’m doing for everyone who's ever been interested in my maps — to help you find exactly what you're loo
Apr 27, 2025 0 5
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Building Something Big – The Map Browser Begins!
Hi everyone! Just wanted to share with you a bit of a peek behind the scenes on something I've been doing of late — a new map browsing module for my website dranskybattlemaps.com. This new feature will make searching for your next game night map that much simpler. Whether you are on the lookout for
Apr 12, 2025 0 11
Site Makeover + A Foundry Shoutout!
Hey everyone! A few quick updates I wanted to share with you: First off — I’ve been completely rebuilding the website over at dranskybattlemaps.com. For a little while, the site won’t be available for browsing maps, but that’s only because I’m giving it the overhaul it seriously needed. The old vers
Apr 6, 2025 0 4
Important Update: Animated Battle Maps Now Fully Compliant with EU Regulations
Hey everyone, Important announcement today! Due to recent regulatory changes from the European Union (Directive 2025/17/EU, specifically), all my animated battle maps will now strictly adhere to official EU safety and accessibility guidelines. Since I’m based within the EU, I’m legally required to i
Apr 1, 2025 0 1
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