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Crushstation

@crushstation

2 bookmarksindexed Sep 3, 2026updatedlast updated Oct 19, 2026importedlast imported Oct 20, 2026
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Showing 1 - 50 of 343
Monday kanban report
Hey guys! I’ve been doing more writing this week. I finished the scene I was partway through last week, and nearly finished the next scene on my to-do list. It’s exciting working on totally new content! I’m really enjoying it. I created a couple of cool new scenes with a popular NPC (Ian), and creat
Oct 19, 2026 0 1
Monday kanban report
Hey guys! I’ve been working on the new episode this week. After the writing experiment in the last beta, I’m really excited about finding some changes to the heroine’s voice. I think I made her too nervy and overwrought, and too much of a doormat in a lot of previous drafts; I’m enjoying making her
Oct 12, 2026 0 1
Reflection
Hey guys, thanks so much to everyone who played last week’s beta and gave me feedback, either in the community or in DMs. Like I said, I worked really hard on it. I was pleased that most people seemed to like the scene and thought it was hotter than usual. Several players messaged me with constructi
Oct 5, 2026 0 1
Quick sitrep!
Hey guys! Sorry, the playable thing I’m working on took longer than expected (obviously). Hopefully it’ll be worth it when you play it, which should be tomorrow or Wednesday. I was trying really hard to get it finished today. What’s left is mainly tech stuff – but I’ve been working on it 12 hours to
Sep 14, 2026 0
Lifepath situation and reflection
Hey guys! This week I’ve mainly been writing and it’s both (a) challenging and (b) going great. The tonal changes I made to the Malaysia branch are helping me a lot going forward. It’s hard to explain without letting you play it, but I’m really excited. Lifepath situation Many people have asked abou
Aug 31, 2026 0 1
Monday transparency report
Hey guys! This week I finished edits to the Max date and sex scene (including re-adding the balcony path to the sex scene). This was all based on player feedback from the beta and I think it’s been a necessary change. I’ve been off target with some of the tonal feel of the game lately; your feedback
Aug 24, 2026 0 1
Monday transparency report
Hey guys! Nearly completed all the feedback edits. I’ve been working hard on some big improvements – snappier writing in general, and less prescriptive characterisation of the heroine specifically (this is basically an accumulation of small changes, for example, the game no longer decides you can’t
Aug 17, 2026 0 1
Monday transparency report
Hey guys! This week I’ve been restoring the Max quest and adding new choices and short scenes to the Malaysia beta (one of which is actually stupidly hot 🥵). I’ve also been stripping down some of the inner monologueing and replacing it with faster, sexier scenes and more player choices. It’s now fe
Aug 10, 2026 0 1
Monday transparency report
Hey guys! Slight change of plan this week: the changes I made to Bettis made me realise, a few days ago, that I could restore the Max side quest. Cutting it was really unpopular, so I'm working on restoring it now (and also restoring the balcony branch of the sex scene while I'm at it, which was muc
Aug 3, 2026 0 1
Monday transparency report
Hey guys! This week I set up a new kanban board to keep track of progress towards the next release. I also made some changes to Bettis’s characterisation and story role based on feedback on the Malaysia beta, and started implementing those changes. (I need to do this first because it changes tone an
Jul 27, 2026 0 2
Monday transparency report
Hey guys! This week I started production on the next episode. It’s set in Bangkok, it includes the new wet t-shirt contest, it’s gonna be really cool. I’ll get the tasks back into the kanban format soon, since I know some people found it much preferable last time. Both the recent beta tests used pla
Jul 13, 2026 0 2
Reflection
Hey guys! Thanks for trying the new beta and leaving feedback, it was really helpful. Some players liked the new scenes, some were unhappy that Max has been cut for now. I might restore him later as an optional side quest, I actually liked a lot of the writing in the date, but I think the sex scene
Jul 6, 2026 0 1
Beta next week
Hey guys! It's a fucking heatwave again! 🥵 But I pride myself on liking all the weather our little rock in space has to offer. Next small beta should be available next week. I've been working hard on getting it ready. I made a couple of quite bold changes and introduced a new NPC to Malaysia – a fe
Jun 22, 2026 0 1
Reflection
Hey guys! Thanks so much for playing the new beta and sending me your feedback, both publicly and in DMs. I was really pleased it had generally positive comments – thank you, guys. ❤️ When I was working on it, I felt like it was really strong, but I wasn’t sure anybody else would really notice the c
Jun 15, 2026 0 1
New beta test next week
Hey guys! I've been working hard and I made some big changes that I'm really excited to share with you. New beta test will be out next week so you can see what I've worked on. 🦀❤️‍🔥
Jun 1, 2026 0 1
Progress report
Hey guys! It's a heatwave and a bank holiday here in the UK. 🥵 But I spent it bathed in the hot glow of my computer screen. 🤓 The beta test got a shit storm of negative feedback. This was very demoralising but, like I said last week, I agree with most of it. (And thanks to those who did praise the
May 25, 2026 0 1
Reflection
Hey guys, thanks for trying the beta, and for all the feedback. I’ve read it all and I’m reflecting on it. Like I said last week: I don’t like it (which is why I wanted to keep working on it). This week I’ve been making some pace and characterisation changes that are making me more happy with it. I
May 18, 2026 0 1
May 4th dev report
Hey guys! Next post will be the release. It’s a bank holiday here in the UK, but I’m not a fucking bank so I worked through it. I finished the 7th scene polish – this was the sex scene, so I wanted to make it good – and hopefully you guys will enjoy the effort that went into it. During the polish I
May 4, 2026 0 1
Almost there...
Hey guys! Apologies that this is a progress report and not the release. Polishing is very nearly done. A few things this week took longer than I wanted them to (but are now great). Overall, 7 scenes needed a tech and editing polish, fixing placeholders and expanding branches: 6 are done, and I’m par
Apr 27, 2026 0 3
Progress report
Hey guys! I’m making good progress, but I’m not on track for a release by Monday: I’ll need a few more days. I’ll keep working through the weekend, and next week, and get it out to you ASAP. 🦀❤️‍🔥
Apr 18, 2026 0
Monday polishing report
Hey guys! I finished the ethnicity code on Tuesday, and since then fixed all the issues mentioned in last week’s report (and some other things). I also uploaded all of the new art assets into the game (and they’re looking great). I am still working through pre-release polish tasks and critical bug f
Apr 13, 2026 0 1
Happy Easter!
Hey guys! Thanks for all the lovely messages encouraging me to take a weekend off. 🥰 I left you on Friday but now I am risen , uh, back to work. While I was off comms, our illustrator lovely Victoria sent over all the new art assets and they're looking so great! I need to code them into the game. T
Apr 6, 2026 0 2
I need the weekend off
Hey guys! I normally work through weekends at the moment, especially as it's close to a release, but I have a family thing I can't get out of. This means the release won't be ready on Monday. The artwork is going great, I fixed some complex bugs including one where the tanlines weren't displaying pr
Apr 3, 2026 0 1
Monday project management report
Hey guys! Short report because I just did my first workout in a while and I'm fucking exhausted 😭 I finished all the writing tasks. That enabled our illustrator lovely Victoria to start on the final three art taskings for the episode, which are now in progress. Bonus transparency I'm now on final p
Mar 30, 2026 0 4
Monday project management report
Hey guys! I finished three writing scenes this week, we’re moving into the final stretch. It’s nearly ready! (The eagle-eyed amongst you will notice that one of the three scenes is a different one from the three that were planned. This is because the writing can’t always get done in a sequential ord
Mar 23, 2026 0 3
Monday project management report
Hey guys! Thanks for all the get well messages, I’m back to normal! I think we’re now two weeks (or so) away from the release. This week I’ve been working on the last difficult bit of writing, which are three related scenes. I’ve been working on them all at the same time, because there’s crossover i
Mar 16, 2026 0 2
Monday project management report
Hey guys! I hardly ever get sick, but I’ve had a stinking cold since Thursday and it’s been hard to concentrate and be creative. I completed two writing tickets anyway, and these were the most difficult ones. I’m still under the weather but today was the first day I wasn’t wrapped in a blanket and b
Mar 9, 2026 0 1
Creativity report
Hey guys! This isn’t a normal project management report, because this week went a little weird. I wasn’t sure how to explain it, so I’m going to hand over to the novelist Dean Koontz: If you’re in a creative process, you’re not gonna stick to the outline, because ideas are gonna come up that are bet
Mar 2, 2026 0 1
Weekly project management report
Hey guys! This week I have mainly been working on one big, complex task – adding new skin tones to the character creator. This included exporting and coding 262 new art files into the game! 🤪 and fixing many glitches and problems, like layers not displaying properly or seams between body parts appe
Feb 23, 2026 0 7
Weekly project management report
Hey guys! This week our illustrator lovely Victoria created tons of new artwork for the episode! It’s all looking really great, as always. One of the things she finished were updates to the avatar hair and body, so this week I went to work coding the new hairstyles into the game. There are now curre
Feb 16, 2026 0 6
Project management update
Hey guys! Last week I had a call with Thalion, a supporter of the game, and a web developer and project manager with 19 years’ experience. He had some analysis of the way I was working and some suggestions. In a way, the bad news is I wasn’t doing anything awful – there wasn’t a simple fix he could
Feb 9, 2026 0 1
New avatar features in next episode
Hey guys! Our illustrator lovely Victoria finished her second major art tasking yesterday. We always thought it was kind of lame how you pick one hairstyle and you’re stuck with it for the whole game. In the next episode you’ll be able to change your heroine’s look between scenes – wave it, straight
Feb 2, 2026 0 6
Monday transparency report
Hey guys! This week our illustrator lovely Victoria completed one of her big art tasks (a body reshade, and some changes to the small breasts requested by fans), and got partway through the second one. All assets need to be hand-drawn, and these specific tasks are complex because they involve intera
Jan 26, 2026 0 3
Monday transparency report
Hey guys! This week, Thalion – an FA fan who is also a web developer and software project manager with 19 years' experience – offered to take a look at my working practices and see if he could identify areas for improvement. On Tuesday and Wednesday I made the list of all outstanding tasks and share
Jan 19, 2026 0 3
Monday transparency report
Hey guys! This week I pushed the new art requirements out to our illustrator lovely Victoria, and got some alpha testers to play through the new Malaysia scenes for the first time. Feedback on the alpha was positive, with some very helpful improvements suggested for clarity and characterisation. Mos
Jan 12, 2026 0 1
Monday transparency report
Hey guys, Happy New Year! 2025 sucked for Female Agent, but 2026 will have multiple releases. This week my aim was to finish the new rewrite of the Max sex scene which – as of about 2026 PM – is just finished. 🥳🥂 Like I said in the last report, Female Agent sex scenes tend to be really hot right u
Jan 5, 2026 0 1
Christmas week transparency report
Hi guys! This week I took Christmas Day and half of Boxing Day off. My aim last week was to get the Max date edited by Wednesday which was achieved. I took Christmas off, and in a half-day on Boxing Day I wrote an extra outro to Malaysia which can be triggered from the new Max date. Since then – Sat
Dec 30, 2025 0 3
Monday transparency report
Hey guys! It’s been another long week, no days off. But fuck days off, we have a game to make. I said last week I wanted to finish editing the Max date by Thursday. But it took more hours than I wanted. The new version of the Max date is now 85% done and I expect to be finished with it tomorrow or W
Dec 22, 2025 0 1
Monday transparency report
Hey guys! I worked all 7 days since the last report, no days off. No peace for the wicked. 🤪 The changes I made on Friday 5th were really helpful and have made the whole thing much more fun to play. This week I updated multiple scenes to reflect the changes to pacing, structure and tone, and I'm re
Dec 15, 2025 0 1
Monday transparency report
Hey guys! I wish I could always only report smooth progress, but this week was creatively frustrating and involved some uninvited challenges. Problem I worked all 7 days since the last report, no days off, but I wasn’t able to get the remaining scenes into the place I wanted. I know it’s just porn,
Dec 8, 2025 0 1
Monday transparency report
Hey guys! I finished the action scene I was working on, on Wednesday (as targeted). I’m really happy with it, and am now back to editing the remaining Malaysia scenes. There are basically three scenes left to edit: Pre-date build up Dinner scene Hotel sex scene I’m currently working across all three
Dec 1, 2025 0 1
Monday transparency report
Hey guys! This week I’ve been mainly writing and editing. I edited four more scenes. My pace is speeding up – when I looked at the completed list, I had to double check I’d done all of that this week and I wasn’t double counting any scenes. But yeah, it’s legit! Starting late in the week, I also com
Nov 24, 2025 0 1
Monday transparency report
Hey guys! This week I worked mainly on writing and editing the Malaysia scenes. Like I said last week: coming back to this with some fresh perspective has really helped. I edited four scenes, added some new beats and options that I think will make it more fun to play through, and cut some of the stu
Nov 17, 2025 0 2
Reflection and next steps
Hey guys! I was really pleased with the feedback on the Halloween small release. I was concerned people might find it too "character-y" and boring, with not enough sex scenes, but most of the people who fed back seemed to enjoy the content. (The main complaint was there wasn't enough of it.) Next st
Nov 10, 2025 0 1
Monday transparency report
Hey guys! Early report today because I have to take my mum to the hospital later, and I don’t know what time I’ll get back. Last week our illustrator lovely Victoria completed all her art tasks! They’re looking so great, she did an awesome job (as always). Sneak peek of some of her new looks in this
Oct 20, 2025 0 4
Monday transparency report
Hey guys! It’s been a very busy week. Our illustrator lovely Victoria finished all her art tasks, and made some requested tweaks after testing in the engine. (I sent her a new request today, which is why she now has an unfinished item on her list, but she only got it this afternoon.) (She also had t
Oct 13, 2025 0 5
Monday transparency report
Hey guys! Our illustrator lovely Victoria finished most of her art tasks for us this week! It all looks great, of course. I started coding some of the outfits into the game; the episode always feels more real when the new art is in it. This week I finished the two most complex tasks left on my list.
Oct 6, 2025 0 4
Monday transparency report
Hey guys! Last week I got about half my tasks done. Progress report: Our illustrator lovely Victoria was busy on other client work last week (we’re not her only client, just her favourite 🥰), but she’s back in action for us now. I’ll update you on art progress next week. I didn’t take any days off
Sep 29, 2025 0 2
Project transparency report
Hey guys, After I pushed what I had out for an alpha test last week, I replayed it myself – and honestly ended up in a really negative place about all my work. I felt like I’d worked so hard on the writing, but what I was playing through was boring and underwhelming. I know it's just porn, but...I d
Sep 22, 2025 0 3
Monday transparency report
(thanks Emisary for this week's artwork) Hey guys. Firstly I need to apologise for not finishing my writing task on Wednesday like I said I would. I was sure it was enough time. I'm struggling with something I often struggle with, how to make the sex scene as hot as the lead-up to it. Various things
Sep 15, 2025 0 1
Showing 1 - 50 of 343