October 13, 2025

Monday transparency report

Hey guys!  It’s been a very busy week.  Our illustrator lovely Victoria finished all her art tasks, and made some requested tweaks after testing in the engine.  (I sent her a new request today, which is why she now has an unfinished item on her list, but she only got it this afternoon.)

(She also had to do some other stuff, like fix a recurrence of a disturbing bug from a few versions ago where the head wouldn't spawn in certain scenes, and Female Agent became a disturbing body horror game.)

I did a whole bunch of stuff:

  • temporarily reverted to the old hair and skin system, removing the avatar glitches for now and making the game playable

  • uploaded and coded in nearly all of the new art and clothing assets

  • added the RPG skills to the character sheet, and added XP awards throughout the episode (these now level up on the character sheet)

  • added perks to character creation

  • fixed some UI issues

  • did some writing edits

There are now only a few tasks left, mostly minor:

I pushed out a final alpha test to some alpha testers and got some and I got some helpful advice and perspective. Everybody seems positive about it.

As a reminder, the next episode is going to be a small release.  But it’s nearly ready!  I’ll get straight back on it tomorrow morning. 🦀❤️‍🔥

Comments (2)

g
gordianTangle · October 14, 2025

Idk why people with so much vitriol stick around seemingly just to complain. This project has been really up front with what it planning to deliver and on what time-frame. No one is saying that people have to be OK with that, but it is weird that people who clearly aren't OK with that are still making the surprised Pikachu face at it

F
Ferrit · October 14, 2025

Preach! Lol