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Download Arkavite [0.21.0-A]
A new build, fresh from the oven! If you would like to check out the development log associated with this update, you can find it here. Download Now
Jul 28, 2026 0
Arkavite [0.21.0-A] - The Village, Objectives, Swift Knights & Seggz
Hi everyone. A new update is here. Download Arkavite [0.21.0-A] This past month I’ve committed some time to developing a new area. If you’ve played the last update, you will know there’s a certain village you came from. Construction of said village is underway. While I’ve gotten a good feel for the
Jul 28, 2026 0 17
Download Arkavite [0.20.0-A]
A new update, fresh from the oven. If you would like to check out the latest log associated with this update, see here for more. Please note, save files made in older versions are incompatible with this release. Download Now
Jun 28, 2026 0 1
Questing, Balance, Encumbrance & Interacting
Hi everyone. Apologies for the delay! I am still alive and pushing development along. Today I have a new update for you. Download Arkavite [0.20.0-A] This update introduces the branching dialog framework, which has been applied to our new guild secretary, and the lost adventurer in the aptly named “
Jun 28, 2026 0 7
Project Arkavite [0.19.3-A] - Public Release & Progress Update
The public release is now here! This update introduces the merchant NPC, location titles, audio improvements, prop collision SFX, knockback improvements, a mountain of fixes, and more. If you’d like to check out the latest log associated with this update, you can find it here. If instead you’d like
May 29, 2026 0 4
Project Arkavite [0.19.1-A], [0.19.2-A] - HotFix & More~
Hi everyone! This is a quick mid-week hotfix to address several issues present in the most recent build. My attempts to correct a problem with player hitboxes resulted in some unintended side effects. While testing, I encountered several more unrelated issues, which have now been patched out. This u
May 13, 2026 0 1
Project Arkavite [0.19.1-A]
A new release is here, fresh from the oven! If you would like to check out the latest log associated with this release, you can find it here~ Download Now
May 11, 2026 0 1
The MiniLog - New Merchants, Monsters & Beasts
Hi everyone! Let’s take a look at all the recent developments. UI Shop I’ve added a friendly merchant NPC you can buy goods from and sell goods to. This will grant you an easy way to dispose of any old items cluttering your inventories and, for the time being, quick access to almost all loot items.
May 11, 2026 0 12
Project Arkavite [0.18.0-A]
Hey hey people. A new build is here! Fresh and feisty. If you'd like to check out this builds associated log, and learn everything that's changed, new, and fixed, see here for more~ Download Now
Apr 18, 2026 0 1
The MiniLog - Improved Loot, Combat Tweaks, and More
Download Arkavite [0.18.0-A] Hey hey people~ Let's dive right into it. Consumption item stats have been rebalanced to better reflect their values relative to one another. The old passive MP regen from item consumption has now been removed, as it was confusing in its functionality and conflicted with
Apr 18, 2026 0 9
Project Arkavite [0.17.4-A] - Public Release
Happy Easter, everyone! The public release is here. The [0.17-A] update introduces cooking, magical spells, bottling, a tonne of new food items, new simple body modification potions, a rare but very useful body reversion potion, new status effects, and more. Please note, reversion will only work on
Apr 6, 2026 0 12
Project Arkavite [0.17.3-A]
A new build full of delectable goods. Piping hot, and fresh from the oven! If you would like to view the new devlog associated with this buid, and a general update on upcoming developments, you can find it here~ Download Now
Mar 30, 2026 0 1
The Minilog - Cooking Up A Storm
Hi everyone. It’s that time again~ New crafting This update introduces several new crafting and edible items. You can view most of the new items and their recipes in the crafting station. As expected, this interface has undergone a few changes during the implementation process. The crafting interfac
Mar 30, 2026 0 7
Project Arkavite [0.17.2-A]
Hey everyone! There have been some minor changes since yesterday's build. Cook & Craft stations have been added to the sandbox sky island map, and the default dodge intended for yesterday's build has now been included. If you would like to check out the most recent devlog, you can find it here~ Down
Mar 17, 2026 0
The MiniLog - Crafting & Cooking
Hey everyone. Let's take a look at what is new. New Items I’ve added Molten Mead, Wine, Bottles of Water, Bottle of Lunectar, Bottles of FemFluid, and Empty Bottles. The bottled water, lunectar, femfluid, and empty bottles were added as a move to implement the bottling system. When complete, this wi
Mar 17, 2026 0 11
Project Arkavite [0.17.1-A]
The update is here, but the log isn’t quite ready yet. I’m out of time tonight, but I’ll be back here tomorrow to take a deeper dive into all that is new. For now, please enjoy the update! I've included a list of changes down below. Download Now Changelog Added: New items: Molten Mead, Wine, Bottle
Mar 15, 2026 0 6
Project Arkavite [0.17.0-A]
A new build is here, fresh from the oven! If you'd like to check out the accompanying dev-log, you can find it here. Download Now
Mar 8, 2026 0 1
The MiniLog - Mysteries of Magic & Pristine Potions
Hi everyone. A new build is here! This build introduces a number of magical changes and additions. When you first look at the spell select screen, you will see that the details of your selected spells now appear in a panel on the right. This panel is similar to the ones you’ll find in the spellbook,
Mar 8, 2026 0 5
Project Arkavite [0.16.5-A] - Hotfix
Hello! This is a quick update to address some significant bugs that were reported following last week's build. Please enjoy~ Changes - Change: Boulder rumble volume now tied to velocity - Change: Boulder damage will now only trigger if the boulder is moving with velocity. - Change: Boulders will now
Feb 15, 2026 0
Project Arkavite [0.16.4-A] - Public Release
Hi everyone~ The first public release of the year has finally arrived, and with it, a tonne of new things to see and do! Download Arkavite [0.16.4-A] Full Changelog The Mini Logs~Project Arkavite [0.16.4-A] - Public Release Hi everyone~ The first public release of the year has finally arrived, and w
Feb 9, 2026 0 15
Project Arkavite [0.16.3-A]
Greetings one and all! A new pre-release is here. This build features several new dungeon rooms (including obstacles), lighting improvements for both the overworld and dungeon, lantern improvements, a new carry mechanic which can be played with in the test chamber, improved underwater (+ other fluid
Jan 31, 2026 0 1
The MiniLog - Pistons, Platforms, Ostentatious Obstacles
Hi everybody! Let’s take a look at how development has been coming along. I’ve been working to expand the dungeons by adding several new obstacles. A few of which take advantage of the new lever tech. Boulder Room: Frogger First up, a simple obstacle with boulders you have to run past without gettin
Jan 26, 2026 0 30
Project Arkavite [0.16.2-A]
A scrumptious new build, so fresh and fine. It’s new, it’s here! A little dev log has also just dropped. If you haven’t seen it already, you can find it here~ Download Arkavite [0.16.2-A]
Jan 12, 2026 0 1
The MiniLog: Levers and Pulleys
Good evening~ I’ve added a new elevator system. You will now enter and exit the dungeons on an elevator, and dungeon levels will start and end with an elevator ride. Upon reaching the elevator at the end of a level you can pull one lever descend deeper or the other to return to the surface. This mak
Jan 12, 2026 0 7
Project Arkavite [0.16.1-A]
Happy New Year! A new build has arrived. If you haven't already be sure to check out the accompanying dev log~ Download Arkavite [0.16.1-A] Changelog Fixed: Issue where player would fall and take damage in the character creator when scenes would have long load times. Fixed: Issue where attacking whi
Jan 5, 2026 0 1
The MiniLog: Sweet Dreams
Hi everyone. Happy New Year! I hope you’ve all been enjoying the jolly season. With one year behind us and new year ahead, we’re kicking things off with a brand new update. A Quick Recap For anyone who hasn’t seen the last update ([0.16.0-A]), that update saw the addition of lantern item and some pl
Jan 5, 2026 0 9
Project Arkavite [0.16.0-A]
Hi everyone. I hope you're all enjoying the winter holidays! This update features a new wearable lantern item and several player triggerable fap text events. More dungeon updates are around the corner, so stay tuned~ Download [0.16.0-A] Changes - Added: lantern item - Added: lantern item to start of
Dec 16, 2025 0 4
Project Arkavite [0.15.2-A]: Public Release
The new public release is now here. This build features the return of the day night cycle, some new outfits, squidstyles, inventory and combat tweaks, plenty of fixes and more. If you'd like to check out the recent devlog you can find it here! Download Now If you would like to hop in blind or want a
Dec 2, 2025 0 1
Project Arkavite [0.15.1-A]
The new build is now here! If you haven't already, and want to see what exactly has been going on, be sure to check out the latest DevLog here! Download Arkavite [0.15.1-A] Changelog - Added: Slimes now drop slime jelly - Added: Loincloth + Chest Wrap outfit set - Added: Talisman undies outfit set -
Nov 28, 2025 0 1
The MiniLog: Aesthetics, Jellies, Night & Day
Hi everybody! We should have a build out within the next few days. Just getting as many issues as I can fixed between then and now, and making some changes to the display following your feedback for 0.15.0-A. More on that later. This little log will touch on all the recent changes and additions acro
Nov 24, 2025 0 15
Project Arkavite [0.15.0-A]
Hey everyone. A new build has arrived! Just a quickie today. In summary, this update features: A couple of new outfit sets (one wizardy and one witchy) Physics and light morphs for the knights armor set The addition of a sprint stamina (energy) system New eye and face texture options at character cr
Nov 18, 2025 0 1
Project Arkavite [0.14.3-A]: Public Release
Hi everybody. It's that time again. The public release has arrived, and with it, a couple devlogs. This update features a full rework of the player model in order to improve character design and facilitate a greater depth of customization. We have updated textures, new sliders and style options. The
Nov 14, 2025 0 5
Project Arkavite [0.14.3-A] - Hotfix
Hi everyone! Back again~ I’m issuing a quick fix targeting a major issue with dungeon warps, and several other minor issues. In case you missed it, the latest devlog can be found here. Download Arkavite [0.14.3-A] Changes Fixed: Issue where upon reaching the end of the dungeon, the warp would take y
Nov 7, 2025 0
Project Arkavite [0.14.2-A]
A new build made just for you~ I've applied some additional fixes and tweaked the inventory a little more. A new devlog has just dropped! If you haven't already, and are curious to know what's going on, be sure to check it out! Download Arkavite [0.14.2-A] Changes - Change: Disabled debug ragdoll ke
Nov 6, 2025 0
The MiniLog [0.14.2-A]: Midweek Madness
Hey hey~ Apologies for the delay. There were some menu routing issues present in the last build which had to be fixed. I’ve taken this opportunity to eliminate more bugs which were present and make some additional tweaks. Let’s take a stroll through all that is new. The Inventory Here is the refresh
Nov 6, 2025 0 7
Project Arkavite [0.14.1-A]: Industrious Inventories
Hi everyone! The new build is here. I’ll drop a little devlog tomorrow, but to surmise this update features a redesign to the inventory, updated equipment icons and descriptions, the introduction of basic equipment stats, some updates to the lewd items, several new hairstyles, character lighting imp
Nov 3, 2025 0 2
Project Arkavite [0.14.0-A]: Upgrades People, Upgrades!
Hey hey people. 0.14.0-A has arrived! If you haven't seen the recent DevLog already, you can find it here! Download Arkavite [0.14.0-A] This update features a full rework of the player model in order to improve character design and facilitate a greater depth of customization. Please note, save games
Oct 27, 2025 0 1
Arkavite DevLog [0.14.0-A]: Player Update Inbound~
Hey everyone. I'm making this post to let you all know the new build is scheduled to arrive over the weekend. The build coming will feature the updated character body. This is a complete upgrade to the player model and how player customization is managed on the backend. This has all been done to let
Oct 23, 2025 0 15
Project Arkavite [0.13.3-A]
Just as the prophecy hath foretold, a new build has arrived! If you haven't already, be sure to check out the latest DevLog to see what's new. Download Arkavite [0.13.3-A]
Oct 6, 2025 0 1
The MiniLog - Interaction, Combat & Upcoming Customization
Good evening, good morning and good afternoon! There is plenty to discuss... Shall we begin? - Download Arkavite [0.13.2-A] Interaction Updates By popular demand, I’ve added a persistent crosshair to the game. I’ve also given it a toggle under gameplay settings, so if crosshairs aren't your style re
Oct 6, 2025 0 6
Project Arkavite [0.13.1-A]
Greetings one and all! A new pebble filled build has arrived~ If you haven't already, be sure to check out the latest DevLog to see what's new. Download Arkavite [0.13.1-A]
Sep 29, 2025 0 3
The MiniLog - Our Solemn Golem
Hi everybody. This new build introduces the golem. A small enemy which packs a mighty, albeit clumsy punch. Download Arkavite [0.13.1-A] They can be found waddling around grassy areas of the map. It has a simple attack. First it spins up, and then it throws its hands at you. As has been done in othe
Sep 29, 2025 0 12
Project Arkavite [0.13.0-A]
Adventure calls! A new build has arrived. If you haven't already, be sure to check out the latest DevLog to see what's new. Download Arkavite [0.13.0-A]
Sep 15, 2025 0 1
The MiniLog - Load 'er Up, Slice 'em Down
Hey everyone~ As promised, a new build is here! Download Arkavite [0.13.0-A] I've added the long awaited Save / Load system. This will allow you to save and load your created characters. In order to make this work, the method I’d typically use for storing and processing player data had to be reworke
Sep 15, 2025 0 8
Project Arkavite [0.12.3-A]
A new public release is here for you all to enjoy. If you haven't already, and want to catch up on what's going on, be sure to check out the latest devlogs. Log 1: Arkavite [0.12.0-A] - Glorious Goals & New Sights Log 1: Arkavite [0.12.1-A] - A Land of Many Languages Download [0.12.3-A] (WIN) Full C
Sep 12, 2025 0 5
Project Arkavite [0.12.2-A]
A late night snack, fresh from the oven. Do you dare partake? That's right, a new build has arrived! If you haven't already, and want to catch up on what's going on, be sure to check out the associated dev log~ Download [0.12.2-A] (WIN) (01/09/25) EDIT: I've issued a small update to the update so we
Aug 31, 2025 0
The MiniLog: A Land of Many Languages
Hi everyone. I have a quick evening patch for you all. There have been some additions, some changes, and some fixes. Let’s get right into it. • Download [0.12.1-A] (WIN) Changes Added: Translation backend Added: 2 new slime types. A hardy pink slime, and a splitter slime. Added: 3 new randomized wea
Aug 31, 2025 0 5
Project Arkavite [0.12.0-A]
Here's a new build... I made this just for you~ If you haven't already, be sure to check out the new Mini Log! • Download [0.12.0-A] (WIN)
Aug 23, 2025 0 1
The MiniLog - Glorious Goals & New Sights
Hi everyone. It’s time for a new update~ • Download [0.12.0-A] (WIN) The dungeon cleanup/unification phase is mostly complete. As for a general overview of what is in this update, we have; New weapons (axes, staff, spear, swords, sledgehammer, daggers -- placeholder descriptions and stats for the ti
Aug 23, 2025 0 3
Slight Delays, New Avatars~
I am unfortunately forced to delay the new build by a few days due to some PC troubles. These past few weeks the engine has been crashing on me every 20 minutes, and I suspect something about my setup is to blame. I’ll try to have things fixed as soon as possible so I can get that build out to you a
Aug 16, 2025 0 12
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