Project Arkavite [0.14.2-A]
A new build made just for you~ I've applied some additional fixes and tweaked the inventory a little more. A new devlog has just dropped! If you haven't already, and are curious to know what's going on, be sure to check it out!
Changes
- Change: Disabled debug ragdoll key
- Change: Inventory design tweaks
- Change: Slight optimisation to inventory player preview
- Change: Refactored the menu routing system
- Change: Removed deprecated player preview calls
- Change: Updated Credits
- Change: Default character creator map now set to void
- Change: Updated engine to v5.6.1
- Fixed: Issue where pressing [ESC] in the Main Menu Unintentionally Toggles Music
- Fixed: Issue where pressing the [ESC] key in the settings menu would soft lock all menu inputs
- Fixed: Disabled widgets pending garbage collection can no longer receive player input. This may be what was causing the above issue.
- Fixed: Broken potion category in inventory
- Fixed: Issue where player may go invisible when ragdolling far distances. Render bounds scale will now increase during ragdoll to prevent culling.
- Fixed: Issue of duplicate scar names in character creator
- Fixed: Issue where War God scar was blurred.
- Fixed: Issue where some weapons appeared twisted when holstered
- Fixed: Issue where vocal pitch and voice type were not saved at character creation
- Fixed: Issue where item description was not filling text box in inventory.
