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Jabbonk Games
@JabbonkGames
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Chapter 5 - Part 3: Week 23 Progress
Hey homies, I'm sorry to say that I didn't get a lot of time to work this week. It felt like I was busy all week, and then it was a holiday weekend in my country, so I tried to see as much of my family as I could. I was still diving into the script whenever I had the energy, and made sure to get a t
Oct 13, 2026 0 1
Chapter 5 - Part 3: Week 22 Progress
Hey homies, I'm very happy to report that I've made much better progress than the previous few subpar weeks. I don't know why I haven't dove more into S12, but everything else has been getting primed and polished in the meantime. So far, everything worked on in S9 through S11 has been broad strokes,
Oct 5, 2026 0 1
Chapter 5 - Part 3: Week 21 Progress
Hey all, I wish I had more visible progress to show you, but truthfully, I've been hitting a wall with a lot of the dialogue, which was holding up the line for everything else. I probably should have taken another day or two to work on something else, but ironically, I really wanted to get more fini
Sep 29, 2026 0 1
Chapter 5 - Part 3: Week 20 Progress
Hey y'all, This week was a definite improvement on the last, believe it or not. I need to remember that any time I'm stuck on something, I need to walk away from it and concentrate on something else for a little while. That's why this week, I spent a couple of days working on some entirely unrelated
Sep 22, 2026 0 1
Chapter 5 - Part 3: Week 19 Progress
Hey Homies, This week was a little less painful than the last, and I was able to start catching up on sleep now that the weather is finally starting to cool down. I still feel like I was spinning my wheels most days, but I tried my best. At least I've finally started working on S12. As I've mentione
Sep 15, 2026 0 2
Chapter 5 - Part 3: Week 18 Progress
Hey homies, I wish I had a better report for you, but I just couldn't get my shit together this week. I usually struggle with a lot of sleep issues, but this week has been particularly difficult. I'm used to a certain amount of insomnia, but I regularly get at least 5 hours of decent sleep every nig
Sep 7, 2026 0 1
Chapter 5 - Part 3: Week 17 Progress
Hey homies, This week has been a challenge, to say the least. Primarily, I had a significant timeline issue that needed to be dealt with, and it feels like I changed directions at least 3 times, forcing me to backtrack and rearrange things over and over. I've mentioned trying to rearrange things to
Sep 1, 2026 0 1
Chapter 5 - Part 3: Week 16 Progress
Hey homies, Things were a little slower on the rendering side of things this week. I've been much more interested in trying to catch up on the script, and with trying to finalise some last-minute changes I've been mulling over. These changes aren't anything major at all; I'm just attempting to rearr
Aug 25, 2026 0 1
Chapter 5 - Part 3: Week 15 Progress
Hey homies, I've had another busy week working on the script while trying to maintain my render pace, and personally, I think I did a fine job. I've been struggling with some areas in Section 10, but I think I've nearly got that mess sorted out. There's another split-scene that I've been debating wh
Aug 18, 2026 0 1
Chapter 5 - Part 3: Week 14 Progress
Hey all, It was a bit of a slower week this time around, but I promise that it wasn't due to a lack of effort. I've been working on another big climax for the chapter, and I've made a point to take my time crafting the scene as carefully as possible. The scale has made things a little more difficult
Aug 11, 2026 0 1
Chapter 5 - Part 3: Week 13 Progress
Hey all, I'm sorry for the utter lack of sub rewards this week, but I was busy with life and wasted all my creative energy on the actual game. A lot of background characters were needed to fill out scenes, a few new large sets had to be built from scratch, and I even wove a few new narrative threads
Aug 4, 2026 0 1
Chapter 5 - Part 3: Week 12 Progress
Hey Homies, I definitely wasn't as productive as I would have liked this week. I was feeling a little unwell this weekend, and chose to take a little bit of time off to recharge. However, I still managed to hit a relatively average week for numbers. As for the development, I kept jumping between dif
Jul 27, 2026 0 1
Chapter 5 - Part 3: Week 11 Progress
Hey homies, It's been a great week, and I've made some incredible progress on section 10. It might not seem like it at first glance, but I've actually trimmed another scene that was likely going to be a several-week job down to only a several-day job. It's a little unfortunate, as this scene could b
Jul 21, 2026 0 1
Chapter 5 - Part 3: Week 10 Progress
Hey homies, I'm still cruising my way through section 9 at a great pace, and I should only have a handful of renders left before I can move on to section 10. There's still a ton of coding and testing required to organise the mess that is section 9, but at least most of the heavy lifting will be fini
Jul 14, 2026 0 1
Chapter 5 - Part 3: Week 9 Progress
Hey all, It's been a rocky week of development amidst this heat wave. Between the sun trying to roast us all and the extra heat my PC was pouring out while rendering, there were a few slow progress days. However, I still clocked in above average numbers, and as I've been mentioning the past couple o
Jul 7, 2026 0 1
Chapter 5 - Part 3: Week 8 Progress
Hey homies, Although the progress bar seems like it's crawling, I've actually gotten a lot finished this week, and I'm very excited about how things are shaping up. I don't know how to discuss anything without spoilers, so I won't say anything specific. However, I can safely say that there should be
Jun 30, 2026 0 1
Chapter 5 - Part 3: Week 7 Progress
Hey Homies, This week was a bit of a slog for some reason. My PC was acting up for a couple days and it took a little while for it to sort itself out. I'm still not exactly sure why it was being difficult, but my leading theory is an expensive one, so I'm hoping that I'm wrong. Still, I'm trying to
Jun 22, 2026 0 1
Chapter 5 - Part 3: Week 6 Progress
Hey all, The progress this week wasn't as good as it could have been, but I had more real-life responsibilities that needed handling. Overall, though, I'm still keeping pace with the above-average render counts. I've nearly finished the scene that I've been working on for the past few weeks, and onc
Jun 16, 2026 0 1
Chapter 5 - Part 3: Week 5 Progress
Hey homies, Sorry for the late report, but it will be short because I'm exhausted, so I'll focus on the important information. I had some other responsibilities this week that ate up a lot of my time, but at least I was able to mostly keep up the pace on the renders. I'm officially at the point wher
Jun 9, 2026 0 1
Chapter 5 - Part 3: Week 4 Progress
Hey homies, It's been another great week of development, and I've been absolutely crushing it with these renders. I was only 5 renders away from doubling the amount that I made in the previous two weeks combined. I should be able to maintain a similar pace throughout most of Section 9, but it's prob
Jun 2, 2026 0 1
Chapter 5 - Part 3: Week 3 Progress
Hey all, As you may have noticed from the progress image, I'm in the process of shaking up my plans for the next release, and I'm excited to tell you about it. Also, I keep forgetting to include the 9+ pages of notes and rough dialogue I have jotted down in the numbers above, but I guess I'll just s
May 26, 2026 0 1
Chapter 5 - Part 3: Week 2 Progress
Hey all, Let me tell you, it's been a hell of a week. I caught the flu, or something flu adjacent. The symptoms weren't as bad as a normal flu, but then it was also hot summer weather, so it still sucked, and I was laid out in bed for 2 full days. On the extremely bright side, despite not coding or
May 19, 2026 0 1
Chapter 5 - Codex/Gallery Progress
Hey all, I don't have a typical progress report for you this week because I decided to set aside a little time for some long-overdue bonus content for the game. I've put it off for far too long, and since this problem only compounds with each release, I wanted to get a head start on a character code
May 12, 2026 0 1
Chapter 5 - Part 2: Wrap-up Report!
Hey all, As I secretly expected, I wasn't able to wrap everything up this week, but I think I was able to finish all of the renders we need for this release! Currently sitting at *771 renders, it's nearly as long as the first half of the chapter, which sits at 870, so you can all expect an update ne
Apr 14, 2026 0 1
Chapter 5 - Part 2: Week 35 Progress
Hey all, I know that I said there were only 2 animations left, but inspiration can't be denied. It's a boring story, but one animation didn't work out because animating hair can be a nightmare, so I expanded on the final animation instead and found myself wanting to shoot it from different angles wi
Apr 7, 2026 0 1
Chapter 5 - Part 2: Week 34 Progress
Hey all, It wasn't as nice a week as I would have liked. I wasted half the week reshooting the same animation, because I'm stupid! The first time, I forgot to set up the lighting and walked away, only to realize 8 hours later. Second time, I set up the lighting, but forgot to turn off the camera's h
Mar 31, 2026 0 1
Chapter 5 - Part 2: Week 33 Progress
Hey all, Despite having the flu for a couple of days, I made incredible progress this week! First and foremost, I've tested far enough and have finally reached the last scene. I've even started to render the last of the content I need for this update. I don't know exactly how much I need yet, but we
Mar 24, 2026 0 1
Chapter 5 - Part 2: Week 32 Progress
Hey homies, It won't be a very long report this week because I haven't really done much apart from continuing to test and assemble. I'm still not exactly sure when everything will be ready, but as unlikely as it is, I'm trying desperately to get this update out before the end of the month. Though de
Mar 17, 2026 0 1
Chapter 5 - Part 2: Week 31 Progress
Hey all, I'm very happy with my progress this week! Despite how janky and incomplete some sections still are, I was able to assemble enough of the code to start testing! So far, I'm thrilled with how things are turning out. It still needs a lot of work, as some scenes are only hastily cobbled and pa
Mar 10, 2026 0 1
Chapter 5 - Part 2: Week 30 Progress
Hey y'all, I had a busy week and didn't have as much time to work on the game as I would have liked. Still, I was able to use the time I had surprisingly efficiently. I didn't get a lot of renders finished, but I ran through section 7, finalising the script/code, and made sure to have every hole pat
Mar 3, 2026 0 1
Chapter 5 - Part 2: Week 29 Progress
Hey all, It's been another great week, and I've made some incredible progress on section 8. I'm still trying to feel out where this final scene will end up, but as of right now, it's looking like I may only have another 2-4 animations remaining, and 20-40 additional renders. Unless I'm forgetting ab
Feb 24, 2026 0 1
Chapter 5 - Part 2: Week 28 Progress
Hey all, It's been another fairly standard week, apart from my pc spending the entire weekend rendering a single animation. It turned out pretty good, but I'll be avoiding the longer animations going forward, since they just slow down production too much. I have several shorter animations that are m
Feb 17, 2026 0 1
Chapter 5 - Part 2: Week 27 Progress
Hey all, It was a very busy week for me outside of development, so I apologise for missing my subscriber posts. On the other hand, I put in some very critical development work this week, so I hope that will make up for the lost posts in the end. I've been working on the script a lot this week, and I
Feb 10, 2026 0 1
Chapter 5 - Part 2: Week 26 Progress
Hey all, This week's report is a little wonky with numbers all over the place, but it's mostly good news overall. I decided to try finishing the section 7 content before finishing section 8. I knew that if I saved it for last, I would definitely cut it, and I didn't want to cut any of the prep work
Feb 3, 2026 0 1
Chapter 5 - Part 2: Week 25 Progress
Hey all, Another week down, and although I'm behind my initial estimates, I'm still very happy with my progress this week. If everything goes well, I'm still hoping for a late February release, but I imagine that even if things go poorly, a mid-march release on the next update still seems like the f
Jan 27, 2026 0 1
Chapter 5 - Part 2: Week 24 Progress
Hey all, It wasn't a terrible week, but I lost a little time trying to animate something that ended up flopping in the end. On the other hand, what would have taken me a few more days to animate was instead reworked to be handled with a handful of renders in just a few hours. You win some, you lose
Jan 20, 2026 0 1
Chapter 5 - Part 2: Week 23 Progress
Hey all, It was a fairly standard week for progress. I had a few minor technical issues that caused some small delays, but altogether, I barely lost half a day trying to fix things, so it wasn't a big deal. Also, I changed the "Scene" text on the report image to "Section". It's not terribly importan
Jan 13, 2026 0 1
Chapter 5 - Part 2: Week 22 Progress
Happy new year, everyone! With the new year often comes new perspective, and this past week, I have definitely been reflecting on some things. I won't lie, I was spiraling a little this past month week, but after some careful reflection, I think I've finally started leveling out a little. Between a
Jan 6, 2026 0 1
Chapter 5 - Part 2: Week 21 Progress
Hey all, I'm sorry for the small report this week, but like many of you, I took some time off this week to relax and even had a surprise visit with some family from out of town. I still worked for a few days at a fairly relaxed pace, but otherwise I just tried to recharge my batteries. I'm back to w
Dec 30, 2025 0 1
Chapter 5 - Part 2: Week 20 Progress
Hey all, It's been a fairly balanced week for progress with the numbers rising slightly all across the board, but if I'm being honest, I found it very tough to work this week. I wish I could blame anything other then myself, but I just haven't been in a good head-space for a couple of weeks now and
Dec 23, 2025 0 1
Chapter 5 - Part 2: Week 19 Progress
Hey all, As you can see from the numbers, it's been a relatively good week. I finished 5 new animations, even though a couple were only alternate versions of existing ones. I only got around to making a handful of renders, but I was able to finish scripting one of the main portions for a particular
Dec 16, 2025 0 1
Chapter 5 - Part 2: Week 18 Progress
Hey all, The numbers this week may be on the lower end, but I promise it was for good reasons. As you probably know, most of my animations are 1- to 2-second loops, with the longest being just shy of 3, if I recall correctly. This week I made my first 5-second-long looping animation. I made a few er
Dec 9, 2025 0 1
Chapter 5 - Part 2: Week 17 Progress
Hey all, It was a good week! I finished 3 more animations with another one in the final testing stages, and nearly doubled the renders from the week before. Not that it was a lot to begin with, but I'll never complain about improvement. I've been keeping a good pace, but, as usual, the animations of
Dec 2, 2025 0 1
Chapter 5 - Part 2: Week 16 Progress
Hey all, I'm happy to report that, on top of the renders and scripting, I was able to finish 3 animations this past week, and I have one more nearly ready to go. I have a few more lined up, but I'm still trying to decide just how much content I want to attempt to cram into this update. Most would sa
Nov 25, 2025 0 1
Chapter 5 - Part 2: Week 15 Progress
Hey all, There have been a few unexpected hiccups this week that have delayed some progress. Mainly, a couple of assets I was relying on to continue certain scenes haven't been working for some inexplicable reason. It's not worth detailing here and stretching out the report, but I've spent a fair am
Nov 18, 2025 0 1
Chapter 5 - Part 2: Week 14 Progress
Hey Homies, My weekend was busier than I expected, so I didn't hit my render goals for the week, but apparently, I still locked in on the script. Those numbers may not be as visually impressive on the report, but getting ahead on the final script and having an exact plan for the accompanying renders
Nov 11, 2025 0 1
Chapter 5 - Part 2: Week 13 Progress
Hey all, It's been another interesting week, but I'm happy to have some better numbers to show for it at least. Thankfully, I'm finally starting to build up some momentum again. So far, everything in S8 is astronomically easier to work with than anything in S7, and if I can keep pace, I should be ab
Nov 4, 2025 0 1
Chapter 5 - Part 2: Week 12 Progress
Hey all, I don't have huge numbers to show off this week. I won't lie, large chunks of the week were a mental health write off. I'm sorry, but I'm still trying to deal with some personal stuff in the background, but that's not important for the report. There was still some still significant progress
Oct 28, 2025 0 1
Chapter 5 - Part 2: Week 11 Progress
Hey all, It was a bumpy week, but I did what I could. There's been some things going on behind the scenes that I can't really discuss here, but I'm doing my best not to let it distract me too much. Apart from that, I've been struggling with hard drive space on my C:\ drive for a while, and it came t
Oct 21, 2025 0 1
Chapter 5 - Part 2: Week 10 Progress
Hey all, It's going to be a fairly short report this week because I was dealing with some personal stuff throughout the week and had a lot of holiday plans with friends and family this weekend. I was expecting to finish the end section of S7 this week but forgot about plans and didn't have as much t
Oct 14, 2025 0 1
Showing 1 - 50 of 221

