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Pandaman Games

@PandamanGames

0 bookmarksindexed Sep 9, 2026updatedlast updated Oct 14, 2026importedlast imported Oct 19, 2026
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Soulspire Dev Update #30
Happy Monday everyone! Hope you're all doing well. :) I want to thank everyone who took the direction poll I posted last week - it was very helpful! As you can probably see, the poll was pretty clear about doing a minor rework of Soulspire, so that's what I will do. I'm working on the main story for
Oct 12, 2026 0
Soulspire Direction Poll
Hi all! Thank you to everyone who provided feedback in the previous Soulspire survey. I've come away with some key observations, which I'll briefly share with you below. Unsurprisingly, people generally like the art and characters and dislike the gameplay. Also unsurprisingly, you all strongly prefe
Oct 5, 2026 0
Soulspire Feedback Survey!
Hi all! I've created a short Google Form to get your feedback on Soulspire, so I know what to continue doing and what I should improve. Regardless of whether or not you've played, I'd really appreciate you filling out the survey. No email addresses or other personal details are collected, just your
Oct 3, 2026 0 1
Soulspire Dev Update #29
Update will be out on the 29th for high-tier patrons and the 30th for all patrons. Specials will also come out on the 30th. :) Also, don't worry, the MC is fine. That fiery red glow and strange body position is just him dancing. Or something.
Sep 29, 2026 0 1
Soulspire Dev Update #28
Hi all! I'm back from my trip and back to work. :) I'm still working through all the renders and animations, but I don't have too many left fortunately. I'm aiming for September 29/30 for the release. Expect lots of plot development, gigantic character development, a big chunk of lore, and lots of c
Sep 23, 2026 0 1
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Soulspire Dev Update #27
Hi all! I have not forgotten this week's dev update! I'm also happy to report that all the animations are either done or soon to be done. :) What animations will there be? Excellent question! At the moment, I have one very long fluid simulation (remember that potion from earlier?) that I'm going to
Sep 15, 2026 0 11
Soulspire Dev Update #26
Hi all! Sorry for getting the last dev update and doing this one late... I'm still here working on the update, so don't worry about that! I've completed most of the stills and am working on the animations as well. I've included a little teaser here for what happens at the beginning of the update. I
Sep 8, 2026 0 1
Soulspire Dev Update #25
Happy Monday everyone! I'm almost done with all the writing - at this rate, it should be done by the end of the week. Then I'll be spending all of September in Blender, doing stills and animations. Like I mentioned last update, I anticipate the physics simulations will take a while, but I've already
Aug 24, 2026 0 1
Soulspire Dev Update #24
Happy Monday everyone! I'm almost done with the main plot writing. I had originally planned on being done with that writing by now, but I added even more main plot content, so... Whoops? This update has a lot of important plot progression for both Dawn and Stella, though I think Dawn is noticeably m
Aug 18, 2026 0
Soulspire Dev Update #23
Happy Monday everyone! I hope you're all doing well. :) I'm hard at work writing all the content for this double update. Last week and this week are all dedicated to writing main plot content. I obviously can't say much, but lots of stuff is happening in this release! Just to give some context for t
Aug 11, 2026 0
Soulspire Dev Update #22
Hello everyone! Happy Monday, I hope you all enjoyed version 6. :) This will be a longer dev update, but I'll include a tldr at the end. Overall Soulspire Update I'm sure some of you are wondering what the bigger picture plan is for Soulspire, especially how many more releases are in the works. I've
Aug 4, 2026 0
Soulspire Dev Update #21
Happy Monday all! I'm happy to report that version 6 will be out on time! The music arrived ahead of schedule and the final renders are running now (assuming I didn't screw anything up), so I'll be able to get everything tested before the release dates: July 30 for high-tier subscribers and July 31
Jul 28, 2026 0 1
Soulspire Dev Update #20
Happy Monday all! Hope you all have had a good week. :) Progress this last week has been good; all training content is complete except for a few renders. I'm working on the main plot writing and rendering this week. This update is going to be pretty well balanced between Dawn and Stella, very intent
Jul 21, 2026 0
Soulspire Dev Update #19
Happy Monday everyone! Work on the update has been going well, and I'm on track for releasing version 6 on July 30th for high-tier patrons and July 31st for all Patrons. :) This update has a lot of (reverse) training content in it, and I've finished a bit more than half of the writing for it at this
Jul 14, 2026 0
Soulspire Dev Update #18
Happy Monday everyone! I hope you all enjoyed version 5. :) I'm working on version 6 now, which is going to feature lots of training content. I'm also working on (finally) adding in music this update. I already have a dozen songs picked out for the game and I'll likely add a few more by the time ver
Jul 7, 2026 0
Soulspire Dev Update #17
Happy Monday everyone! Hope you're all doing well. :) Version 5 will be out on Saturday the 27th for high-tier patrons and 28th for all patrons. I decided that having the extra day would be good so I have enough time to finish all the renders and do all the testing I want to do. :) There's going to
Jun 23, 2026 0 1
Soulspire Dev Update #16
Happy Monday everyone! I reorganized my work a bit and got a fair bit of the main plot writing done already, so I'll be finishing up the training content today before jumping back into main plot stuff later. I have the entire plot mapped out (naturally), and I think version 5 is what you'd call an i
Jun 16, 2026 0
Soulspire Dev Update #15
Hi all! Sorry for missing my usual Monday update - that was just me being a meathead and forgetting! But I remembered in time to post it today, so here it is! This week, I'm working on new training content - planning, writing, rendering, and coding. I'd originally planned on finishing the writing fo
Jun 10, 2026 0
Soulspire Dev Update #14
Happy Monday! The writing is done, art is running and should be done by Wednesday, and my initial playtesting is already under way. Version 4 will be out on the 29th for early release, 30th for all subscribers. The majority of this update will be all the new events I've written, but there's still pl
May 26, 2026 0 1
Soulspire Dev Update #13
Happy Monday all! I'm away until Wednesday evening, but I've pre-written this dev update because I somehow had the foresight to do so. :P Development has gone according to schedule so far, and I'm pretty excited about where the plot is going in this release. Just two key updates here: Version 4 will
May 18, 2026 0
Soulspire Dev Update #12
Happy Monday! Hope you're all doing well. :) I've completed all the new event writing and I've completed basically all the new event renders. These new events are going to populate the game, so that you have lots more random events occurring when you select certain things in game (ie. working out).
May 12, 2026 0
Soulspire Dev Update #11
Happy Monday everyone! I hope you're doing well. :) I'm working on version 4 right now, which will be slightly different from previous updates. This update's primary goal is going to be adding in lots of little events throughout the game. As I've said before, one of my biggest goals with Soulspire i
May 5, 2026 0
Soulspire Dev Update #10
Hi all! This'll be short and sweet - barring any horrific accidents, Soulspire v3 will be out at 7PM PST on April 29 (tomorrow) for high tier Patrons and April 30 for all Patrons. :) This is very comfortably the longest update I've ever made, so I'm still playtesting to make sure I haven't missed an
Apr 29, 2026 0 1
Soulspire Dev Update #9
Happy Monday everyone! Progress has been excellent over the last week, so I should be able to finish all planned content within a week. Then I'll be able to have a few days for testing (there'll be a lot to test) before releasing on the 29th/30th. :) What will there be to test? Great question! Here'
Apr 21, 2026 0
Soulspire Dev Update #8
Happy Tuesday everyone! I hope you're all doing well. We're just about halfway through the month, and I'm a bit past 50% done with this month's content, so we're in a good place with development. Version 3 will be out on April 29 for high-tier Patrons and April 30 for all Patrons. Based on word coun
Apr 14, 2026 0
Soulspire Dev Update #7
Happy Monday everyone! I'm back from vacation and back to work on Soulspire. I've already completed the writing for a good chunk of content, but there's lots more planned for version 3. As I've said before, v3 is going to have a ton of content as we move into the meat of the game post-2.5. If you've
Apr 7, 2026 0
Soulspire Dev Update #6
Happy Tuesday everyone! I'm trying to do weekly dev logs, but I totally forgot about yesterday's because I was busy working on the first animation in the game - hope you all don't mind. 🙂 Version 2.5 is mostly done at this point and is on track for a release this Friday (March 20) for high-tier pat
Mar 17, 2026 0
Soulspire Dev Update #5
Happy March everyone! I hope you're all doing well. :) After planning out everything I wanted to do for version 3, I've decided to split it into two releases - version 2.5 in March and 3 in April. Version 3 is just too much content for me to get done in a month, and I'll be on vacation starting Marc
Mar 10, 2026 0
Soulspire Dev Update #4
Happy Monday everyone! I hope you're all doing well. This is just a quick progress update to confirm that development is going as expected. :) I've finished all the various "room" content today, so I'll be focusing on reactive content and the main story content now. I'm targeting a release at the en
Feb 17, 2026 0
Soulspire Dev Update #3
Happy February! Thank you again to everyone who played Soulspire v1 - I hope you enjoyed it! If you have any comments or feedback on the game, please let me know. :) With that said, I'm already hard at work on v2. This last week, I've focused primarily on fully building out the systems for the gamep
Feb 10, 2026 0
First Soulspire Release Date Announcement
Hi everyone! I’m very excited to announce that the first release of my new game, Soulspire, will be January 31st. Patrons at the Sorceress tier and above will receive one-day early access to the game, so they'll be able to play the first release on January 30th! For the seven days before release, I’
Jan 23, 2026 0
Soulspire GUI Preview
Hi all! Work on Soulspire is going well - well enough that I'm ready to show you all some previews of the game GUI! These are all screenshots or actual renders in the game, so consider this the first public preview of the actual game. :) Since Soulspire will have interactions and gameplay, there'll
Jan 21, 2026 0 5
Soulspire Dev Update #2
Happy January everyone! I hope you've all had a good holiday season and are having/will have a good 2026. Progress on Soulspire is going well - the intro is done and I'm working through the big, first chunk of renders I'll need for the game. Once that's done, I'll be able to integrate the writing an
Jan 9, 2026 0
Soulspire Dev Update #1
Hello all! This is the second of two posts today about updates. The first one was about Patreon changes I'll be making for the new game, and this one will be about the new game, Soulspire. Work is progressing quite well on Soulspire right now, and I'm hard at work on the intro. The intro section of
Dec 2, 2025 0
Game 2 Preview - Stella
Hi all! Here's the first preview of our other LI - Stella! As I've said before, there are only two LIs in the game, and I think you can tell that they're going to be very different from one another. I'm already hard at work on the intro of Soulspire, and having both LIs ready to use in Blender is ob
Dec 1, 2025 0 2
Game 2 Preview - Dawn + The Soulspire
Happy Saturday all! We've seen Dawn in a prior development log, and the most recent one had the Soulspire previews. Since then, I've finished the lighting in the tower, acquired and rigged Dawn's clothes (pretty) well, and started putting together the first renders that are actually game-ready. I do
Nov 8, 2025 0 3
Game 2 Preview - The Soulspire
Good afternoon everyone! Hope you're all doing well. I wanted to provide some early previews of the tower we'll be in for the large majority of the game. As I'm sure you all can imagine from the name of the game and the title, that tower is named Soulspire - though our heroes won't know that for qui
Oct 27, 2025 0 3
Game 2 Preview - Name and Gameplay
Happy Monday everyone! I'm sure a lot of you are wondering what sort of gameplay to expect from this new game, and you're also probably wondering what the heck the title will be. Here is an unexpectedly long dev update with all that information! :) The new game will be named Soulspire. It's quite a
Oct 13, 2025 0
Game 2 Preview - Dawn
Hi all! Here's the first preview of the first LI in Game 2 - Dawn. I'll be posting more previews and information about her over the next few weeks, but I just wanted to whet your appetite a bit. :) This is all done in Blender with particle-based hair, so I'll be able to run physics simulations on he
Oct 4, 2025 0 2
Development Update #55
Happy August everyone! Just a quick dev update today - the final epilogue is 1/3 done, so we're well on track for an end of September release. Lots of work to do before then, so it could slip to beginning of October like I've said before, but I'm targeting end of September if possible. I'll be takin
Aug 24, 2025 0
Development Update #53
Happy May everyone! It's high time for another development update. I'll start with PoP stuff, then get into Game 2. PoP: Thanks to everyone who's played Epilogue 2! Epilogue 3 is underway already and will focus much more on changes between relationships as the ladies progress through their pregnancy
May 16, 2025 0
Development Update #52
Happy April everyone! Hope you're doing well. I have a few things I want to cover here, so let's get started! Firstly - the polls. Thank you to everyone who voted and commented! Here are the results: Poll 1) Splitting focus between epilogues and Game 2 won 56-44 Poll 2) Providing info about Game 2 o
Apr 10, 2025 0
Development Update #51
Happy Sunday yall! Hope you're all doing well. :) I'm working Chapter 26 (aka epilogue 1) right now, aiming to get that done by the end of March. I'm a bit past halfway, so everything's on track for that right now. This is a short update since I'll have a couple of polls coming up soon to get feedba
Mar 17, 2025 0
Development Update #49
Happy December everyone! I trust that you've all played and enjoyed Chapter 25 and hope you enjoyed it as much as I did. :) Just so everyone knows, I'll be going on a much-needed holiday vacation from December 15 until January 5. Special renders are queued up to post in a few days, but beyond that,
Dec 14, 2024 0
Development Update #48
Happy Saturday yall! Chapter 25 will be out Sunday. :) It's one of the longest chapters I've ever made and will wrap up the main plot. As I've said before, there will be five epilogue chapters afterwards, so there's plenty of PoP to come! :)
Nov 23, 2024 0
Development Update #47
Happy Halloween everyone! I've got a longer update for everyone - please see below. :) The most important thing: Chapter 25, which will be the end of the main plot, will be out before Thanksgiving. I'm aiming for the weekend of November 23rd, but as we get closer, I'll update everyone as usual. :) W
Oct 31, 2024 0
Development Update #45
Happy Sunday everyone! Hope you're all doing well. :) This'll be a short update - development on Chapter 24 is proceeding as planned. Scene 2/6 just went into alpha testing, so that's right on track. There will be more sex scenes than usual this time (three different animations that I can fight with
Aug 18, 2024 0
Development Update #44
Happy Saturday everyone! Hope you all are doing well. :) This will be a longer dev update than usual, so you are warned in advance! I'll start with the most important thing: Chapter 23 is on track for release on July 31st. I'm just past halfway done with rendering scene 5 of 6, so everything is goin
Jul 21, 2024 0
Development Update #43
Happy Sunday everyone! I hope you all are doing well and staying cool this summer. I have not been, since my damn office keeps heating up to 85+ degrees F when I'm running renders. :P Besides the issue of slowly broiling myself alive, development is going fairly well on Chapter 23. If you couldn't t
Jun 24, 2024 0
Development Update #42
Happy Monday everyone! This will be short and sweet - Chapter 22 will be out on Friday. :) This chapter sets up the final climax (hahaha) of the game and it has long awaited content with our favorite redhead for those on her path. You can also expect the special renders to be out on Thursday, so loo
May 28, 2024 0
Showing 1 - 50 of 93