February 17, 2026

Soulspire Dev Update #4

Happy Monday everyone! I hope you're all doing well. This is just a quick progress update to confirm that development is going as expected. :) I've finished all the various "room" content today, so I'll be focusing on reactive content and the main story content now. I'm targeting a release at the end of the month (February 27th for high-tier supporters, Feb 28th for all supporters) that will fully flesh out the gameplay side of things and advance the plot significantly (especially re Stella).

I'm aiming to have v2 have about as much content as v1, but I'm not sure yet exactly how big it'll be. This is a much faster dev cycle than I did with PoP, so doing as much content as I did in v1 within a month would be working almost twice as fast as I did on PoP. I'm pretty sure this is a reasonable and sustainable pace for me given how this game is structured, but I don't want to sacrifice quality for speed or quantity. Once I have a couple development cycles under my belt, I'll be able to know for sure what the sweet spot is for quality vs quantity. :)

I'll have the special render poll up tomorrow, so check back soon to vote on our February specials!

Comments (1)

P
Pax · February 17, 2026

Great news and thanks for the update!