December 2, 2025

Soulspire Dev Update #1

Hello all! This is the second of two posts today about updates. The first one was about Patreon changes I'll be making for the new game, and this one will be about the new game, Soulspire.

Work is progressing quite well on Soulspire right now, and I'm hard at work on the intro. The intro section of Soulspire will play like a standard VN intro, and the length is probably going to be comparable to a short chapter of PoP. I'm really enjoying writing these new characters and their interactions with one another, and I think you will as well. As I've stated before, I'm making sure to take lessons from PoP and apply them here, so you can expect there to be a lot less "telling" and a lot more "showing" about what the characters are thinking, feeling, etc. Blender is working really, really well as an art program (shocker, I know) and I've already made a fair bit of art for the intro.

Once the intro is done, then I'll be able to work on the meat of the game - the gameplay. Setting up and balancing the core gameplay loop for the first time will take a lot of work. Art, story, GUI, balancing, etc. all takes some time, but since I've already written the core programming and have the story in mind, I'm hoping it won't take too long.

I'm currently aiming for having v1 of the game available on Patreon some time in January, but I don't have any more details than that currently. As always, when I have more information about specific dates, I will let you all know. :)