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Showing 1 - 50 of 97
Wave Physics 1.1 - a much bigger update than it sounds [Changelog]
Wave Physics 1.1 is out, and itβs a big one. The sea got a lot richer, cars can float now, thereβs surf, foam, splashes, sunlight under water and a lot more. Made for BeamNG.drive 0.40. The sea Richer waves - Calm, Swell and Rough now have 12 waves each instead of 3, from long swell to short chop, c
Nov 2, 2026 0 2
Random Events 2.4 is out - 25 new events and spawn at a marker
Random Events 2.4 is out, and itβs still one free mod. 25 new events bring it up to 100, and the new Marker tab lets you place any event exactly where you want it. Everything new was tested in game on BeamNG.drive 0.40.x. 25 new events Racing Rally stage - a stage start on a country road with marsha
Oct 30, 2026 0 1
Breakable World [v1.0] [BeamNG Drive] [T3 Max]
Oct 29, 2026 0
Modslab Hub 1.1 is out [Changelog]
Hey everyone! Modslab Hub 1.1 is out, and itβs still free. The biggest change is the look: the menu now looks like BeamNGβs own. The ring is the gameβs radial menu, the pages are its tabs and cards, and the emoji are gone, replaced with real icons. Made for BeamNG 0.40. New look The ring is now the
Oct 29, 2026 0 16
Blocklands 1.1 - The Deep Dark (and 1.0 is now free)
Hey everyone! First things first: Blocklands 1.0 is now free for everyone. If you have a friend whoβs been waiting to try the block world, send them here. And 1.1 is out! This time the map goes underground. Thereβs a cave you can drive all the way through under the northern mountains, and the Warden
Oct 28, 2026 0 7
Utah Halloween v1.0 [Free] [BeamNG Drive]
Oct 26, 2026 0
Drone Show v2.0 is out! [Changelog] [Free + Pro]
Hey everyone! Drone Show 2.0 is out. Itβs a full rebuild for BeamNG 0.40 with real LED drones that light up the night, and in Pro a complete drone show with a launch pad, 3D shapes and a firework finale. Whatβs new (Free and Pro) LED drones - bright white cores with coloured glow around them. Vivid
Oct 25, 2026 0 1
For T3 Max+ only: the mods youβll play before everyone else
Hey everyone! First of all, a big thank you for your support. It really means a lot and itβs what lets me work on bigger and more complex projects. Hereβs whatβs coming for T3 Max and higher over the next few months. 1. Wave and Water Physics 1.1 An update to one of my most popular mods, and right n
Oct 24, 2026 0 2
GodHand Remastered 2.0 [BeamNG Drive] [Free + Pro]
Oct 22, 2026 0
Water Ride v1.1 is out! [Changelog]
Water Ride 1.1 is out. The biggest news is that it now works with my Wave Physics mod, so if you have both, any car can drive on top of the real sea waves, up the crests and down into the troughs. Water Ride still works fine on its own too. Whatβs new Modslab Hub support - Water Ride now has its own
Oct 22, 2026 0 1
The biggest plans Iβve ever had for BeamNG mods
Hey everyone! First of all, thank you all for the support. I want to tell you what Iβm working on right now and whatβs coming next. New tier: T3 Max Letβs start with the new tier, T3 Max. It gives you access to 100% of my mods. Before anyone gets worried: T3 Max only gets early access to my biggest
Oct 22, 2026 0 8
Wanli Skyway 1.1 - a maglev to race, a drawbridge, typhoons and fireworks [Changelog]
Hey everyone! Wanli Skyway 1.1 is out, and itβs a big update. Itβs still the same 31 km straight road over the ocean, but now thereβs a lot more to do on it than just holding the throttle down. The maglev A 430 km/h maglev runs on its own track right next to the bridge, with a station at each end Ra
Oct 20, 2026 0 1
Crushlands (working title) - first look at my car crusher map [BeamNG Drive] [WIP] [Preview]
Hey everyone! Iβm working on something new: a car crusher island for BeamNG, made in the style of the classic studded block games. Every station on the island is a machine that destroys your car. Hereβs a new video showing where itβs at right now: https://www.youtube.com/watch?v=9Ny9GXWcWys Itβs sti
Oct 20, 2026 0 1
Wave Physics v1.1 [T3 Max] [BeamNG Drive] [Early-Access]
Oct 19, 2026 0
Random events v2.3 is out!
Hey everyone! This is a big one. Thereβs a new menu, and I went through the whole mod: where event cars stand, which way they drive, how scenes play out and how smooth everything runs. Everything below was tested in game on BeamNG.drive 0.39.4. Important: install Modslab Hub The menu is now part of
Oct 18, 2026 0 5
Game Worlds Showroom v1.0 [FREE] [BeamNG Drive]
Hey everyone! This is a new map with 25 showrooms inspired by other games, all in one place. Every room has its own spawn point, so you can jump straight in and take pictures of your cars. Block Cave - a cave made of 1 m blocks with ore in the walls, a lava fall, an amethyst geode and a mineshaft wi
Oct 14, 2026 0 28
Vote: Which game should my next map be based on? [T3+]
Oct 13, 2026 0
East Coast USA - Halloween Edition [BeamNG Drive] [v1.0]
Hereβs a Halloween version of the stock East Coast USA. Itβs a separate map, so your normal East Coast stays the same and youβll see this one as its own map in Freeroam. This is the first of a few Halloween maps. Iβll be releasing the others one by one, and theyβre all free. The night Foggy night wi
Oct 12, 2026 0 8
Traffic Reborn 1.7 βOn Dutyβ - new menu, cop Career and Street Races [Free + Pro] [BeamNG Drive] [Changelog]
Hey everyone! Traffic Reborn 1.7 is out. The biggest change for everyone is the new menu: the mod now works through Modslab Hub. Pro also gets two new modes, a cop Career and Street Races. And thereβs a long list of fixes for both versions. Important: Traffic Reborn now needs Modslab Hub for its men
Oct 11, 2026 0 1
Modslab Hub 1.1 - one menu for all my BeamNG mods (free)
Hey everyone! Modslab Hub is a new place for the menus of my BeamNG mods. You install it once, press G, and all my mods that support it show up as tabs in one full-screen menu. So no more separate UI apps and menu keys for every mod. The hub is free for everyone. By itself it doesnβt add anything to
Oct 11, 2026 0 10
Halloween is coming: free Halloween maps for BeamNG.drive
Halloween is coming, and I'm getting BeamNG.drive ready for it. I've started reworking several of the stock maps in a Halloween style. This is not a couple of pumpkins dropped by the road. Every map gets a full rework, with its own Halloween gameplay on top of the new look. What to expect Maps you k
Oct 11, 2026 0 24
Blocklands v1.1 - a Minecraft world you can drive [Free + Pro] [BeamNG Drive]
Oct 5, 2026 0
Circuit de Monaco v1.0 [BeamNG Drive] [Free]
The Monaco street circuit. Every metre of the 3.3 km lap has its real width, camber and height, and every building in the principality stands where it should, as tall as it really is. Start on the Boulevard Albert Ier, climb past Sainte Devote and Beau Rivage to Casino Square, drop through the Grand
Oct 4, 2026 0 17
Something Different - Experimental Map Preview
A few screenshots from an experimental map for BeamNG Drive that's coming out for everyone very soon) What do you think, is it worth making maps like this in the style of other games?
Sep 29, 2026 0 11
Modslab's Showroom Collection
Hey everyone! This one started with a simple question: where do you take a nice picture of your car in BeamNG? Gridmap is grey, the stock showroom is one room, and dragging a car into a random garage on a big map gets old fast. So I built a map that is nothing but showrooms. Every room is its own sp
Sep 27, 2026 0 57
Wanli Skyway v1.0 [Assetto Corsa] [T2+]
Sep 23, 2026 0
Frostmere - Frozen Lake v1.0 [BeamNG Drive] [Now free!]
A frozen mountain lake built for sliding. Over a square kilometre of bare black ice, cracked into plates and streaked with blown snow, sits in a ring of snowy mountains that form the edge of the map. Drive out onto it from anywhere on the shore and drift. The ice More than 1 kmΒ² of real ice surface.
Sep 23, 2026 0 24
Schwarzhorn Tunnel v1.0 [BeamNG Drive][T2+]
Sep 23, 2026 0
Update v1.6 for Traffic Reborn is now available! [Changelog]
If you are coming from 1.5 on BeamNG 0.39, read the Fixes section first. This release contains every fix that was planned for the 1.5.1 hotfix. FREE EDITION Performance Suite (new) Traffic is the heaviest thing this mod adds, so now it can shrink itself instead of making you guess numbers. Radial: P
Sep 18, 2026 0 2
Modslab's German Autobahn - A3 Spessart [T2+] [BeamNG Drive]
Sep 13, 2026 0
πΊοΈ Modslab Roadmap - what I'm building next [230.9.2026] [Updated]
Hey everyone. Here's a look at what I have in the works for BeamNG.drive. Some of this is already in development, some is still an idea, and all of it will take time, so please don't expect it tomorrow. I just want you to know what's coming. π PATREON-ONLY AND EARLY ACCESS βοΈ Traffic Wars One of my
Sep 1, 2026 0 1
Wanli Skyway - δΈιι«ζΆ v1.1 [BeamNG Drive] [Patreon-only]
Sep 1, 2026 0
Water Ride [v1.1] [BeamNG Drive]
Water Ride lets you drive on water in any vehicle. Nothing is attached to the car and no parts are replaced. The mod creates a surface under the wheels, so a hatchback, a semi or a bus can drive out onto a lake, a river or the sea and stay on top of it. It still crashes, deforms and burns exactly li
Aug 29, 2026 0 6
Update 2.2.0.0 for Random Events is now available! [Changelog]
Where a car stands and which way it faces is now decided in one place, from the road's own shape, instead of being guessed at by each event individually. Fixed Vehicles are placed along the road, not across it. Headings used to be taken from the straight line between two points of the road network,
Aug 28, 2026 0 1
Kangaroo - Jump Any Vehicle
Turn any vehicle in the game into a jumper. Tap the key for a quick hop, or hold it to charge a bigger launch and release to fly. Jumping Jump height is set in metres and comes out the same on every vehicle, whether you are in a hatchback or a fully loaded semi. Launch sharpness, charge time, tap wi
Aug 27, 2026 0 4
Coming soon: two new mods and two big updates
I've got a batch of BeamNG.drive releases lined up. Here's what's on the way. π Random Events (update) Reworked event spawn logic. Events now place themselves more smartly and naturally around you, for a much better flow as you drive. π¦ Traffic Reborn 1.6 (update) A big update for both editions. I
Aug 26, 2026 0 2
Update v1.1 for Litoff is now available! [Changelog]
This one changes how flying actually feels, so I want to walk through it properly. Flight is no longer free. There's now a flight battery: it drains while you're in the air and refills whenever you're on the ground. Run it flat and the mod doesn't just cut power on you β it starts a controlled landi
Aug 21, 2026 0 1
Update 1.0.0.4 for World Panel [Changelog] [Minecraft]
Real active abilities for more mobs (were a generic lunge before): - Evoker / Illusioner: a line of fangs erupts from the ground - Witch: throws a Harming splash potion - Shulker: homing bullet at the mob you aim at, applies levitation - Llama / Trader Llama: spit attack - Guardian / Elder Guardian:
Aug 19, 2026 0 1
Work in progress: a new mod/cheat menu for BeamNG Drive [Announce]
Hey everyone, I wanted to share what I've been building lately - a new mod that adds its own custom radial menu to the game. The idea is to put everything in one place instead of scattering features across hotkeys and separate windows. Open the radial menu, and from there you get access to a wide ra
Aug 16, 2026 0 3
Rewind Mod v1.0 [BeamNG Drive]
Aug 13, 2026 0
Liftoff - Flight Mod v1.1 [Free]
Turns the car you're driving into a flying car. Press Alt+F and it lifts off - gravity is cancelled with a body thrust, and your normal driving controls become flight controls: the throttle pushes you forward, the brake acts as a reverse thruster and air brake, steering turns you, and the handbrake
Aug 9, 2026 0 6
Update v1.5 for Traffic Reborn [Changelog]
Good news, friends! The new update for Traffic Reborn (both free and pro) is now available! New interesting features, full adaptation for 0.39.x, and other improvements. Changelog (both free and PRO) BeamNG 0.39 compatibility: - Rebuilt the traffic spawn call for the reworked 0.39 engine API. On 0.3
Aug 7, 2026 0 1
Jungle Rock Island Remastered v1.0 [BeamNG Drive]
The Remastered Edition of the standart Jungle Rock Island from BeamNG Drive. An overlay mod: it ships only the files it changes, and everything else loads from the base game. Materials - Rebuilt 73 of the level's materials for the modern PBR renderer. The stock map is stuck halfway through a migrati
Aug 6, 2026 0 7
Cente Stage (Neon Showroom) v1.0 [BeamNG Drive] [Map]
My first map for BeamNG.drive! It adds a neon building and a custom UI for controlling this room. The map was created for taking beautiful screenshots. A small garage with a lot of regular and neon lighting Just 1 room, 2 spawn points A custom UI that can edit the lighting color, brightness level, a
Aug 5, 2026 0 6
Update 2.1.1 + 2.1.2.0 for Random Events [Changelog]
UPDATE! Patch 2.1.1 broke some important things. Here's a fast fix: FIXED - the mod could take over, damage or delete YOUR car The same class of problem is now blocked at three more points, so nothing else can reach a car that is not the mod's. New small update is available for Random Events. Change
Aug 5, 2026 0 2
Updating My Mods for 0.39.x - What Should I Build Next?
Hey everyone, I finally have some free time on my hands, so I'm back to working on mods properly. Right now I'm going through my older mods and updating them for the 0.39.x patch. A few things broke with the recent game updates, so I'm fixing compatibility and cleaning up some old code along the way
Aug 5, 2026 0
Floor is lava v1.0 [BeamNG Drive]
A brand-new, exciting mode for BeamNG.drive, inspired by the beloved game "The Floor Is Lava". Everything is as simple as it gets - when you launch the script, the game world starts filling up with lava from the bottom to the top. Your goal is to survive as long as possible by climbing upward. Sever
Aug 2, 2026 0 7
Update v1.3 for Vehicle Records [Changelog] [BeamNG Drive]
Large update for one of my oldest mods - Vehicle Records. - Updated for 0.39.x - 0-100 km/h is now timed automatically. Come to a full stop, floor it, and the time is recorded. Stopping, reversing or crashing during the run voids it. - 100-0 km/h braking distance is measured automatically. Drop belo
Jul 31, 2026 0 2
Update v1.3 for Nitroo Boost [Changelog]
New update is available for Nitro Boost mod. Changelog: The most important thing - mod is updated for patch 0.39.x Two-stage boost: tap the key for a short shot, or hold it for a sustained boost. Overheat: holding the boost too long overheats it and forces a short cooldown (can be turned off). Charg
Jul 31, 2026 0 2
Modslab's Config Pack v1.0 [BeamNg Drive]
A pack of 118 configurations for cars that are already in your game. Every configuration is assembled from stock parts only - no meshes, no textures, no sounds. The whole mod is under two megabytes, it cannot break on a game update the way a ported car can, and it stacks with any other mod for the s
Jul 29, 2026 0 4
Showing 1 - 50 of 97

