Modslab Hub 1.1 is out [Changelog]
Hey everyone! Modslab Hub 1.1 is out, and it’s still free. The biggest change is the look: the menu now looks like BeamNG’s own. The ring is the game’s radial menu, the pages are its tabs and cards, and the emoji are gone, replaced with real icons. Made for BeamNG 0.40.
New look
The ring is now the game’s radial menu, with its segments, the orange marker, the icon, name and value in the middle and the description under the ring
Mod tiles look like the radial menu categories, pages are tabs, and everything uses the game’s own buttons, switches, sliders, cards and search box
The game’s colours, corners and fonts. The game behind the menu gets dimmed and blurred, and the menu follows the game’s UI scale
Icons instead of emoji everywhere: the game’s own icons plus new ones in the same style. Mods that still use emoji automatically get the matching icon, also in their notes, tips and lists
New
Mods page in the hub settings: all your Modslab mods with their versions. You can pin a mod first, hide it from the menu (it keeps running) or turn off its lines in the dock. The other tiles are sorted by name
Right-click outside the panels goes back one level, or closes the menu if you’re already at the top
Arrows next to the mod tiles switch to the previous or next mod
Groups inside groups at any depth, and search, favourites and live sliders work inside them too
Improved
Room for lots of mods: the tiles go onto a second row instead of running off the screen, the settings and close buttons are in the top right corner, and the ring moves to make space when the top gets bigger
Faster with many mods: a click only refreshes that mod’s page, and favourites or switching mods don’t rebuild every menu anymore
A list row that a mod marks as off is greyed out, like a switch that’s off
Fixed
On BeamNG 0.40 the menu covers the screen again. It dims the game and draws over the speedometer, minimap and other HUD apps, which used to show through it
You can start new careers again with the hub installed. BeamNG 0.40 had a problem with one file in the hub (info.json) when creating a career. Some of my other mods have the same file, and I’m fixing it in their updates one by one
A mod’s own button or key that opens the hub on its tab now always shows that mod’s first page. Before it could open an empty panel
Sliders show their handle in the right place from the start
With a large menu size, the wide panel doesn’t go past the bottom of the screen anymore
“1 item” instead of “1 items”
No more warnings from the hub in the game log
Requirements
BeamNG.drive 0.40
