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October 24, 2026

For T3 Max+ only: the mods you’ll play before everyone else

Hey everyone! First of all, a big thank you for your support. It really means a lot and it’s what lets me work on bigger and more complex projects. Here’s what’s coming for T3 Max and higher over the next few months.

1. Wave and Water Physics 1.1

An update to one of my most popular mods, and right now the only T3 Max exclusive. It’s a big update with new settings, and physics not only for waves but for water in general. New visual effects like foam on the water, more realistic physics, new realistic physics for regular water and other gameplay improvements.

2. Breakable World

One of my most ambitious mods so far. Annoyed that everything in the game is static? After quite a long time of testing, I’m happy to show you my new project that makes a lot of objects in the world dynamic. Because of how the game works, I’m pretty limited at this stage, but the first version will already have breakable trees, poles and other objects.

3. Sea Traffic

Early access for T3 Max+. The name says it all. It’s a great addition on its own and works really well together with Wave and Water Physics.

4. Thin Ice

I’ll try to get it done before New Year for my winter maps, but the mod will be useful on its own too. It adds dynamic breaking ice that depends on a lot of different things.

5. Dynamic Weather

I told you a few months ago that I’m working on a mod that adds dynamic realistic weather. Some of my mods, like Thin Ice, will work together with it.

6. And a few more

A few more really cool projects that I’m still thinking through. Work on them hasn’t started yet, but I’ll tell you more when I can.


Please keep in mind

All of these mods are really big and need a lot of work, so they’ll take some time. I just wanted to share my plans so you know what to expect. Of course, in between these mods there will still be maps, smaller mods and updates for my older projects.

If you have any ideas, share them with me in our group chat, in the comments or on Discord. A lot of my mods started from your ideas!

Thanks again to all of you.