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Crushstation
@crushstation
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Saturday pomodoro report
A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached. Pomodori I-VII Implementing new avatar art (ongoing) Today's work was the transition from the "age 18" avatar to the actual avatar you play the rest of the game with. This
Dec 29, 2018 0 1
Friday pomodoro report
A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached. Pomodori I-VII Implementing new avatar art (ongoing) I coded in all the age 18 avatar outfits today – hallelujah! Agency outfits start tomorrow.
Dec 28, 2018 0 1
Last week's pomodoro report
A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached. Target: 10 pomodori Achieved: 44 pomodori Hi everybody! I was too sick to post this on Sunday, but I'm back in action now. Last week I did 44 pomos, working on avatar artwo
Dec 27, 2018 0 1
Sick Saturday pomodoro report
A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached. Pomodori I-V Implementing new avatar art (ongoing) I'm lucky enough to very rarely get sick, but while watching a festive film* last night I started coming down with some k
Dec 22, 2018 0 1
Thursday pomodoro report
A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached. Pomodori I-X Implementing new avatar art (ongoing) Moar avatar outfits! I added most of the university outfits today: No clique casual Rock chick casual Alpha female casual
Dec 20, 2018 0 1
Wednesday pomodoro report
A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached. Pomodori I-IX Implementing new avatar art (ongoing) So many outfits! In the last few days, the following avatar outfits have been coded into the game: Teen gymnast Teen swi
Dec 19, 2018 0 1
Tuesday pomodoro report
A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached. Pomodori I-XII Implementing new avatar art (ongoing) Moar clothes, hairstyles & makeup! I also created a cool new minor feature today, a hair dye layer for agents who have
Dec 18, 2018 0 1
Monday pomodoro report
A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached. Pomodori I-VIII Implementing new avatar art Moar work in Illustrator! I coded in lots of avatar outfits today and will do moar tomorrow. There are going to be lots of new c
Dec 17, 2018 0 1
End of week pomodoro report
A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached. Target: 10 pomodori Achieved: 49 pomodori I've had a frustrating couple of days handling an unexpected task! Some of the Kink Vignettes show the 18-year old avatar in vario
Dec 16, 2018 0 1
Thursday pomodoro report
A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached. Pomodori I-VIII Implementing new avatar art I spent the day in Illustrator, coding in some new avatar outfits. Meanwhile, Hyneman is working on implementing the relationshi
Dec 13, 2018 0 1
Wednesday pomodoro report
A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached. Pomodori I-X Prepping dev test release version (100%) Okay, the final pre-release dev version is out to Operators+! While they give feedback and report on bugs (thanks for
Dec 12, 2018 0 1
Monday pomodoro report
A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached. Pomodori I-VIII Prepping dev test release version (80% done) Thanks for your patience, everybody. The final pre-release dev test version is nearly ready for release, and I'
Dec 10, 2018 0 1
End of week pomodoro report
A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached. Target: 10 pomodori Achieved: 24 pomodori I didn't get anywhere near as much time in this week as I wanted to due to the problems at my real job, which means that I'm not a
Dec 9, 2018 0 1
Saturday pomodoro report
A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached. Pomodori I-VIII Prepping dev test release version I'm back, bitches! It felt so great to be working on the game again today, after several frustrating days away from it. I'
Dec 8, 2018 0 2
Tuesday pomodoro report
A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached. Pomodori I-V Writing & coding Operator backstory missions (95% done) Nearly finished the Operator backstory missions. Next steps once they're done: Code in "Failed Operator
Dec 4, 2018 0 1
End of week pomodoro report
A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached. Target: 10 pomodori Achieved: 59 pomodori Today I did 13 pomodori and got the Operator backstory missions to 66% complete. I ended up adding another Kink Vignette-style sex
Dec 2, 2018 0 1
Saturday pomodoro report
A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached. Pomodori I-VIII Writing & coding Operator backstory missions (33% done) More work on the Operator backstory missions today. Moar tomorrow!
Dec 1, 2018 0 1
Friday pomodoro report
A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached. Pomodori I-VIII Writing & coding Operator backstory missions (20% done) Started on the Operator backstory missions, the last major part of Lifepath content. Depending on he
Nov 30, 2018 0 1
Wednesday pomodoro report
A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached. Pomodori I-X Writing & coding Operator training passages (100% done) The Operator training passages are now complete. What I expected to be a couple of passages summarising
Nov 28, 2018 0 1
Tuesday pomodoro report
A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached. Pomodori I-X Writing & coding Operator training passages (85% done) I'm making steady progress. I wanted to get the Operator training passages finished today, but after 10
Nov 27, 2018 0 1
Monday pomodoro report
A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached. Pomodori I-X Writing & coding Operator recruitment passages (done) Writing & coding Operator training passages (33% done) At the risk of annoying raska42 (just kidding rask
Nov 26, 2018 0 1
End of week pomodoro report
A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached. Target: 10 pomodori Achieved: 52 pomodori Today I finished writing and coding in the Analyst mission cycle. Next on the list is to code in the Operator path, which will hop
Nov 25, 2018 0 2
Saturday pomodoro report
A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached. Pomodoros I-XI Writing & coding Analyst backstory passages (89% done) Nearly finished writing and coding in the Analyst back story. I've really enjoyed writing and research
Nov 24, 2018 0 1
Friday pomodoro report
A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached. Pomodoros I-X Specified 7 new avatar outfits to Victoria (done) Planned Analyst backstory cycle (done) Writing & coding Analyst backstory passages (33% done) I've enjoyed w
Nov 23, 2018 0 1
Thursday pomodoro report
A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached. Pomodoros I-XII Coding Analyst recruitment path (100% done) Coding Analyst training passages (100% done) Today I finished coding in the Analyst recruitment path, and the pa
Nov 22, 2018 0 1
Tuesday pomodoro report
A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached. Pomodoros I-IX Coding Analyst recruitment path (50% done) I survived my mud run! I wasn't able to do any dev yesterday because my real job threw up some problems that I had
Nov 20, 2018 0 1
End of week pomodoro report
A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached. Target: 10 pomodori Achieved: 44 pomodori Today's highlight was receiving final artwork from Victoria for ten new Lifepath avatar outfits. They look great! I worked on the
Nov 17, 2018 0 1
Friday pomodoro report
A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached. Pomodoros I-VIII Coding remaining university passages (done) I coded in the Graduation passages today. Lifepath university is complete (although still needs a polishing run
Nov 16, 2018 0 1
Thursday pomodoro report
A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached. Pomodoros I-VIII Coding remaining university passages (very nearly done) I coded one of the two remaining university sections today, Final exams. The agent's final grade is
Nov 15, 2018 0 1
Wednesday pomodoro report
A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached. Pomodoros I-VIII Coding remaining university passages (nearly done) I needed another passage to separate out the Kink Vignettes, so I added a new scene today where the PC i
Nov 14, 2018 0 1
Tuesday pomodoro report
A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached. Pomodoros I-VIII Added university hobbies passages (done) Early finish (and start) today as I have a work meeting to get to. I coded in the Hobbies passages today, which al
Nov 13, 2018 0 1
Monday pomodoro report
A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached. Pomodoros I-VIII Added university fitness passages (done) I started late, but had a really fun day today. I coded the passages where you set your agent's keep-fit technique
Nov 12, 2018 0 1
End of week pomodoro report
A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached. Target: 10 pomodori Achieved: 35 pomodori I added the college cheerleader passages today (for US & Canadian agents). In a first for the game, the avatar outfit was based en
Nov 11, 2018 0 2
Thursday pomodoro report
A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached Pomodoros I-VIII Added university part-time job passages (done) Cleaned up parent relationship status code (done) Coded more university workflow (done) You can now choose on
Nov 8, 2018 0 1
Wednesday pomodoro report
A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached. Pomodoros I-VIII Debugging Kink Vignette code (done) Rewrote the Exhibitionist Kink Vignette because I wasn't happy with it (done) Specified new avatar art requirements to
Nov 7, 2018 0 1
Tuesday pomodoro report
A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached. Pomodoros I-VIII Coding Kink Vignettes into the game (done) All five Kink Vignettes complete. I need to do a bit of debugging tomorrow (since currently using the back butto
Nov 6, 2018 0 1
Monday pomodoro report
A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached. Pomodoros I-VII Coding Kink Vignettes into the game The Kink Vignettes are the new sex scenes in the Lifepath. They're now 60% implemented; I should finish the rest tomorro
Nov 5, 2018 0 1
End of week pomodoro report
A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached. Target: 10 pomodoros Achieved: 22 pomodoros Really enjoying game dev right now! The new structure feels much better and I'm really excited about the next release, which wil
Nov 4, 2018 0 1
Thursday pomodoro & progress report
A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached. Monday: 1 pomodoro Tuesday: 2 pomodori Wednesday: 6 pomodori Thursday: 6 pomodori I had a really difficult start to the week. I just couldn’t find my mojo. At first I put i
Nov 1, 2018 0 3
End of week pomodoro report
A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached. Target: 10 pomodoros Achieved: 17 pomodoros Thanks for being patient with me this week, guys, and for all the messages of support both here and in PMs. I really appreciated
Oct 28, 2018 0 1
End of week pomodoro report & slight delay
A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached. Target: 10 pomodoros Achieved: 46 pomodoros The Beta is nearly ready, but I haven't been able to get everything done this weekend because my poor dog is very unwell and I'v
Oct 21, 2018 0 1
Saturday pomodoro report
A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached. Pomodoros I-VII Writing & coding More work on the Lifepath, it's nearly ready for Beta release now. I wanted to do more today, but my dog is refusing to eat and having trem
Oct 20, 2018 0 1
Quick pomodoro update
A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached. Pomodoros I-XV Writing & coding We're busy beavering away on the game, aiming to get a Beta out to Analysts+ by the end of the week. I did 8 pomodoros on Wednesday and 7 ye
Oct 19, 2018 0 1
Tuesday pomodoro report
A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached. Pomodoros I-VII Writing & design Added the elite and regular university tables for all five nations Solid day today. Hyneman built something really cool that will speed up
Oct 16, 2018 0 1
Monday pomodoro report
A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached. Pomodoros I-V Writing Added a Swiss finishing school for elite agents Added a gap year option for elite and upper middle class agents I got five pomodoros in today. I have
Oct 15, 2018 0 1
:-( Behind schedule with everything...
I was planning to get a Lifepath Beta out tonight, but even though I worked hard it's not ready. I'm sorry for missing the target. :-( My plan is now to get a dev test version out to Operators+ tomorrow, with a Beta for Analysts+ later in the week. The delay was caused by me having to work more than
Oct 14, 2018 0 1
Saturday pomodoro report
A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached. Pomodoros I-VIII Coding Lifepath I'm back, bitches! I am going to have a serious think about ways I can possibly quit my real job, because taking two solid days out from ga
Oct 13, 2018 0 1
Wednesday pomodoro report
A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached. Pomodoros I-VIII Writing! :-) I had another really good day, writing content for the agency recruitment scenes in the Lifepath. Unfortunately, I have a couple of challengin
Oct 10, 2018 0 1
Monday & Tuesday pomodoro report
A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached. Pomodoros I-IV (Monday) Created master documents tracking all required writing snippets and arrays. (The docs are called Lemony Snippets and Array of Sunshine, because peop
Oct 9, 2018 0 1
Weekly pomodoro report
A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached. Target: 10 pomodoros Achieved: 29 pomodoros This week we developed moar Lifepath. We: Coded the university system into the game Designed and wireframed the rest of the Life
Oct 7, 2018 0 1
Showing 1 - 50 of 65

