November 6, 2018

Tuesday pomodoro report

A pomodoro is a 25-minute block of focused work.  I promised to do at least 10 per week when the first funding goal was reached.

Pomodoros I-VIII

  • Coding Kink Vignettes into the game (done)

All five Kink Vignettes complete.  I need to do a bit of debugging tomorrow (since currently using the back button during a Kink Vignette can fuck it up), then I'll release a dev version for Operators and above to test them and provide feedback.