November 28, 2018

Wednesday pomodoro report

A pomodoro is a 25-minute block of focused work.  I promised to do at least 10 per week when the first funding goal was reached.

Pomodori I-X

  • Writing & coding Operator training passages (100% done)

The Operator training passages are now complete.  What I expected to be a couple of passages summarising the final training exercise turned into an extended vignette, set in Norway, when I worked out a way to include a multi-passage nude scene that felt really organic to the story.  :-D  There's no sex in the scene, but having the avatar do spy stuff naked felt like it fit well with the chicksploitation genre.  I hope you like it.

Operator training is now very different from my first draft, which was based mainly on my own experience of basic infantry training (and therefore was big on tactics, communication, and weapons).

Reading the memoirs of some actual CIA and MI5 agents gave me a much better understanding of how these guys are trained and what they actually do, and I hope that in this segment I've presented some of what I've learned in a way that you'll find interesting and will give you a better connection with your character.

Next task is the Operator backstory vignettes.  Unfortunately I've got to do some work at my real job tomorrow, but I'll get back to game dev first thing on Friday morning.

Comments (3)

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SuperMaxo · November 29, 2018

who knows, at some point, what you've done and learned at your job might help you write a scene in your game... (Saying this without knowing what your real job is, obviously.)

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SuperMaxo · November 29, 2018

My way of trying to encourage you

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Crushstation · November 29, 2018

Working on my real job sucks >:-|