November 17, 2018

End of week pomodoro report

A pomodoro is a 25-minute block of focused work.  I promised to do at least 10 per week when the first funding goal was reached.

Target: 10 pomodori
Achieved: 44 pomodori

Today's highlight was receiving final artwork from Victoria for ten new Lifepath avatar outfits.  They look great!  I worked on the Analyst recruitment path and made some good progress on it.

No game dev tomorrow, as I am doing a mud run for charity (because I foolishly agreed to do so).  I'll resume dev work on Monday if I survive.  A day off will probably be good for my productivity, if you can call slogging through 12km of hills, walls and rainwater-filled ditches a day off.

Dev soundtrack this week: Antemasque, David Bowie, Metallica.

Comments (7)

J
Jumpy James Johnson Junior · November 19, 2018

12 km of hill sounds like a pleasant morning stroll to me.<br><br>I'll be walking, not running, and keeping my feet dry, though.

C
Crushstation · November 20, 2018

It wasn't a pleasant morning stroll but it wasn't *that* bad, really. Every time I do something physically hard I worry that my ancient body will give out. A day may come when the strength of crabs fail...but it was not Sunday.

K
Koopatroopa187 · November 19, 2018

"I am doing a mud run (because I foolishly agreed to do so). " That's how I found myself running a marathon. "Yeah, I'll run it with you." I really need to stop saying that.

C
Crushstation · November 20, 2018

Yeah that's how I got roped into my marathon, too. You and I need to get better at resisting peer pressure :-D

T
Tarkkail Mejn · November 17, 2018

Have you considered having the agent do a mud run as a part of her agency training?

J
Jax · November 18, 2018

Perhaps with a wardrobe malfunction?

e
elmagio · November 17, 2018

If you had to guess an ETA for the next release, what would you say? Sometime next week or later?