December 29, 2018

Saturday pomodoro report

A pomodoro is a 25-minute block of focused work.  I promised to do at least 10 per week when the first funding goal was reached.

Pomodori I-VII

  • Implementing new avatar art (ongoing)

Today's work was the transition from the "age 18" avatar to the actual avatar you play the rest of the game with.  This was a bit fiddly but, once it was working, it was rewarding to see the agent's appearance converge back to the one I'd picked in the character generator.

I finished all the university outfits today (the adult avatar is used for the final few scenes, like wearing her graduation gown and an optional scene where an academically struggling agent can attempt to persuade a professor to revise one of her grades) and moved onto the Analyst path.  Moar work tomorrow!

Comments (2)

e
elmagio · December 29, 2018

I'm not up to date on what remains to be done, once the outfits are all implemented, what will you still have to do before releasing 1.4?

T
Terebonkoff Game Studio · December 29, 2018

Cool! Keep up the good work!