๐ SGFX Patch: UI Cheats Extension v1.55 -- โฟป Choose a variant (1 of 6), then place it into the same folder with UI Cheats, and witness the power of the Dragonborn.
โ๏ธ UI CHEATS EXT. v1.55 โ๐ 11/18/24 โ๐ 7/2/25 โโ๏ธ 6/10/26
๐ธ Patches are version-specific. Do not "mix and match" patch and mod.
โ๏ธ These are ZIP archives. See "BASIC INSTALL INSTRUCTIONS" for more info.
๐ You can request assistance or inform me of issues in a new comment on this post, in a new post in the Troubleshooting Community Chat, or via DM (Discord). I don't bite, unless biting is the necessary response.
๐๏ธ These are the pieces of my broken heart... -- "More love and less hate" doesn't mean we don't criticize each other when we're doing !@#$ or try to push each other to do better.
โ// โ TOTES "SIMPLE" PATCH DESCRIPTION:
This patch removes various UI effects from the top left, bottom left, and bottom right corners of the Live Mode UI while using "UI Cheats Extension".
Place this patch next to "UI Cheats Extension" in your Mods folder.
There are SIX (6) variants to choose from.
These variants share the same filename. You can only have ONE (1) "installed".
If in doubt, download "*_Neurodiversity_NoEBG". It's the one I'd use. ๐ธ
*_Neurodiversityโ๏ธ
Removes "Godrays" and "Glowing Dots".
Removes "Button Glow" from "Relationships" and "Simology".
*_Neurodiversity_NoEBGโ๏ธ
Removes "Godrays" and "Glowing Dots".
Removes "Button Glow" from "Relationships" and "Simology".
Changes the color of the "Button Background" to match the other buttons in the area.
*_Neurodiversity_NoEBโ๏ธ
Removes "Godrays" and "Glowing Dots".
Removes "Button Glow" from "Relationships" and "Simology".
Changes the color of the "Button Background" to match the other buttons in the area.
Removes the "Event Button", but retains the "Event Quest Button".
*_VariantGโ๏ธ
Removes "Godrays" and "Glowing Dots".
*_VariantG_NoEBGโ๏ธ
Removes "Godrays" and "Glowing Dots".
Changes the color of the "Button Background" to match the other buttons in the area.
*_VariantG_NoEBโ๏ธ
Removes "Godrays" and "Glowing Dots".
Changes the color of the "Button Background" to match the other buttons in the area.
Removes the "Event Button", but retains the "Event Quest Button".
Keep in mind that you can access the "Event UI" via the "Go to Event UI" button in the "REWARD UNLOCKED" notification in the "Notification Wall" after completing enough quests and earning enough "Event Points" to claim a reward. You get a "REWARD UNLOCKED" notification every time you earn enough points to claim a reward.
P.S. "SGFX Patches" are only updated when the third-party mods are updated.
โ// โโ DELETE THESE MODS IFFIN' YOU GOTHAM:
sej_SGFX_SimInfoTray_NoCalendarNotificationsEA.package
sej_SGFX_SituationDisplay_NoEventButton.package
sej_SGFX_SituationDisplay_NoEventButtonBackground.package
sej_SGFX_SituationDisplay_NoGodraysOnQuestsEA.package
โ// โ๐ NOTICE MY POST ATTACHMENTS, SENPAI:
๐ UI Cheats Extension -- https://../posts/26240068
๐ GDrive Folder -- PENDINGโข
๐ SFS Folder -- PENDINGโข
โ// โ๐ RELATED PROJECTS:
๐ธ SGFX Patch Collection -- https://../collection/951353
๐ช SGFX Overrides (Standalone) Collection -- https://../collection/1306589
โพ๏ธ Neurodiversity-Friendly Collection -- https://../collection/877663
โ// โ๐ EVEN MOAR BOOTY:
๐ BUGFIXES & BAND-AIDS Collection -- https://../collection/884858
๐ Silence the Noise Collection -- https://../collection/1367566
๐บ๏ธ All-in-One Live Event Rewards Unlocker -- https://../posts/120588981
โ โโ โ โ โ โ โ โ โ โ โ โ โ \\๐บ// โ โ โ โ โ โ โ โ โ โ โ โโ โ
โ// โ TABLE OF CATENTS:
OLDER PATCHES EXIST IN THE GRAVEYARD -- If you need them.
COMPATIBILITY WITH OTHER SGFX PROJECTS -- Self-explanatory.
COMPATIBILITY NOTES FOR THIRD-PARTY MODS -- Self-explanatory.
SO MANY VARIANTS -- I am THE rocket scientist. ๐ฅผ
BASIC INSTALL INSTRUCTIONS -- Drag 'n drop, replace files, etc. โ๏ธ
PROJECT MIRRORS -- This project, but Elsweyr. ๐ฑ
ZIP CONTAINS -- A complete list of this project's archives and files.
โ// โ OLDER PATCHES EXIST IN THE GRAVEYARD:
๐ชฆ GDrive Folder -- https://../drive/Graveyard_SGFXPatches
You're welcomed to request a patch for an older version of the game if it isn't already available. I'm not here to police your game version when EAxis is literally "bugging" down the game with every official update.
โ// โ COMPATIBILITY WITH OTHER SGFX PROJECTS:
I mean to destroy all annoying UI effects.
To that end, I have created a collection of standalone "SGFX Overrides" and "SGFX Patches". To remove all annoying UI effects from your game, you must mix and match my standalone "SGFX Overrides" and my "SGFX Patches".
If using this "SGFX Patch" with any of the other "SGFX Patches", be sure to remove the incompatible standalone "SGFX Overrides" for those "SGFX Patches".
I know this is a little complicated, but merging these overrides is a recipe for disaster.
THESE SGFX PROJECTS ARE NOT COMPATIBLE:
โ No Glowing Dots on Calendar, etc. -- https://../posts/116006465
โ No Godrays on Quests, etc. -- https://../posts/116007299
โ No Godrays on Quests: Event Button Variants -- https://../posts/121840542
THESE SGFX PROJECTS ARE COMPATIBLE:
โ๏ธ Fixing CAS Because EAxis Won't -- https://../posts/134653412
โ๏ธ LClick DISMISS + RClick PIN -- https://../posts/112728731
โ๏ธ Main Menu Override -- https://../posts/121348052
โ๏ธ My Beautiful Squishy (Expandable BB Catalog) -- https://../posts/123626846
โ๏ธ No Glowing Dots in Social Bunny -- https://../posts/117105007
โ๏ธ No Godrays in CAS or Build Mode, etc. -- https://../posts/117006563
โ๏ธ No Promo Garbage, etc. -- https://../posts/112973547
โ๏ธ Pure Black CAS Transition + Loading Screens -- https://../posts/123464880
โ๏ธ Pure Black World Transition + Selection Screens -- https://../posts/132809890
โ๏ธ Smudgy Wudgy Barfy Warfy -- https://../posts/133330990
โ๏ธ SGFX Patch for Better BuildBuy -- https://../posts/117337021
โ๏ธ SGFX Patch for More Traits in CAS -- https://../posts/117343700
โช SGFX Patch for UI Cheats Extension -- YOU ARE HERE
โ// โ COMPATIBILITY NOTES FOR THIRD-PARTY MODS:
This modifies the following "Scale Form GFX" resources:
SimInfoTray -- Defines UI elements in the bottom left and bottom right of Live Mode.
SituationDisplay -- Defines UI elements in the top left of Live Mode.
A standalone "SGFX Override" cannot be used as a patch because it is a modification of the original EAxis resource and lacks the modifications from the third-party mod.
An "SGFX Patch" cannot be used as a standalone override because it is dependent on the modifications in the third-party mod it was created for.
โ// โ SO MANY VARIANTS:
In the beginning, the rocket scientist created the original variant (no fancy name). It removed GODRAYS and GLOWING DOTS, and all was right in the pixel world.
Then the rocket scientist discovered how to manipulate the obnoxious "Live Event Button", and thus TWO (2) variants were born! One removed the LIVE EVENT BUTTON completely, while the other kept the LIVE EVENT ICON but removed the LIVE EVENT BUTTON BACKGROUND, and all was right in the pixel world.
Then from the depths a request bellowed forth and the rocket scientist obliged, and thus THREE (3) doppelganger variants were born! In addition to the stuff and things that the original variant and the "Live Event Button" variants removed, these doppelganger variants also removed the BUTTON GLOW on the "Relationships" and "Simology" buttons and replaced some green-tinted icons because they looked absolutely horrible, and all was right in the pixel world.
One dreadful day, the great evil subjected the pixel world to "Update 5/27/2025".
As the pixel world was warped and molded to fit the great evil's new vision, FOUR (4) of the rocket scientist's creations were torn asunder. Their broken bodies were recovered and returned to the rocket scientist's lair by the TWO (2) what survived unscathed.
Now the rocket scientist plots and waits for the future event that might just hold the key to mending the bodies of their FOUR (4) broken creations.
Dun, dun, dunnnn! ๐๐น๐น
Pfft. I was struck by inspiration and decided to flex my fingers.
Part of my story is incorrect, the "doppelganger" variants (the "G" variants) don't remove the BUTTON GLOW on the "Relationships" and "Simology" buttons.
The "main" variants remove the BUTTON GLOW on the "Relationships" and "Simology" buttons, and I created the "doppelganger" variants (the "G" variants) for the simmers who like the BUTTON GLOW.
โ โโ โ โ โ โ โ โ โ โ โ โ โ \\โ๏ธ// โ โ โ โ โ โ โ โ โ โ โ โโ โ
โ// โ BASIC INSTALL INSTRUCTIONS:
The following options must be enabled for this mod to work properly:
โ ๏ธ GAME OPTIONS ยป OTHER ยป "Enable Custom Content and Mods"
โ ๏ธ GAME OPTIONS ยป OTHER ยป "Script Mods Allowed"
โ
These are ZIP archives. They can be opened or extracted with:
Windows Explorer on Windows -- https://../windows/zip-and-unzip-files
Finder on Mac -- https://../mac/zip-and-unzip-files-and-folders
I personally use 7-Zip for all of my zipping needs. It's free and it's open-source:
7-Zip for Windows -- https://7-zip.org
โ
"SGFX Patch" ZIP archives do not contain a "#Sej" folder.
These ZIP archives are tailored to match the ZIP archive of the third-party mod the patch was made for. In other words, if the third-party ZIP archive has folders, then the "SGFX Patch" ZIP archive will have the same folders.
1๏ธโฃ EXIT the game.
2๏ธโฃ DOWNLOAD the ZIP archive.
3๏ธโฃ OPEN or EXTRACT the ZIP archive.
4๏ธโฃ DRAG 'N DROP or MOVE the "#Sej" folder into the following folder:
Documents ยป Electronic Arts ยป The Sims 4 ยป "Mods"
5๏ธโฃ Choose "Replace the file in the destination" if prompted to "Replace or Skip Files":
6๏ธโฃ LAUNCH the game.
โ// โ PROJECT MIRRORS:
NIL
โ// โ ZIP CONTAINS (0) TS4SCRIPT + (1x6) PACKAGE:
This is a simple Scale Form GFX override.
The mod this patch is made for contains TS4SCRIPT, but this archive should never contain TS4SCRIPT files, BATCH files, or EXE files, etc.
This section exists as a reminder that we are in someone's crosshairs.
Rogue TS4SCRIPT files, BATCH files, EXE files, etc., encountered where they don't belong could contain malicious PYTHON script or other !@#$ that will attempt to infect your device and steal your personal information when executed by you or the game. Malware can ruin lives. Don't !@#$ around.
๐๏ธ UI_Cheats_ADDON_Neurodiversity_[YYMMDD]_[RELINFO].zip
๐ UI_Cheats_ADDON_Neurodiversity.package
๐๏ธ UI_Cheats_ADDON_Neurodiversity_[VARINFO]_[YYMMDD]_[RELINFO].zip (x5)
๐ UI_Cheats_ADDON_Neurodiversity.package
Comments (27)
Gosh, I feel so embarrassed having to constantly bother you about this. UI Cheats got updated to 1.56. The Marketplace really bothers me, so I thought I'd just pull the plug and never update the game anymore, but here we go... EDIT: Actually, hold on. This game update is more recent than I thought, and looking through the features introduced, there's a chance UI Cheats will soon get another update. EDIT: Yup, it's now at 1.57.
UIC got another update today. I think this mod is no longer compatible.
Hi again! It seems like same kind of stuff is going on as the last time I bothered you, the event button is acting up. UI Cheats seems to be at 1.55 already. I haven't played the game for a long while, so no idea how much has actually changed.
Hi! That's because the patches needed updating. They're updated now! ๐ธ
Im having problems with this. Again. The previous version hides the glowing buttons as it should but it screws with the event button visual. So I just down loaded the first two versions of the update but the event button keeps blinking. I didnt even change anything. At least ingame. All I did was remove UI cheats to find out if its glitching. I removed this neurodiversity mod too for the time being. But when I put the two mods back one just doesnt work anymore for no apparent reason. I tried several versions but none work. It makes no sense.
QUE?! Wait... is UIC 1.52 working properly without the SGFX Patch? Also, verify that you don't have any of the "Standalone" mods installed: sej_SGFX_SimInfoTray_NoCalendarNotificationsEA.package sej_SGFX_SituationDisplay_NoEventButton.package sej_SGFX_SituationDisplay_NoEventButtonBackground.package sej_SGFX_SituationDisplay_NoGodraysOnQuestsEA.package If any of those are in your Mods folder, they might be overriding the Patch and UI Cheats. -- I'll take a look on my end. Just got home. Gimme a hot minute.
Hi! I'm not sure if you take requests at all, but would that be possible to completely remove the event quest button? The tab with the small plumbob in the Live Move that keeps opening and glowing with the red dot. I'm completely not interested in the Events, but want to still have access to the gallery (therefore turning off the online feature isn't an option rly). It's just useless and irritating and I'm sure I'm not the only one who doesn't want it all all. This mod is a lifesaver already, but I was just wondering!
Hi! I MIGHT be able to. I'll look into it. If I can, I will add it as a new variant. Maybe just name it "NoEvent". ๐ธ
Which version will turn off everything except glowing dots and button glow? I swear I don't see that as an option. I only want to see important notifications.
I think I got the right version now. I needed the G NoEBG file. I still dont really get why. But the luck symbol is glowing when luck changes. Nothing else glows. Im fine with that. Big thanks for the update and help.
You're welcome! ๐ธ I'll verify on my end that I didn't accidentally name the ZIPs incorrectly. I hope I didn't... ๐น As for the "BUTTON GLOW", I'll try to trigger some luck during my next spin in Live Mode and see what it looks like.
I'm not seeing anything in the VariantG GDrive folder, other than The Graveyard shortcut ๐ง
QUE?! Refresh and check the main folder. I moved them.
In my current tests the first version for ui cheats extension is causing the buttons in the lower right & left to glitch. I removed it and they appear normal and annoying again. Can you confirm?
Confirmed! The patch needs an update. I got back in yesterday but had absolutely no internet, and I've gotta MIA again today. I'll try to get it uploaded before I head out. If not, it'll have to be when I get back. Sorry for the delay.
Hi! I just realized the file names in your last 2 screenshots are the same ๐
SAY IT ISN'T SO! ๐ Is fine! I can fix it! I saved the whole shebang as a template. ๐น [FIVE MINUTES LATER] I have no idea what you're talking about or why you would imply such a thing! ๐น Thanks for telling me. I've re-read those screenshots multiple times and my Brian just "filled in the blanks". ๐
Sej, I've finally reached the end of my rope with this darn game. Your SGFX Patches may just be my savior. Hoping this plus tmex-BetterBB_ADDON_Neurodiversity and thepancake1-MoreTraitsInADDON_Neurodiversity will help me play this game without wanting to rip my eyes out. Thank you for sharing!
You're very welcome! I hope they help! ๐ธ Let me know if you notice any other annoying UI elements!
Hi, it's me again... Sorry to bother you, but the latest expansion really made things... interesting. Technically I believe it's a similar issue than last time, only this time it's the bottom panel. The game still functions just fine, so no need to rush. Seems like you got enough problems with this expansion already. https://imgur.com/a/qZrYZ5G
Pfft, it's no bother at all! ๐ธ I'm actually working on my SGFX updates right now, so just hold on a little bit. I meant to get this all done yesterday, but yesterday turned into a crappy day.
wow you are doing god's work here! i'm gonna pop this in my game and give it a go today. thank you, thank you, thank you!
You're welcome! ๐ธ Let me know if you encounter any issues!
Hi! I'm super grateful for these mods, these godrays are driving me crazy! I just wanted to ask, because I noticed there's a new thing, in build mode, the house icon (where there's information about the lot) there are new godrays.... And they don't disappear when you click the icon.... Could you maybe include them in one of these mods?
Hi! I have! I just haven't highlighted it properly yet. ๐ธ ๐บ๏ธ If you use "More Traits in CAS": https://www.patreon.com/posts/117343700 ๐บ๏ธ If you don't use "More Traits in CAS": https://www.patreon.com/posts/117006563 The "Scale Form GFX" resource modified in "No Godrays on Pick an Occult, etc." also controls that Godray in Build Mode that you're referring to. Give it a try and let me know if it works.
Sul sul! Unfortunately this patch doesn't seem to work properly with current game patches. 1.115 forced UIC to update to 1.48 and while this addon still does exactly what it's supposed to, the event box in top left corner has wonky graphics. It kind of looks like they've changed how the assets are being addressed, and now this addon doesn't match it. https://imgur.com/a/VZudUFG
I'll make a new one. Patches are made for a specific version of the mod and won't work with a different version. I figured UIC and BBB might get updated after seeing the changes EAxis made while I was updating my standalone SGFX Overrides, but the internet died before I could check them. I'll get this done today.
