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play! progress report (02/08/2026)
This month was the end of a looong double testing run, which was specially long due to the game I've been testing: Final Fantasy XII. The US region was already confirmed as playable for some time, but both the PAL and the specially improved JP release didn't had the same attention until now. This ha
Aug 2, 2026 0
play! progress report (01/07/2026)
A bit late, but still with the good news. We had a bunch of new games added to the compatibility tracker going directly from "who knows" to fully playables. I'm still on my way on working to make games with high EE usage run better, and there's a bunch that I've found and added patches to... some ot
Jul 2, 2026 0
play! progress report (01/06/2026)
As mentioned on the previous report, I'm now able to make my own idle skip patches and the results are already coming along nicely. Most of the games I've improved and checked are now running much better and some of the patches are already merged, which means anyone downloading the latest builds wil
Jun 1, 2026 0
play! progress report (01/05/2026) + some very good news
This month the amount of games that became playable are slightly less exciting than what I've (finally) learned to do. The tldr: I can improve the performance of many games by myself without the need to ask the actual developer when a game have unusual usage of the EE (the PS2 CPU). More details and
May 1, 2026 0
play! progress report (03/04/2026)
Hello people! As I've mentioned on the latest report, I had to finish my Shin Megami Tensei saga, and this month we already have another step towards that: Devil Summoner fully verified. Sadly I didn't had enough time, but I'm almost half-way into Devil Summoner 2 as well. The other game I had in my
Apr 3, 2026 0
play! progress report (01/03/2026)
This month we got some more games playable, but the number could be slightly bigger if it wasn't for my choice of (yet again) very long JRPGs. A combo of those this time, since I couldn't let the second part of such great game left on the corner with the first part being fully verified (nothing to d
Mar 1, 2026 0
play! progress report (01/02/2026)
Checking on my list of "okay, I'll get back to this game at some point [MONTHS GO BY...] ... I forgot so now I'll need to start over since I don't even remember how to play" titles, Wizardry - Tales of The Forsaken Land ate most of my time. To be honest: it was a fine "waste of time", the game is ad
Feb 1, 2026 0
play! progress report (05/01/2026)
Final report of the year, here we go! On the bad side of things (yes, let's start with that =x), we didn't reached the %'s I've planned for this past year compatibility wise, but we got "close enough". On the good side: december had more playable games confirmed/fixed than the past 3 months combined
Jan 5, 2026 0
play! progress report (01/12/2025)
This last month I've lost some data due to upgrading to a newer OS (yes, I was still using Windows 7 for almost the entire time doing the tests, sue me). For some weird reason, even simple notepad text files got corrupted while being loaded into Windows 11, but I was lucky enough to be able to recov
Dec 1, 2025 0
play! progress report (02/11/2025)
As I do often, this month was mostly based on going back to games I had previously tested that were in bad states (broken/loadables/intros), to double check for any improvement. It's always nice to see games being fixed by "random" improvements in unrelated games, and we had at least one that reache
Nov 2, 2025 0
play! progress report (01/10/2025)
I guess the hint about what I was testing this month was just too obvious, huh? Kingdom Hearts has been in my list for years and I was finally able to give it the attention it deserves. Not only I've finished both main games (Kingdom Hearts 1 and 2), but I also 100% their improved versions as well (
Oct 1, 2025 0
play! progress report (01/09/2025)
This month was 100% dedicated to a series that we already had some games confirmed as playables, but with so much left to test: Dot Hack. I've already verified the first 3 main games (the 4th is still left for... next month probably), but now I've decided to poke at the Dot Hack G.U. part of the ser
Sep 1, 2025 0 1
play! progress report (01/06/2025)
100+ hours into a single game testing was painful, but what about almost 300 hours? That was the case this month, target being King's Field IV. For those that don't know, the King's Field series exist since the PS1, with the 4th game being only on the PS2 and the last game on the series well. Being
Jun 1, 2025 0
play! progress report (01/05/2025)
Hello and welcome to "I've played 100+ hours of a specific game just to be sure" report. The specific game that consumed most of my time this month was Final Fantasy X and yes, I'm happy to announce that the game is finally fully playable! The gamebreaking issue was a softlock after the firt summone
May 1, 2025 0
Amazing 2025 January play! progress report? Amazing 2025 January play! report!
A bit late but oh boy, I'm even more excited than I was in December. This is legit Christmas 2.0, since we got exactly the same amount of new playable games, some other games with progress in another statuses + a new "game config" system that allows us to fix some problems faster than ever, allowing
Feb 2, 2025 0
play! progress report (30/11/2024)
As promised, much more time was dedicated to compensate for the lack of results I had last month, and the results show: 20 new playable games verified and an even bigger list of games improved that I'll get to the next month. Some of the results came from timming accuracy improvements that affected
Nov 30, 2024 0
Game of the Month: Viewtiful Joe
Late, but here we are. Viewtiful Joe was the most voted option this month... at least until the paoint I had access to the data. Sadly, I've lost access to the account used to make the poll recently, so for the next month I'll need to make a new one (I'll add the new link to the end of the month rep
Oct 24, 2024 0
play! compatibility/progress report (01/09/2024)
I'll be honest that this month wasn't very good to me: got a terrible cold + messed up with my left arm at work (repetitive movement will do that to you at some point, but I didn't expected to not be able to even raise my arm without almost crying of pain so soon...), and as a nice bonus we had a to
Sep 1, 2024 0
Game of the Month: Sonic Unleashed
This month the most voted game honestly surprised me, I legit didn't expected anyone at all to even mention this version of the game, but it's voice of the people and we have to repect the results. The "original behavior" of the game with play! is painful due to rendering issues with both APIs (with
Aug 23, 2024 0
play! compatibility/progress report (01/07/2024)
Jul 1, 2024 0
play! compatibility/progress report (01/06/2024)
Jun 1, 2024 0
play! compatibility report (01/04/2024)
It's that time of the month again, with yet another bunch of progress to report. I've been into my "horror mood" for some time since I've finished Fatal Frame 1 last month, so the obvious choice among the PS2 library was the sequel. All fine until the first... 10 seconds in-game: the voice started t
Apr 1, 2024 0
play! progress/compatibility report + redream new cheats
Doing something slightly different this month, I've divided my attention between testing and helping find common issues for play! and as I saw many resquests recently about it, also verified and added new cheat codes to the redream database. For those that don't use or don't know how cheats work in
Feb 1, 2024 0
A very PS2 December (play! PS2 emulator progress/compatibility report)
Hi everyone and hi end of this year! As I didn't had much time to work on anything else, I've decided yet again to focus into a single project and to go nuclear on it as well. The results: some of the most impressive compatibility boosts we had this year. As a side note to that, I could put some ext
Jan 1, 2024 0
play! and ares November compatibility report (and something extra about CxBx-Reloaded...)
This month I had the pleasure to finish a ton of games for both projects again, keeping the play! quick compatibility rise and bringing ares GBA emulation slightly closer to it's "non-experimental state". This also marks the release of play! 0.63 and ares v134. ares GBA verified playable games: Incr
Dec 2, 2023 0
play! and ares October compatibility report (mostly play!...)
I know, I know, I’m late… but it’s 100% worth it as I’ve mentioned previously: after many hours of testing, I’ve confirmed 1000 playable games for the PS2 emulator play!. So now more games are playable yadda yadda, anything else? I’m glad you asked, because we also have the first implementation of r
Nov 6, 2023 0
Brief heads up!
The report from October will be slightly delayed due to the amount of games I had to finish to meet a personal goal (still working on it right now), but don't worry, it's worth it ;)
Nov 3, 2023 0
play! and ares compatibility report (09/2023)
First, the good news: I was able to finish a lot of games for both projects this month (8 GBA games for ares, 17 games for play!). ares New GBA verified playable games: Tetris Worlds (Europe) (En,Fr,De,Nl) Tetris Worlds (Europe) Street Fighter Alpha 3 (Europe) xXx (USA, Europe) Yu Yu Hakusho - Ghost
Oct 1, 2023 0
ares, Play! and life updates
Kinda late with my latest results, but here we go... ares Another 4 games finished and reported to the compatibility list: King of Fighters EX 2, The - Howling Blood (E) King of Fighters EX 2, The - Howling Blood (Japan) (Rev 1) Men in Black - The Series (E) Mahou no Pumpkin - Ann to Greg no Daibouk
Jun 26, 2023 0
ares compatibility report (multisystem emulator)
Time to give ares (https://ares-emu.net/) more attention. For those that don’t know, ares is a very nice project that’s accuracy oriented while still having an UI that doesn’t make you want to punch your screen. Which system can you emulate with it? Well, it would be easier to list what’s not, so ch
May 15, 2023 0
Mini progress report for the 0.61 version of Play! (PS2 emulator)
Long time no see, huh? Once again, another huge compatibility bump praised us all since the last time I've mentioned it in a report (it was around 450 playables and now... well, hold on to your hats). This came from a long list of improvements and new features, so I'll just list the most important s
May 1, 2023 0
Mini progress report for the 0.50 version of Play! (PS2 emulator)
The version 0.50 was released, and with it a huge improvement of the compatibility. Even if this isn't the only improvement for this release, I thought it's important to highlight this fact, specially because the number of playable games jumped from less than 250 to 420 in less than 3 months. What a
Mar 1, 2022 0
Play!'s progress report, covering the latest months
Explanations about the channel and the results from Play! As most people noticed, the channel didn't had any video in the latest months, for some reasons: in december I had to do an "emergency stop" to relax, and after this while I was truing to record the first podcast of the year, my mic simply ga
Feb 10, 2022 0 1
Punching and Kicking Extravaganza: A Play! (PS2 emulator) Report
[DISCLAIMER: THE INFORMATION CONTAINED IN THIS REPORT IS RELATED TO PROGRESS MADE ON PLAY! (PS2 EMULATOR PROJECT), WHERE I’M JUST PRESENTING DATA ABOUT THE IMPROVEMENTS MADE. I’M NOT A DEVELOPER IN THE PROJECT AND MY WORK IS ONLY RELATED TO TESTING AND REPORTING MY FINDINGS. IF YOU WANT TO SUPPORT P
May 31, 2021 0
Somebody saaaaaaaave meeeee: A Play! (PS2 emulator) Report
[DISCLAIMER: THE INFORMATION CONTAINED IN THIS REPORT IS RELATED TO PROGRESS MADE ON PLAY! (PS2 EMULATOR PROJECT), WHERE I’M JUST PRESENTING DATA ABOUT THE IMPROVEMENTS MADE. I’M NOT A DEVELOPER IN THE PROJECT AND MY WORK IS ONLY RELATED TO TESTING AND REPORTING MY FINDINGS. IF YOU WANT TO SUPPORT P
May 20, 2021 0

