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January 5, 2026

play! progress report (05/01/2026)

Final report of the year, here we go! On the bad side of things (yes, let's start with that =x), we didn't reached the %'s I've planned for this past year compatibility wise, but we got "close enough". On the good side: december had more playable games confirmed/fixed than the past 3 months combined! With new 11 playables and some improvements that were already confirmed for improving other games I'm still testing, we're starting 2026 the best way possible, so let's check on each game:

New verified playable games [12/2025]:

  • Burnout

  • Hungry Ghosts

  • Shin Megami Tensei - Persona 3 FES

  • The Hobbit: The Prelude to the Lord of the Rings

  • Final Fantasy X-2

  • Fushigi no Umi no Nadia: Dennou Battle: Miss Nautilus Contest

  • Fushigi no Umi no Nadia: Inherit the Blue Water

  • Mahou Sensei Negima! 1-jikanme: Okochama Sensei wa Mahoutsukai!

  • Canvas 2: Nijiiro no Sketch

  • Suki na Mono wa Suki dakara Shou ga Nai!! First Limit & Target Nights: Sukishou! Episode #01+#02 (Disc 1) (First Limit: Sukishou! Episode #01)

  • Suki na Mono wa Suki dakara Shou ga Nai!! First Limit & Target Nights: Sukishou! Episode #01+#02 (Disc 2) (Target Nights: Sukishou! Episode #02)

Burnout: this game has been in-game for a looong time, but now an idle skip patch was made and this improved the performance enough for me to be able to fully test it. The patch got us a nice 23% peformance boost.

Hungry Ghosts: I had previously checked on this game at least 2 years ago but never got that far since it's heavy on the dialogue side and there was no english translation. This changed recently with the "release" of a new translation. I put "release" like this since it was not actually released yet, I've used a patch that was given to me for the sake of testing but the developer still didn't made a public release himself. This specific patch isn't exactly accurate but it's good enough if you just want to experience the game and play it till the end (no crashes or any kind of issue found with it so far and I've checked multiple end game routes). There's a second translation patch being worked that's more accurate, but that isn't released even for testing so far, so if anyone is interested (and the dev give me permission) in the one I've used, I can make a delta patch file that you can apply to your own game and check the game yourself (I legit recommend this one, it's fun... and weird).

Shin Megami Tensei - Persona 3 FES: I've been playing this specific version of the game on the background of other games for some time, and now I've finally finished, +1 for us.

The Hobbit: The Prelude to the Lord of the Rings: performance issue and stuttering gone with the idle patch added, verified as fully playable.

Final Fantasy X-2: not much to say with this one, I just never had the time to even touch it until december and... it was fully playable this entire time.

Fushigi no Umi no Nadia (both games): those were tested for the first time this month, and while they're working fine the performance was bad. With brand new idle patches added for each, now they can easily run above 120 fps even with my terrible CPU.

Mahou Sensei Negima! 1-jikanme + Canvas 2: both had stuttering issues that were fixed at some "random" point (not sure exactly which change in the code fixed this because I've left those games untouched for at least 4 months...), now running as good as it gets.

Suki na Mono wa Suki dakara Shou ga Nai!! (both games): another combo of games that had idle patches added to reach good performance. Both can be finished with no issues.

Other than those playables, we had a bunch of improvements/fixes that made some games reach the "potentially playable" middle ground. Swashbucklers: Blue vs. Grey now reaches in-game (it was hanging at the main menu with almost nothing visible), Jak-X (PAL version) reached in-game and some others had issues with hanging at the main menus that were also fixed and will require further testing. I've also started my tests with Wizardry: Tale of the Forsaken Land, which had only one issue while starting at the end of the first battle and now runs properly enough for me to get my ass kicked (and slashed, and poisoned... and possessed?!), so if nothing else goes wrong that will be a +1 soon as well.

Bye 2025, hi Mr. 2026, please be a better year for me and everyone else that supports my game testing efforts! Let's keep the improvements coming and see you all in the next report, thx for all the support given this entire year <3 <3 <3

Useful Links

play! site: https://purei.org/

play! NAMCO System 246/256 compatibility list: List

play! repository: https://github.com/jpd002/Play-

play! patreon: https://www.patreon.com/jpd002