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Stronkboi

@talesofunity
0 bookmarksindexed Sep 9, 2026updatedlast updated Sep 20, 2026importedlast imported Nov 3, 2026
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Devlog 19: Changes and evolution
Hey there, it's time for our monthly devlog. I've got a few things to explain and to tell ever since the last devlog. Tales of Unity First and foremost I began writing the update, the skeleton is full on done, the event course is prepared. I only have to wait for Project: Jericho to be out to get st
Nov 15, 2023 0 1
Devlog #18: Struggles
Hey there, it's a bit late in the month, but it's a good time to discuss my current progress alongside a few things! Tales of Unity: While working on Project: Jericho, I took some time to "mentally" write 0.12. The patreon poll posted earlier this month led to Himia getting a scene for the update, a
Oct 14, 2023 0 3
Special Devlog : Out of hiding
Hey there, today is a bit of a special day, I wanted to take some time to explain a few things, talk things out of my mind and finally give proper news about my projects! These news will mostly talk about me as an individual and dev, so skip to the end if you don't care about my sorry ass! It has be
Aug 11, 2023 0 1
Devlog #15: Work on ToU has resumed
Hey there! I've got a lot of news to share regarding my projects, and my personnal life, so let's take the time to wind up what happened in the last few weeks. Tales of Unity: These few month working on Project: Jericho proved VERY helpful in my recovery. And working on it was the right call, after
Jun 12, 2023 0 1
Devlog #14: Self-Improvement and needs
Hey there, we're already halfway through the month. And I come bearing good news overall! Starting with P:J's 0.1, expect trimestrial releases at most (Every three month). I'll alternate a P:J update and a ToU update. I am also planning on weekly patron only devlog to value my cheapeast tiers, I fee
May 21, 2023 0 5
Devlog 13# : Lucky thirteen?
Hey there! It's the middle of April, and I feel like it's high time for a devlog and an update on Progress. Once again Tales of Unity is on the side until Project: Jericho comes out, so there won't be any news regarding it for now, just know that 0.11 will be completed soon after P:J's 0.1. Project
Apr 18, 2023 0 7
Devlog#12: Back at it again
Hey there! We're REALLY late into the month, but it's still time for our monthly devlog. Tales of Unity won't be mentioned as I already explained it's situation in previous devlog, if you want a tl;dr, I'm focusing on getting P:J's 0.1 out for the public, and then I'll make sure to get 0.11 in your
Mar 31, 2023 0 3
Devlog#11: Trouble in paradise
Hey there! It's the middle of February and I feel like it's DEFINITLY a good time to talk about where I'm at right now. Today is a bit special as I'll mostly talk about myself as ToU's delay is impacted VERY by my private life. I began meeting with an actual psychiatrist and a nurse about my current
Feb 14, 2023 0 1
Special Devlog : New year's resolution and conclusions from 2022.
Hey there, and happy new year! I hope you all had a joyful end of the year spent doing what you loved with the people you love. I thought that it would be a good time, to talk about things and summarize what happened in 2022. 2022 was a disaster, in the simple fact that I published a single, very sh
Jan 2, 2023 0 1
Devlog#10: A good first impression.
Hello there ! It's been a month or so ever since the last dev update, so it's time to take some time to talk about where things are right now. Tales of Unity: As you may know, ToU is in a bit of a stand-by position, while I'm still working on Project: Jericho I also keep some ideas that could fit Ta
Nov 18, 2022 0 1
Devlog#9 : New beginnings!
Hey there, it's time for another devlog ! I'll do the same as usual, this devlog will have 3 parts. One about ToU, one about Project: Jericho and one about me ! Tales of Unity : As you may have noticed, Project: Jericho's 0.01 is out for demon tier patrons and will be up in a week for 10$ tiers. Wor
Oct 23, 2022 0 1
Devlog #8: Conclusions
Hey there! So after the last devlog and poll I took some time to think. And well, I came to a conclusion, I decided to set ToU aside for a bit, until I feel like booting it up again. Project: Jericho It honestly wasn't an easy choice, but it's also the best thing possible, I realize that I'm a bit b
Oct 2, 2022 0 3
Devlog#7 : Finding peace
Hello there, it's time for a now "monthly" I suppose public devlog. In the same structure as Devlog#6, I'll first talk about my life and everything around it, before mentioning the project. 1 : My life As most of you may know I took a small break from working from Mid april to mid June. During this
Aug 25, 2022 0 4
Devlog#6 : Developpment and evolution
Hey there, it's been around a month ever since the last devlog, and I've got a lot to unpack. First and foremost I want to address the major points. 1# My IRL life Why is every project delayed, well, it's due to two things. 1: My personnal life is evolving, and with my personnal life being an absolu
Jul 30, 2022 0 4
Devlog#5 : Progress on all front
Hello there ! It's been a bit more than a month, a lot has happened to me and it's damn time I talked about it in a proper devlog. First and foremost I have some news about Project Jericho, The 1st build (Alpha) is nearing 20% completion, and should be available for 10$+ patrons, before the end of t
Jun 24, 2022 0 3
Devlog # 4 : Moving forward
Hello there, it's been a while since the last devlog so I thought it would be a good time to gather and talk about my conclusion with the last devlog Devlog # 3 : Focussing efforts The main thing I get is that people want BIGGER updates, even over faster releases. So I think you can dismiss what I s
May 18, 2022 0 1
Devblog #3: Focusing efforts
Hello there ! Today is a good say for a new Devblog and a poll ! I've got a lot going in my plate lately, and I've got to focus my efforts on something. Over the last 3 month, Patreon growth has been close to null, I think in 3 month I've got 3 new patrons, and I have to be honest, it takes it's tol
May 7, 2022 0
Devblog #2 : Dealing with RL while providing stable releases.
Hey there ! I notified the discord's curious lad yesterday that I would write some important news today. First and foremost, after three years of inactivity, I finally found an IRL "job" it's not really a job but more of an occupation setup by the gov to help young people with their projects ! Thank
Apr 26, 2022 0
Devblog #1 : Reworking 3 year old content.
Hello there ! It's something I mentioned on discord a while back, but I began working or actually, REworking the first chapter of the game for multiple reasons. 1 : Obscelete content, Chapter 1 sets up a story that goes way too fast and doesn't take the time to flourish it's characters and romances.
Apr 8, 2022 0 3