Devblog #3: Focusing efforts
Hello there !
Today is a good say for a new Devblog and a poll !
I've got a lot going in my plate lately, and I've got to focus my efforts on something.
Over the last 3 month, Patreon growth has been close to null, I think in 3 month I've got 3 new patrons, and I have to be honest, it takes it's toll on the moral.
Of course I'm not the best dev out here, hell far from it I'd say that due to my shaky release sizes and unpredictable releases it might be hard for someone to sit here and say "Yeah I'll hand that french lad a few bucks each month for being inconsistant."
Honestly you as a content creator when you notice these major drops, you can't help but feel a bit depressed by the crushing reality that you might not have the safest of incomes be it for a handfull of month, or for the rest of your dev career.
So I feel like it's a good time to interact directly with my community.
What do my players want to see from me.
Faster releases ?
Bigger releases ?
Perhaps more infos about Project Jericho ?
Hell how about a Project Jericho Alpha followed by a public build down in reasonable delay ?
Or perhaps you'd prefer having a bit more art like the one I did a few days back while waiting for a public release ?
Honestly, I want you guys to enjoy my work, I want people to feel satisfied when they pledge, or when they talk about my projects, and while I've not always been the best fella to talk about, I feel like it's never too late to fix the broken pots and get back to it.
So I ask you fancy fella from the Stronk brotherhood, what is it you'd prefer seeing from me.
On the other end of the spectrum I also want to know if I disappointed you.
Or to rephrase it, what could I improve, I know that I could first and foremost post regular and sizeable stuff, but I'm the kind of lad that works a lot from positive reinforcement, people encouraging me is what pushes me to my workstation, it is what pushes me to work instead of watching the same Revengeance Status for the 12th time.
Anything that you feel could be good feedback, I want to hear it good or bad.
I'll open up a poll and check the result every now and then to get myself an idea of what I should focus in the coming weeks.
You can vote for multiple option and from there I'll ladder everything up and make a list of priorities.
Take care brothers and have an amazing week !
And thank you once again for being an amazing community.
Comments (6)
Showing activity, progress being made is a good start. Also, perhaps getting rid of the "sold out" on the lower tiers would be a good marketing move. You don't want to limit the amount of people paying anything. Get rid of the caps. If people like what they see, they will eventually upgrade. The lower tiers will always be for those seeing what you got. Developers only putting out occasional small releases in their spare time shows people will only pay small amounts. The appreciation only comes after the effort, not before. The most important rule to remember, never ever limit the amount of of money people want to pay you, even if it is just $1. For Pete's sake, GET RID OF THE LIMITS.
The 1$ tier is actually something that is openly disapproved by Patreon itself, mostly because it messes the math. Someone paying 1$ will end up paying almost 2 And I'll only recieve 40c When you make tiers it is openly recommended to atleast start at 3$, because it is at this point that the value is the best for both the pledger, Patreon and the content creator
For me everything's perfect, but to keep/attract new fellas I think bigger updates would help :o
There are really only 2 things I want from you I want to be kept updated on game progress to some degree and for new versions of the game to have a fair amount of content even if that makes it take longer
That is something that is possible, I can't promise to put out at stable dates but if people overall would take larger updates over faster I think it's totally doable, the main conflict with that is usually player growth, scarcer releases often means that players join in a bit of a "scarce" manner, but I think it can be dealt with if Betas are consistant I'll keep that post in mind for the next devblog
Honestly anything i love all the content and updates you post!!! Keep up the amazing work and awesome spirits!
