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Night-Runners Private Alpha v3.2.x Update Log + Dev Update
Oct 30, 2026 0
Night-Runners Private Alpha v3.1.x Update Log + Dev Update
Hi, 3 new cars this month and a ton of new improvements; Added the S13 Added the S13 Vert Added the 180SX Fully rebuilt the customization UI, garage and parts-shop workflows Fully rebuilt Photo Mode with presets, custom-resolution screenshots, effects, vehicle controls and music controls Added Repla
Sep 30, 2026 0 7
Night-Runners Private Alpha v3.0.x Update Log + Dev Update
Hello everyone, we've been cooking this month! The newest update on Patreon/Itch includes the Kymoto Sorana, which is based on the AE86. It includes lore-friendly versions of all the main variants; Trueno, Levin, Coupe and Hatch, along with all the trim-specific parts for each version. This update a
Aug 28, 2026 0 13
Night-Runners Private Alpha v2,9942 Update Log + Dev Update
Hi! There’s a lot to update you on, so let’s get into it. We recently pushed a new update to Patreon/Itch, which includes the Tobimizu Wasp (based on the Tommykaira ZZ), now fully playable. Simplified changelog for the latest update; Reduced AI difficulty again at lower levels; Removed automatic dif
Jul 31, 2026 0 15
Night-Runners Private Alpha v2,9757 Update Log + Dev Update
Hi everyone! It’s been a chaotic month of work, but there’s a lot to update you all on. This update includes the S14 Zenki and S14 Kouki, both fully playable, along with 4 new buyable garages in Mount Haruna. At the start of June, we brought on two new full-time developers: a senior developer and a
Jun 23, 2026 0 7
Night-Runners Private Alpha v2,9662 Update Log
- Added Takane PA - Added Yaseone PA - Fixed Yamato from Endless Appeal being Spec B instead of Spec A - Fixed issue where regular AI would always reject player offers - Fixed loading screen lock when entering PA during a PA attack - Fixed some spec consistency issues - Changed difficulty money rewa
May 18, 2026 0 13
Night-Runners Private Alpha v2,962 Update Log
FIXES & IMPROVEMENTS; - Reduced battle crash health significantly and tightened collider bounds - Added spec classes for cars and AI racers - Fixed reflections issue where interior LODs could appear and darken reflections - Improved drift handling - Fixed car auction constantly refreshing - Increase
May 11, 2026 0
Night-Runners Private Alpha v2,9554 Update Log
FIXES & IMPROVEMENTS; - Added new car: Kymoto Curina - Refreshed car handling model - Fixed JZX100 collider sticking to walls more than the S15 - Fixed AI changes from last patch breaking some anti-PIT behaviour - Added distance battle health reduction when ramming AI and/or squeezing them into wall
Apr 30, 2026 0
Night-Runners Private Alpha v2,853 Update Log
v2.853 FIXES & IMPROVEMENTS; - Improved drifting - Fixed AI running into guard rails when avoiding the player - Fixed loan shark “take car” issue that could cause save file corruption - Reduced handbrake strength - Reduced AI speed out of corners - Reduced AI PIT behaviour when overtaking the player
Apr 21, 2026 0
Night-Runners Private Alpha v2,83 Update Log
v2.83 FIXES & IMPROVEMENTS; - Fixed AI ability to overtake the player cleanly - Slightly increased distance battle drain speed - Reduced turbo lag again for all engines - Fixed S15 rear seats (bad import in previous build) - Reduced AI slowdown and catch-up effect - Replaced the old slowdown system
Apr 19, 2026 0
Night-Runners Private Alpha v2,72 Update Log
2.72 FIXES & IMPROVEMENTS; - Improved AI braking when close to PITing the player, PIT avoidance is much better - Game settings adjustable difficulty now works as the main difficulty control ontop of dynamic difficulty - New smoother and more advanced dynamic difficulty scaling - Reduced distance bat
Apr 17, 2026 0
Night-Runners Private Alpha v2,652+v2,655 Update Log
2nd update (9:30PM GMT+0); 2.655 FIXES & IMPROVEMENTS; - reduced engine repair costs - increased starting money from 450,000 to 900,000 - further improved ANTI-PIT system - updated music volume control to -5 to +5, with -5 displayed as "OFF" - added text hints for upgrade paths and cooling tips - fi
Apr 16, 2026 0
Night-Runners Private Alpha
WINDOWS ONLY Remember: This game is currently in a true alpha state and under active development. It will continue to evolve over time as new features are added and improvements are made. At present, content is limited and some areas may feel unpolished. YOU CAN'T CANCEL YOUR PATREON INSTANTLY AFTER
Apr 15, 2026 0 1
Development Update #40
Hello everyone, this update will show the new WIP Oi Wharf map, new Private Alpha cars, private alpha screenshots from bug testers, and give an update on the timeline of bug testing. Bug testing on the Private Alpha started on the 5th of March, and it’s been going well! The game is stable and playab
Mar 29, 2026 0 22
Development Update #39
https://youtu.be/OKP8jL0NqUM Hello, this update shows the new battle race type, new fast travel system, and cockpit camera free-look/orbit. The AI is driving a GTT R34 with a BSK body kit, and the player is driving an RB26DETT-swapped S15 with a full EC-I Veilside kit and single turbo conversion. Th
Feb 21, 2026 0
Development Update #38
https://youtu.be/Dl6cJEGmarY Hi everyone, this update shows the 24/7 car storage, visible engine swaps, and full downhill race gameplay. The AI is driving a JDM 964 911 Flatnose with a TBK front bumper, and the player is driving an RB26DETT-swapped S15 with a full EC-I Veilside kit and single turbo
Feb 7, 2026 0
Development Update #37
Hello! This update shows some race gameplay with newly re-written AI. The AI is driving a Zenki JZX100 Chaser with a full Uras style-L kit. This is the same "Akira" driver as in the Prologue who is a member of G-Company but for the race characters from the new crew "Rival Dealers" were used so you c
Dec 27, 2025 0
Development Update #36
Hi everyone! This update shows the interior customization, including many new types of interior parts. https://www.youtube.com/watch?v=FKp_11-UW7I The S15 has the same performance mods as the previous video; 400hp with stock tires and no handling upgrades. Importing and setting up interior customiza
Dec 3, 2025 0
2:33
Development Update #35
Hello! This update mostly consists of a short gameplay video. A lot of work is being done right now on importing all the cars, so I need to get back to doing that. S15 handles well, new handling is snappier loss of grip and much more acceleration when traction is lost. It's much easier and very sati
Nov 16, 2025 0 11
Development Update #34
Hi everyone, this update contains lots of in-game screenshots. I will explain each one in the text here. Image 1 is a in-game photomode shot whilst parked up at the LTJMart during freeroam. Image 2 shows the new ability to open doors and hood inside the garage freeroam and the new SR20DET model. Thi
Nov 3, 2025 0 36
Development Update #33
Hi guys, today's update shows; new garage, new car storage, a ton of Stagea zenki+kouki bodykits, as well as some S13 coupe and F360 ones. The garage pictured is the first garage of the Private Alpha, it has 1 car storage spot and all the same features as the Prologue garage. The single car storage
Oct 7, 2025 0 52
Development Update #32
Hello everyone, small Mount Haruna gameplay update with some screenshots and a lot of new car content. The car in the gameplay screenshots is the new S15 model! The quality increase in the new cars is very obvious (The number plate format is wrong because it was thrown together for testing). The sta
Sep 18, 2025 0 63
Development Update #31
Hi guys! Mount Haruna update this week including PA/Meetspot, Gas Station, Car Dealership and Car Storage preview. The Mount Haruna Car Dealership and Car Storage have unfinished lighting, you'll see it in the next update. New traffic cars for Mount Haruna have started being made, they are not impor
Sep 5, 2025 0 55
Development Update #30
Hi everyone, huge wheel list update this week. Supercars are being added earlier than expected, this is because a new very talented 3D artist wanted to work on models but they are only interested in making exotics. So to take advantage of this opportunity, supercars that were going to be made post-l
Aug 20, 2025 0 64
Development Update #29
Hello! This update has new supercar, Z10 Soarer, 4 door integra, lots of bodykits for evo 4/5 and GDA/GDB subarus, hako c10 parts and S15 customization rigging preview. New customization parts will be shown once imported which will be done by next update since the interior for the S15 still needs to
Aug 5, 2025 0 48
Development Update #28
Hi everyone, this update is a little late because I've gotten a fever the last few days but have been working through it. 3x Subaru GDA/B/C Wagons and poverty spec, hawkeye sti, spider-eye DC2 and Porsche 993 along with another Haruna Update. Mount Haruna foliage is at 99% completion, I'm just waiti
Jul 21, 2025 0 60
Development Update #27
Hello! 6 New cars and a Mount Haruna update; Evo 1, Evo 2, Evo 4, Evo 5, Hakosuka Skyline 2 Door and JZX100 Cresta. The Evo 1, 2 and 3 will all share customization parts, as well as the kouki/zenki jzx100 Cresta. The Hakosuka Skyline will feature non-GTR models. New real-time sky as been implemented
Jul 3, 2025 0 75
Development Update #26
Hi guys! DC2 Integra, Evo 3, Bugeye Impreza and JZX100 MK2 with many bodykits. Mount Haruna update at the end, textures/post processing are very early and still actively being tweaked as screenshots were being taken. Final look won't be locked in until foliage has been finished and lighting baked. T
Jun 21, 2025 0 77
Development Update #25
Hello everyone! Huge update; NA Miata, S30z, GC8 Wagon, '91 Diablo and a ton of bodykits. The GC8 Wagon will share all bodykits with the coupe and sedan, the Liberty Walk S30z will be it's own car. You can now suggest wheels, interior parts and bodykits in the #PatreonDev Discord channel! A lot of p
Jun 5, 2025 0 78
Development Update #24
Hi everyone! Lots of Subaru content, a lot of JZX90 kits, ZZ parts cars and Mount Haruna update. Like the Zondas shown in update #23, The ZZ cars shown will be split and used as customization parts for the regular TommyKaira ZZ. For cars that don't have a lot of customization/bodykits, it's easier t
May 18, 2025 0 64
Development Update #23
Hello! 3 new JDM cars, a lot of bodykits, SR20DET customization and RB26DETT stock engine model. The Zonda cars shown will be split and used as customization parts for the C12 Zonda shown a few updates ago. The RB26DETT is currently in the R32 GTR spec, but other versions will also be made. The conv
May 6, 2025 0 74
Development Update #22
Hello everyone! New Exotic car, 2 new JDM cars, a preview of the new engine models and a Mount Haruna update. The Koeing 930, Abflug Arde and Amuse GT1 will be their own cars. Other widebody kits will be a bodykit option for the stock car available in the exterior customization. Most widebody kits w
Apr 20, 2025 0 60
Development Update #21
Hi! More 350Z content, a few new cars, and a wheel list update. The wheels shown here are only about half of the new additions. Some wheels from the prologue have been remodeled but the prologue wheels will remain, these are additions. The Strosek 964 will be a standalone car. Most Evo 7/8/9 body ki
Apr 3, 2025 0 71
Development Update #20
Hello! This update brings a lot of 350z content and a first glimpse at Mount Haruna in-engine. The Mount Haruna screenshots are still in an early stage, with a lot of texture work, prop placement, post-processing, and foliage work remaining—but it is playable! The Chargespeed wide 350z, Amuse Superl
Mar 15, 2025 0 60
Development Update #19
Hey guys! Nice variation in this update, most of these kits will not be their own cars. The ones that will be are; Border Racing FD, 930 Kremer, 930 WARM, Veilside Wide z32, esprit NSX and Sorcery 360 NSX. As always though, any parts that fit the stock chassis will be available in regular customizat
Mar 2, 2025 0 64
Development Update #18
Hello! Big FD RX-7 update! With even more bodykits for that chassis to come in future updates. Most of the FD RX-7 bodykits shown here will be their own cars but parts from them that fit the stock FD RX-7 body will be available on their own (Same goes for any previous "full cars"). See you around th
Feb 17, 2025 0 78
Development Update #17
Hi everyone! Big update this time to make up for not update on the 15th of Jan. The 2+2 and convertible versions of the 300zx Z32 are currently WIP. The Abflug Z32s, HKS EVOs, Autech R33 GTR, Mugen Prototype NSX and Threat Racing NSXs will be their own full cars. Many un-pictured misc NSX parts; Adv
Feb 2, 2025 0 93
Development Update #16
Happy New Year everyone! Release Update; The timeline for the touge demo and full release is being changed. The touge demo will be playable on Patreon in July 2025 with a public release in September extending to the October Steam Next Fest. The full game will release after this in Winter 2025. Devel
Jan 2, 2025 0 51
Development Update #15
Hello! Mount Haruna details are being filled in including mid level parking area(crew PA), lower parking area(crew PA), gas station and 7/11 convenience store(only blocking it out currently). The gas station will be fully functional for fuel refills at a cheaper rate than the current pause menu syst
Dec 19, 2024 0 54
Development Update #14
Hello, lot's of new cars in this update. The R32 sedan and GTST alternative versions will be customization options. The GReddy R33 Speed Wagon will be it's own car with full R33 GTR customization for all parts except trunk/wing. Progress on the Mount Haruna map has been really nice, still applying m
Dec 1, 2024 0 51
Development Update #13
Hey guys! The Gemballa 930s will be their own cars with minor customization. The Ms Factory R32, 400r and RE-Amemiya FCs will be their own cars. Progress has been good on the Mount Haruna map, it should be ready for foliage by the end of the November. Currently working on details and applying modifi
Nov 22, 2024 0 51
Development Update #12
Hello everyone! The HKS Zero-R, Abflug S900 Supra, Top Secret GT300 Supra and Yoshida 930 will be their own cars purchasable from a special car dealer. Details have started being added on the Mount Haruna map and it's coming along great. See you in 2 weeks!
Nov 7, 2024 0 42
Development Update #11
Hello everyone, 1 new car in this update and many iconic bodykits. The veilside fortune supra, the widebody BN sports supra and the chrome hearts FD will be their own cars. The basic mesh for Mt. Haruna map is complete, details will start to be added. See you soon for the next dev update!
Oct 23, 2024 0 34
Development Update #10
Hello! 4 new cars in this update and more bodykits than ever before. The Evo 7 and 9 currently share interiors but they will be different in their final versions. The B-Wave S13 with the 'extended' fixed headlights will be it's own car, but the bodykit customization options will exist for normal S13
Oct 6, 2024 0 49
Development Update #9
Hello everyone! A ton of bodykits this update with a touge map update at the end. The Greddy AC987 will be it's own car, as it will share the interior will the regular RX-7. The R34 GTT will also be it's car with it's own bodykit kits. It will have a slightly different interior. See you guys soon fo
Sep 19, 2024 0 30
Development Update #8
Hello, a lot of progress has been made with cars and bodykits so I will focus on that this update. The Fortune NSX will be it's own car but will share the interior with the regular NSX(s). See you again in a few weeks!
Sep 4, 2024 0 27
Development Update #7
Hello everyone, big update this time; Mt. Haruna progress, 2 new cars, 1 remodel and many bodykits. Progress has been steady, Mt. Haruna map has fully setup UVs but no textures yet those will come later. The Gemballa Avalanche will be it's own car, but I've counted it as a bodykit in this update as
Aug 17, 2024 0 31
Development Update #6
Hi! MT. Haruna map update, lots of cool bodykits, 1 new car and some nice re-models. Well done to all who guessed the touge track (even through it was pretty easy)! Progress has been good on the new map, but I'm still in the process of having to create all the assets needed for this map, so progress
Jul 28, 2024 0 23
Development Update #5
Hello! Lots of cool parts and some finished cars from last update. Work has started on the touge map! Do you know what road it is? Very early still but touge map updates will be included in these update posts from now on. Playable AI cars/"beta" cars are available in the Prologue on itch.io! Make a
Jul 15, 2024 0 18
Development Update #4
Hello! 3 new cars in this update; Mazda FC RX-7, Toyota AE86 Trueno (W.I.P) and Honda NSX NA1 (W.I.P). As you can tell by the R34 GTR remodel, all existing Prologue cars will also get remade to a higher standard with more detail. Making the "beta" cars playable is about to enter private testing, all
Jun 30, 2024 0 13
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