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May 11, 2026

Night-Runners Private Alpha v2,962 Update Log

FIXES & IMPROVEMENTS;

- Reduced battle crash health significantly and tightened collider bounds

- Added spec classes for cars and AI racers

- Fixed reflections issue where interior LODs could appear and darken reflections

- Improved drift handling

- Fixed car auction constantly refreshing

- Increased RB26 high-rev sound pitch

- Fixed MK2 stock wing mirrors

- Fixed car storage scrolling when owning more than 4 cars

- Fixed Cresta Kouki rear trunk lights disappearing

- Fixed hole in Cresta rear trunk mesh

- Fixed pink engine issue on the 1JZ in PA

- Fixed post-race unlock screen not appearing

AI FIXES

- Reduced difficulty 0 corner exit speed

- Reduced difficulty 0 top speed

- Reduced overall difficulty at difficulty 0

- Reduced AI catch-up/rubberbanding significantly

- Reduced AI overtake boost at lower difficulties significantly

The new spec system makes a big difference to both AI racing and progression. It’s intentionally simple compared to something like Forza’s PI system, but it improves how upgrading your car feels.

A dev log update will be coming in the next few days, covering maps and cars that have been worked on.

This month, two new full-time devs are joining: one mid-level general developer, and one junior developer / high-level 3D artist.