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update post
Hey everyone, letting you guys know where we're at and what we're working on. Still getting work done for the project (tentatively named Kingdom of Deception: Amelia, but could change). What needs to be done for it are the sprites + expressions, a background for the brothel, the scene artwork itself
May 28, 2025 0 4
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May 17, 2024 0
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Hey everyone! Quick update post. The filler patch is still being worked on, and is about half done. I would have liked to have it done sooner, but the month has had a few things crop up for me(Monsinne). Family drama issues, and then my grandfather having a massive pulmonary embolism primarily. He m
Mar 31, 2024 0
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Mar 31, 2024 0
Update post
Hey everyone, letting you guys know where we're at. At the moment, the next part of Sabia's misadventure is going to involve her doing more 'work' for her new orc friends. This is subject to change as we continue to iterate and write it, but currently it will be based in the new camp's version of Th
Jan 23, 2024 0
KoD plans for 14.2
Hey everyone, hope everyone enjoyed the shop orc and tavern stuff. This is what we're looking at next as filler: A bad-end of Sabia getting captured by several orcs from a neighbouring tribe. The general outline currently (which may change as it gets worked on) is Sabia gets captured by orcs, and kn
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Dec 28, 2020 0
Update Post
Hey guys, we’re currently working on finishing up the variant packs, and working on the next update at the same time. As usual, the art and variant packs will be released shortly. The art pack consists of the art in KoD.10 in high resolution, and is available to patrons at $15 or above. The Variant
Dec 18, 2020 0 1
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Nov 22, 2019 0
Dom, Sub, and Loyalty
Jun 26, 2018 0
Update: Background Systems
After the 0.4.x update made old saves invalid, we heard everyone's feedback about wanting to keep saves between versions, especially in a game with branching paths. Therefore, one of the things we've been working on for the next version of KoD is to finish every change that could kill saves in the f
Apr 10, 2018 0 1
The Red God's Arena
Dec 23, 2017 0
Reworking Shops
When we set out to make KoD, we knew we wanted to create a highly customized game, but we wanted to avoid this getting in the way of the delivery of content. After all, we know you're here for a game, not just for pictures or systems. And while we have been still doing systems and visual assets to h
Nov 29, 2017 0 1
KoD Preview Post: Ylva
As was mentioned in the last update, the Horned God's Night is the celebration that renews the year... and it's followed by the challenge of the arena. The sacred combat event can't start until a representative arrives, but you're all getting a sneak preview of her above. Ylva is the first orc woman
Nov 22, 2017 0 1
KoD 0.3.0 has been sent to testing!
Sep 28, 2017 0
KoD Progress Report: September 16
One of our core goals with KoD is to give players meaningful choices that can lead to a different experience. At the same time, we don't want to make the game a series of branching choices that have nothing in common - that would spread our efforts across many paths and prevent us from doing as exte
Sep 16, 2017 0 1
KoD Progress Report: August 27
As August draws to a close, we wanted to update everyone on when the next version will be released and report on our progress for the next version. Though the heart of each update will be new CGs, your decision about update length lets us introduce the necessary side content that goes along with the
Aug 27, 2017 0 1
KoD Lore Post: Vehlis
When going around the orc camp, you may have heard characters reference a human woman who trades with orcs. Just who is this woman and why does she dare travel in an orc camp? You'll find out in the next update, but we're revealing a little about her in this post! The focus of this game is Lundar, a
Aug 14, 2017 0 1
Upcoming Scene Preview
Last month, we asked you guys what update pace you would prefer, and a large majority said they'd prefer less frequent but more substantial updates. So for today's post, we thought we'd share some of what that looks like in practical terms. Sabia's position in the orc camp will have changed substant
Jul 9, 2017 0 1
KoD Update: Interactions
Feb 20, 2017 0
KoD Preview: Combat
We've been dancing around the combat system for a little while now, hinting at how it's different, so this week it's finally time to explain what role direct combat will play in Kingdom of Deception. Though warfare will play a major role in the game, we wanted to place more of the focus on the broad
Jan 30, 2017 0
KoD Interview
To shake things up, this week we're going to post an interview Sierra did with LewdGamer: https://www.lewdgamer.com/2017/01/14/interview-sierra-lee-creator-last-sovereign/ The interview covers a number of subjects, but starting midway down, you'll find some new information about KoD. Most notably, t
Jan 15, 2017 0 1
KoD Preview: Working Her Way Up
Jan 8, 2017 0
KoD Preview: Training
Today we're going to focus on a single one of the buildings we showed you several weeks ago, as each one has unique events attached to it. You can see the orc camp's training grounds above, highlighted by the mouseover effect. Though KoD does have a level system, grinding Sabia levels will not be a
Dec 31, 2016 0 1

