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Kalyskah
@nobrelobo
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[Release] Version ALPHA 1.0.0
Oct 18, 2026 0
[Public Release] Kalyskah- Blood Arena is Here!
Oct 3, 2026 0
[Vampire Release] Version 0.32.2 - Combat Playtest
Sep 30, 2026 0
[Vampire Release] Version 0.32 - Combat Playtest
Sep 26, 2026 0
[Vampire+ Release] Version 0.31.1
Hello everyone! As I mentioned in my last post, some people were having a hard time accessing the new content, so I made a workaround that, if you load your saved game even after you spoke to everyone in the Karnstein Legion, the quest Slice of Unlife will still go to the next step. I also fixed an
Mar 5, 2026 0 1
[Vampire+ Release] Version 0.31
Hello everyone, Corintio here! It took us a lot of work, but we can finally bring you the new patch! It includes one of the most complex cutscenes we have ever worked on, but it is still not exactly where we want it to be yet. You will notice there are still a few missing audio moments, especially w
Mar 2, 2026 0 3
[Vampire+ Release] Version 0.30.3 (Streamer Mode deactivated)
Hello everyone, I forgot to disable the SFW toggle while packaging the game yesterday, but I fixed it. The download link and changelog are all the same as those you can already find here!
Dec 29, 2025 0
[Vampire+ Release] Version 0.30.2
Hello everyone! This patch turned out simpler than it could have been because we didn't have time to finish all the systems we intended to complete before people went on recess, so we had to disable much of what we did. We'll come back to it next month and wrap up the work! What remained were minor
Dec 28, 2025 0
[Vampire+ Release] Kalyskah version 0.30.1
Hello everyone! This patch took a little longer than expected because we ended up solving more of the issues you reported along the way. There will be another patch shortly since as you can see on the known issues, some problems will require me to make further investigations and testing in the game
Dec 10, 2025 0
[Vampire+ Release] Kalyskah version 0.30
Hello everyone, Corintio here! The patch notes for this one are quite long because there's A LOT we've worked on over the past 30 days since the last Release. So without further ado, here are the patch notes for you! Fixes Hide User Interface setting now behaves correctly and no longer forces tracke
Dec 6, 2025 0 1
[Release] Version 0.29.4
Hello everyone! This is another small patch with the following changes: Backend changes to how we handle first launch, so the first popup only appears the first time you load a new version. Improved consistency when saving game settings. We still need to fix DLSS support though. Fixed the camera Y a
Nov 3, 2025 0
[Vampire+ Release] Version 0.29.2
Hello everyone, Corintio here! I had to trim down this changelog and try to tweak the language so it didn’t get too technical. But we can summarise what we did these past two months in three words: Game Settings Foundation. We improved a lot in how reliably the game saves and loads your choices, so
Oct 26, 2025 0 2
[Vampire+ Release] Version 0.29.0
Hello everyone, Corintio here! I'm really sorry about the delay for this patch, but it was a very hectic month, combined with a travel! Still, I hope you enjoy the updates today. There's a new quest. It's linear in the sense that you don't get to make many choices, but see it as a showcase of small
Sep 13, 2025 0 2
[Vampire+ Release] Version 0.28.4
Hello everyone We are adding two new activities in this demo. We call them activities because our goal is to bring life to the world through events you can find while exploring, without turning them into full questlines. This way, the world feels dynamic without being filled with repetitive tasks. I
Jun 30, 2025 0
[Vampire+ Release] Version 0.28.3 (Very small hotfix)
Hello everyone, Corintio here! This is a very small hotfix because I noticed that people were reporting that the cutscenes of Nemesis showing up at the end of the dungeon level weren't working. So we had to prioritize that on top of the two extra quests I mentioned last week. We're still working on
Jun 10, 2025 0
[Vampire+ Release] Version 0.28.2
Hello everyone! This is a hotfix that will solve a few issues you've reported: Fixes: Further tweaks in the landscape and vegetation to prevent collisions from happening when it shouldn't (Let us know if you feel the open world's performance decreased because I didn't regenerate the Landscpe LODs an
Jun 2, 2025 0
[Patron Release] Kalyskah 0.28.1 – And there are more patches to come!
Hello everyone! Thank you a lot for your patience in the past week. We've gathered your feedback, made a list of what needs to be solved and we are still tackling it. But as promised, we'll be patching the game as we reach a few fixes milestones to ensure there's no critical issues happening in the
May 25, 2025 0 2
[Patron Release] Kalyskah 0.28.0 – Prologue Begins
Hello everyone, Corintio here! We’re excited to bring you version 0.28.0, the first part of Kalyskah’s Prologue, now fully integrated with Unreal Engine 5! It’s been months of hard work, and while some areas still need fine-tuning, seeing the new cutscenes and environments come together in this engi
May 17, 2025 0 8
[Release] Kalyskah Version 0.27.2 to 0.27.4
Hello everyone! As we continue collecting feedback from Steamfest, these patches focus on fixes and improvements that could be addressed quickly without requiring a major system overhaul. This includes enhancements to combat mechanics, cutscenes, animations, and enemy AI while also laying the ground
Feb 28, 2025 0 1
[Public Release] Kalyskah Version 0.27.1
Hello everyone! This patch marks one of the biggest gameplay updates we've ever done. Not only have we changed the UI, but we’ve also made major improvements to enemy AI and completely overhauled combat. We introduced a timed block mechanic that lets you bite enemies during combat and have started m
Feb 20, 2025 0 1
[Vampire+ Release] Version 0.27.0 TEST!
Hello Everyone, Corintio here! This is an intermediary patch just to give you a taste of what we've been working on. The game is performing better than before, and we've improved some cutscenes in the starting dungeon, and this patch also contains the first iteration of the openworld. Please note th
Jan 25, 2025 0 1
[Public Release] Version 0.26.1 Hotfix!
Hello everyone, we have been working tirelessly this month to bring you new content in the open world, and as we worked on it, we found a way to fix the issue that was causing the game to get blurry and the subtitles to disappear. So, we are patching the demo here to address this issue before we ret
Nov 24, 2024 0 1
[Public Release] Version 0.26.0
Hello everyone! For those who have already tried our demo, you might have noticed that we still have a long way to go to get the game in the shape we want in terms of optimization and content. But this demo brings you new content and will give you all a taste of what's coming next in terms of Dungeo
Nov 3, 2024 0 1
[Public STEAM Release] Version 0.25.9
Hello everyone! We’re thrilled to share the first demo of our game here on Steam! The road so far has been filled with challenges. The idea of creating a game like Kalyskah has been in our hearts for a long time and what you see now is just a small glimpse of what we envision for the future. There’s
Oct 24, 2024 0 1
[Vampire+ Release] Version 0.25.6
Hello everyone! We'll be releasing a public demo this week. Until then, our patrons have access to... let's say... 99% of what will be included in the next update in terms of the content of the Fallen Temple. There are a few fixes we'll need to make here and there, especially with the animations. Bu
Oct 20, 2024 0
[Vampire+ Release] Version 0.25.7
Hello everyone, Corintio here! We have a new release today and it's a pretty compact one because most of the work we've been doing for new content so far has either been outside the engine or requires further testing and polishing before we can bring it to you, as we've been showing it during the pa
Sep 1, 2024 0
[Vampire+ Release] Version 0.25.6
Hello everyone, Corintio here! Today's patch doesn't add quests, but it adds new dialogues. There's more to come within the next few weeks but these are the ones we managed to get done for now. We moved the game from Unreal 5.3 to Unreal 5.4, so there might be things working a bit differently than b
Aug 1, 2024 0 1
[Vampire+ Release] Version 0.25.5 (Hotfix!)
Hello everyone, Corintio here! It turns out that the issue causing the game settings not to load properly is a bit deeper than we initially thought. We made some improvements based on how it was before, but solving the issue 100% will require us to change how we handle this data. To bring you a hotf
Jul 6, 2024 0
[Vampire+ Release] Version 0.25.3
Hello everyone, Corintio here! This past month has been challenging but immensely productive. We've done extensive backend work to identify and fix the issues causing game crashes, and we've significantly reduced the game's memory usage. You should experience a much more stable and smoother game wit
Jun 30, 2024 0 2
[Vampire+ Release] Version 0.25.2
Hello everyone! Thanks to everyone who left their input and helped us track the most urgent issues that yesterday's demo had. We fixed as much as we could, but some important ones are still missing: The crash. There is a chance that I managed to reduce the frequency of it, but we will need time to r
Jun 8, 2024 0 1
[Vampire+ Release] Version 0.25.1
Hello everyone, Corintio here! We are very proud to bring you this demo today. It is the beginning of a whole new page in our project and here is why: EDIT: After we updated the demo we noticed a list of issues passed through our QA. We are working on addressing the more urgent issues and we'll rele
Jun 6, 2024 0 10
[Vampire+ Release] Version 0.25.1
Jun 6, 2024 0
[Patron Release] Unreal 5 Showcase!
Hello everyone! This version wasn't fully ready to be released, but since we are travelling to record the motion capture for the new combat, we decided to speed up to have something for you to see this month. We are aware of missing features (They are being reworked) and stability issues that can ha
Apr 23, 2024 0 6
[Vampire+ Release] Version 0.24.1
Hello everyone, Corintio here! The plan is that this will be our last patch in Unreal 4.27. We will now fully focus on Unreal 5.3 and we should only make another patch in Unreal 4 in case the fixes for Unreal 5 are taking too long. And in this case, we would just add audio to the new cutscenes. This
Jan 25, 2024 0 6
[Vampire+ Release] Version 0.24a
Hello everyone, Corintio here! Today I want to bring to our patrons the initial push on the new content we are adding for you to explore in the world. We also have finished the improvements to the library. So here's the changelog! Edit: I just released a small fix to the college's collision Fixes Se
Nov 30, 2023 0 6
0.23.3 Public Release + STEAM ANNOUNCEMENT!
Hello everyone! The road so far has been hard, we've been putting our blood and sweat to try and bring you a vampire game that we always wanted to play, and there's still a long way to go. Still, it is with a lot of happiness that we come today to announce that you can finally wishlist our game on S
Oct 14, 2023 0 4
[PUBLIC RELEASE] Version 0.23.2
Hello everyone, Corintio here! Today's patch is mostly an enhancement to version 0.23 than anything. It focuses on more polishing on the level design and also sneaks in fixes on the animations where Kalysakh feeds. Unfortunately, I couldn't make a new feeding animation, but I managed to at least mak
Sep 2, 2023 0 2
[Public Release] Version 0.23.1c (HOTFIX)
Hello everyone! We pushed a new update today to address two issues: Fixed gallery levels being way too dark (I had forgotten to build the lightmaps) Fixed character wearing underwear in the gallery scene You can follow the same instructions we posted here to download!
Aug 3, 2023 0
[Public Release] Version 0.23.1
Hello everyone! We are very excited about this public demo today! The last time the public demo was updated was back in version 0.21, this was in February! Among important fixes like the customisation of keybindings working properly, the public will now have access to things our patrons have had for
Aug 2, 2023 0 2
[Vampire+ Release] Version 0.23
Hello everyone, This patch is the accumulation of a lot of things we tweaked on the game, it took us a while to finish everything but I hope you enjoy the final results! Version 0.23.0 Fixes Fixed Kalyskah's and Amaras' eyes on the first cutscene; Fixed Brooke's speech logic so the quest can now be
Jul 22, 2023 0 9
[Vampire+ Release] Version 0.22.1 (HOTFIX)
Hello everyone! Today's patch mark the beginning of a transition we are doing on some backend code hoping to get a bit more frames in the game, so if you have some problems with the mouse wheel or cutscenes, please let us know. As far as we could test it should be working fine but changing the backe
May 14, 2023 0 2
[Vampire+ Release] Version 0.22.0
Hello everyone, Corintio here! This month we've been working behind the curtains on a lot of content that is not ready to show yet. But some of them are the new town next to Kalysakh's temple, optimisations on the character's skin and the addition of tattoos and scars. We'll come back to talk about
Apr 30, 2023 0 6
[Public Release] Version 0.21.3
Hello everyone, Corintio here! Today we take yet another step towards our goal of rebuilding the game's prologue! Now the dialogue between Kalyskah and Brooke, the last legion member that Kalyskah had to visit, is implemented. There are some tweaks needed, but those will come on the next update, whi
Feb 27, 2023 0 2
[Release] Version 0.21.2 [HOTFIX]
Hello everyone! I just released a hotfix for version 0.21.1, and it basically only fixed Kalyskah swimming while in the underground part of the dungeon. I need help to test if Amara is actually walking around and fighting or just standing in one place and attacking. Please let me know if you see thi
Feb 1, 2023 0
DOWNLOAD MIRROR for Version 0.23.3
Jan 31, 2023 0
[Neonate+ Release] Version 0.21.1
Hello everyone, Corintio here! After barely sleeping for the last 24 hours trying to patch the game, Henri and I managed to debug and find out what the issue was and fix it! We didn't have to remove Vulkan support, as we said we would. Now I'm extremely burned out, so I won't add screenshots to the
Jan 31, 2023 0 1
[Patron + Public Release] Version 0.20.10 (Hotfix)
Hello everyone, Corintio here! I was in the middle of adding the new hairstyles to our next Patron release when I discovered that the colliders on pillars under where one of our hidden pumpkins is, weren't working. And in the other hand, colliders that weren't supposed to work near the bandit spawns
Nov 10, 2022 0 3
[Patron + Public Release] Version 0.20.9
Hello everyone, Corintio here! Today marks yet another massive milestone for the project this year: The quest system. Even though there are only some hints showing up as you fight Amara at the start and then hints of new scenes that are about to come, it's the culmination of months of work. I went i
Nov 8, 2022 0 7
[Public and Patron Release] Kalyskah 0.20.7 REMAKE
Hello everyone, Corintio here! Today I'm both excited and very nervous to say that the very first PUBLIC RELEASE of our optimisation patch is out! It was a long road until today, and we will have a lot of work to wrap up the prologue chapter and reintroduce the old quests. And because the new demo i
Oct 3, 2022 0 1
[Patron Release] Version 0.20.6
Hello everyone, Corintio here! This build marks the beginning of the transition between the Tech Demo and the actual "New" game! Although this is not an AAA game's cutscene, I'm really, really proud of how the new intro is coming along; how much more it tells the personality of Kalyskah and the peop
Sep 3, 2022 0 7
Showing 1 - 50 of 147

