[Patron Release] Kalyskah 0.28.1 – And there are more patches to come!
Hello everyone!
Thank you a lot for your patience in the past week. We've gathered your feedback, made a list of what needs to be solved and we are still tackling it. But as promised, we'll be patching the game as we reach a few fixes milestones to ensure there's no critical issues happening in the game's live version. Here's the changelog:
Kalyskah – Version 0.28.1 Changelog
AUDIO & DIALOGUE
• Added Gerrard's voice lines for the Acolyte Rescue quest.
• Implemented Brooke's dialogue for the same quest and enhanced ambient lines. (we recasted Brooke, the next patch will feature her new voice during the speech scene as well.)
• Recast Kaida to Lidia (Nemesis Voice Actress), with her new voice lines fully integrated.
• Fix so Kalyskah looks at Brooke during their second quest interaction.
• Brooke is properly reset at the end of her dialogues, so you can speak to her without restarting the game.
ENVIRONMENT & LEVEL FIXES
• Fixed tree LODs, tree collisions, and main roads.
• Corrected cutscene triggers and visual inconsistencies by the roadside.
• Addressed bug causing the entrance to the underground temple to apply underwater effects.
• Adjusted post-process volumes in the Blood Bath and other key areas.
• Readjusted underground temple layout to reflect the Prologue era.
• Rebuilt HLODs for performance.
• Fixed broken LODs and render distances for vegetation.
• Optimised vegetation fading and draw distance.
QUESTS & EVENTS
• Improved quest variable handling: the journal will display correctly remaining enemies and timers .
• Fixed the Massage Scene to show the Sacrifice conclusion properly.
• Adjusted variables for the Crystal Research quest to prevent crashes.
• Fixed Farley’s quest: box physics now work as intended and avoid falling into the ocean.
• Fixed locked doors that were preventing you to fully access the underground temple.
UI & GAMEPLAY
• Fixed the Continue button behaviour in the main menu.
• Cleaned up Save/Load logic and removed invalid maps.
• Set Open World as the default map fallback if for some reason your game breaks on loading.
• Checkpoint cameras now correctly displays.
• Adjusted inventory defaults: all items now enable breast physics and cleavage by default to fix visual bugs.
• BDSM device placements and interactions corrected.
• “Fledgling Absence” cutscene no longer causes a black screen.
• Bandits no longer try to negotiate with Kalyskah when they should not.
KNOWN ISSUES:
• There's still a crash happening if you try to load the game while in the open world but we'll fix this soon.
• The Game Settings is still being tweaked and at the moment isn't saving everything correctly
• Some things in the character customisation such as lipstick is still not fully working
• If you use the Photo Mode, it will freeze the game.
• Other issues reported HERE that we didn't have time to fix yet.
DOWNLOAD
If you are a VAMPIRE, ROYAL BLOOD or NIGHTSTALKER patron, follow these instructions:
Itch - Version 0.28: Link your account HERE, and download the game HERE. If you have Itch's launcher, the game will auto-update itself.
If you have any issues linking your account to itch, feel free to message us to we can send you a mirror to download the patch. But I would recommend downloading it through itch because we are already gathering a list of improvements and there will be a new patch next week to fix some issues that were left and also to add new content.
Comments (6)
I don't know if its just me but the cutscene and environment textures has been heavily reduced in the latest update, game still does not have male gentiles in the brook and the massage table scene. Noticed after speak to brook to accept the quest of absence, one you reach the destination it does not trigger the foot steps. So when I save and load to the same point it reconfigures but when i get to the point it gives a tutorial on the footsteps but that tutorial does not go away.
We're onto fixing the issues. Thanks for reporting. As per the texture resolution, might be the texture streaming... But did you notice if the issue was happening in the patch from last week? We might have skipped a step on the packaging if so.
Here are the bugs I've found so far. Unfortunately no Ilreth for me :( - After the start of the game, your actions in the options menu will not be saved, no matter what you click. You can only discard them - kinks will not be saved in the character editor - skipping a little bit too hard during the dialogues can lead to some issues. For example, after speaking with the servant from the massage sequence, the button just stayed there. - During the first training session, Amara's life bar can disappear and could only be seen within biting actions. - First training session, after Kaly won, her appearence clips like her position marker cannot decide where she has to stand. - after talking with Ilreth the first time (she only offers her storage) you can't talk to her again. No E button. Kaly greets her like she met before ("hello again") - If you collect some of the lost notes from Alvina and load an earlier state of the game, the note won't appear again to collect it. Like that it's not possible to complete the quest. - During the massage and bath event with the female servant, there are multiple issues. Sometimes it stucks with a black screen, that you can skip fortunately. Sometimes the characters voice are doubled or the motions doesn't fit to their actions. (when going for Kaly's butt or shoulders, for example) Reloading can fix that sometimes. Also, the servant can appear twice during the sequences. - Also, when transforming the female servant into a vampire, the appearence of the servant switches multiple times. She will look different in each sequence. - At the end of the talk with Brooke, Brooke doesn't speak at all scenes that refer to her. (the camera looks on a servant or her lips just don't move). A character named Kaida speaks instead. Even when I only used soft words, they complain that is was too harsh. - During the dialogue with Ursula you can ask her for other options, but if you want to go back to the previous options, the talk with her ends and you're stuck in a view with no options. - The desk next to Ursula is floating ... more or less. - The door behind and next to Ursula leads to a ... into the world map, I guess.
I recorded the video of Kalyskah talking to ilreth in the current release, she appears after you rest for 24hours in a coffin right delivering the meteor. And thanks for catching the one where kaida speaks, I'll fix that this week too!
Ha! Seeing Ilreth talking to Kaly in the prologue almost feels like someone entered a cheat code. I think I will give this version a chance to say hello to her :)
That's her Canon appearance in the game! The one in the garden is more of a 'showcase'.
