May 28, 2025

[News] We crossed the threshold!

Hello everyone!

This is just a quick message to say that we are receiving your bug reports and actively working to fix them. We know there is an issue with the Keys in the dungeon that is preventing you from releasing Merishya, Game Settings not being saved, and other things as well. And even though there is still a lot to iron out in the game, we are doing it with a big smile on our faces!

I feel like the worst is behind us. The basic features of the game now run in Unreal Engine 5, and once these bugs are resolved, I believe everything from the last demo in UE4 has now been fully transferred over.

On top of that, we have a new starting dungeon with new characters for you to meet, such as Nemesis, Heather, and more. There's also te miner's cave, and once we no longer have to worry about bugs, we'll bring back a team of level designers to work on new dungeons.

As for the Legacy Content (meaning the Millhaven areas, the Kelhold arc, etc) that will be brought back once the prologue is complete. The important thing is: we’ve crossed the threshold. Starting next month, you can expect us to return to our regular schedule of releasing new monthly content for you to explore, and to dive deeper into Kalyskah’s past before we shift focus back to her present.

We want to thank everyone who stuck with us over the past year, and I hope you’re all as excited as we are!

LET’S GOOOOOOOOO!!!

Comments (3)

N
Nev · May 29, 2025

Hm ... I am curious about the development for the second half of the year. Maybe I should demand a kiss from Ilreth for each bug that I will find in the next updates ;)

K
Kalyskah · May 29, 2025

HAHAHA I guess you'll have to fight a friend who also loves Ilreth to see who will those kisses! But thank you a lot for the bug reports you did, it's really helping us to track what we need to improve =D

A
Anvil · May 28, 2025

Loving that quote 10/10 XD