September 13, 2025

[Vampire+ Release] Version 0.29.0

Hello everyone, Corintio here!

I'm really sorry about the delay for this patch, but it was a very hectic month, combined with a travel!
Still, I hope you enjoy the updates today. There's a new quest. It's linear in the sense that you don't get to make many choices, but see it as a showcase of small new features we're adding or reintroducing to the game. Such as a way to interact with objects that only show up when the vampiric vision is on, for our investigation quests, among other things I don't want to spoil.

There's a side note, though... about a final reward on the quest. Since it was the last thing I added to the game, I used three baguettes as a placeholder while testing. But because this chest didn’t exist in the last published version, it should be fine on your end and you’ll see the correct reward. I’m only mentioning this because I was testing in a save that was already a bit dirty with tweaks and debugging, so the baguettes resurfaced on my end. Let me know if you get the proper reward or the placeholders... but in any case, even if you see them, it won't be a problem for your progress on the quest. They only appear at the very end. 😅

Version 0.29.0

Most of our work was on back-end code, so I’ll leave the changelog brief!

Fixes

  • Fixed the save system not registering quest progress correctly in certain Prologue levels.

  • Resolved an issue preventing the game from being packaged in Development builds.

  • Corrected log generation failure in Debug and Development builds. This isn’t something players will but it’s one of the things that allowed us to package the game this week. Since the last time we tried, it failed.

  • Cleaned and fixed several broken or incorrectly linked assets.

Enhancements

  • Improved save UI logic: saving at a checkpoint now names the save file after the checkpoint itself.

  • Reorganised gallery system to hide generic NPCs from the list.

  • Reworked LODs and performance-related mesh adjustments.

  • Applied cliffing, foliage, and external actor detailing in Prologue Open World zones.

Features

  • Forgotten Smith Quest (IN PROGRESS):

  • Added a way to make any NPC a follower and used it for Ilreth. The way we had it before, only Merishya could be a follower. Now we are open to make small quests that NPCs can follow Kalyskah around.

    • Implemented a new puzzle system.

Known Issues

  • Ilreth’s Quest (Solo Kalyskah Path) is not yet implemented.

  • There are missing audios on the new dungeon, and there are parts that are too easy, because we’ll balance after the Solo Part is done.

DOWNLOAD

If you are a VAMPIRE, ROYAL BLOOD or NIGHTSTALKER patron, follow these instructions:

  • Itch - Version 0.29: Link your account HERE, and download the game HERE. If you have Itch's launcher, the game will auto-update itself.

  • If you have any issues linking your account to itch, feel free to message us to we can send you a mirror to download the patch. But I would recommend downloading it through itch because we are already gathering a list of improvements and there will be a new patch next week to fix some issues that were left and also to add new content. But also, take a look at this post HERE because it might help you.

Kalyskah Version 0.29 (YouTube)

Comments (1)

N
Nev · September 13, 2025

I am here for action with Ilreth! I mean, not what you think! Well ... I will behave and just hug her a bit - promise! ;)