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Branded To Fall Dev Update 01/11/26
Hey hey! Well this week has been pretty damn crazy (I say as if this whole month hasn't decided to none stop kick my ass XD), when it rains it certainly pours. I won't get too much into it but my son had an accident this week that led to a lot of emergency trips and him needing to have some emergenc
Nov 1, 2026 0 1
Branded To Fall Dev Update 25/10/26
Hey hey! Another week, another dev update! The update is coming along very well, but man do I keep finding more and more little bits I want to include, or finding better ideas for how I want to handle a scene that just so happens to double what I had planned for that character XD. This along with a
Oct 25, 2026 0 1
Branded To Fall Dev Update 19/10/26
Hey hey! Finally starting to feel more human again after what felt like an unending sickness, which means I'm back on the work grind trying to make up for the lost time. I'm still not 100%, but I'm finally able to sit up and focus on work for more than an hour without having to go back to sleep. Thi
Oct 19, 2026 0 1
Branded To Fall Dev Update 11/10/26
Hey hey, Been pretty rough this week with sickness and it's hitting especially hard today so a very short update from me. Been working hard on Leandros content and some changes to how I'd initially planned his scenes that I think works much better. And I've had some incredible art come through for a
Oct 11, 2026 0
Branded To Fall Devlog 04/10/26
Hey hey! Sorry for missing last week, it's been a hectic time for me at the moment and I am currently rather ill with the many bugs going around at the moment. Less about that though and more about Branded! I've been tolling away still at the new update, and it's all coming together nicely. Content
Oct 4, 2026 0 1
Branded To Fall Dev Update 20/09/26
Hey hey! Been a busy and fun week this time round! The public release went out and has been a big success with lots of positive feedback so far! I hope everyone that was waiting for it has enjoyed getting their teeth into the biggest update I've done to date! On my end I've been working on the main
Sep 20, 2026 0 1
Branded To Fall 0.7 Public Release!!
Hey hey! We're finally here, Branded to Fall 0.7 release, and dang is it a big one! Kind of been a crazy one coming here as the extended release to include more content, and the heavy focus on two characters really made for a very different feeling dev cycle then normal. It's had it's positives and
Sep 15, 2026 0 1
Branded To Fall Dev Update 06/09/26
Hey hey! Dev updaterooney time! Works been flying ahead on the new update with a lot of fun stuff being worked on! You'll see a fair few new maps coming up, with more fun puzzles and other bits involved! One of these maps has been specifically designed with a series of "fun" CG scenes involved and p
Sep 6, 2026 0 1
Sprite Poll Follow Up
Hey hey! So the sprite poll's been going on long enough to get a good idea of which characters people are interested in seeing actual sprite ones. My plan was to take the top five and do a second poll, with only one vote to decide the order I'll work on the sprites, however the top 5 is all female c
Sep 4, 2026 0
Branded to Fall Character Sprite Poll
Hey hey! Instead of a regular update this week, I've instead decided to put out the character poll I mentioned in last weeks update. So this poll will include a list of side characters in the game who don't have sprites, but do, or will, have scenes, so I wanted to gage the popularity of who people
Aug 31, 2026 0
Branded To Fall Dev Update 23/08/26
Hey hey, Insanely small update this week as the week has been bug fixing for the latest release and planning for the next for the most part, while also taking some time to actually relax after the huge update that was 0.7. The feedback has been insanely positive and I'm so happy people have been lov
Aug 23, 2026 0
Branded To Fall 0.7 Release for BLT and above!!
Hey hey! We're finally here, Branded to Fall 0.7 release, and dang is it a big one! Kind of been a crazy one coming here as the extended release to include more content, and the heavy focus on two characters really made for a very different feeling dev cycle then normal. It's had it's positives and
Aug 16, 2026 0 1
Branded To Fall Dev Update 07/08/26
Hey hey! Early dev update this week, and a short one too! Update wise it's mostly been me testing and some little writing extra's, and that's what it will continue to be up until the release (along with hopefully a bit of extra bug fixing.) so there's not that much I can yap on about on that front.
Aug 7, 2026 0 1
Branded To Fall Dev Update 02/08/26
Hey hey! It's August already! (Where does the time go?) Which means we're getting ever closer to the update. I'm in the full testing swing now which is always an exciting and fun time as it means I get to see the people I test with reactions to the scenes and everything that's gone into the update i
Aug 2, 2026 0 1
Branded To Fall Dev Update 26/07/26
Hey hey! Going to be a pretty short update this week as I'm in the crunch period for getting everything ready for 0.7s release. Writings been super fun this week as I've managed to slip in a few things I wasn't initially expecting too, but I'm very excited to see peoples reactions to down the line.
Jul 26, 2026 0 1
Branded To Fall Dev Update 19/07/26
Hey hey! Another week another update! I'm basically full thrusters in trying to get 0.7 polished up. I've been getting a tonne done, even if that tonne included me rewriting a scene 5 times because I wanted to add a bit more depth or motivation to the characters actions without it just being spelled
Jul 19, 2026 0 1
Branded To Fall Dev Update 12/07/26
Hey hey! Another week, another dev update! It's been a fun one working in sweltering heat this week again but at least it wasn't as bad as a few weeks back. It's not really hindered progress as well which is nice. The updates progressing great and I'm at the end of all the main bits writing and prog
Jul 12, 2026 0 1
Branded To Fall Dev Update 05/07/26
Hey Hey! Dev updaterino! So this week I've been hard at work still on the omegaupdate. I'm so happy with how everything is coming together and for both Charlotte and Jen to be pushing things with El and Cam to some heavy extremes. I've been writing so much Charlotte as of late that I'm catching myse
Jul 5, 2026 0 1
Branded To Fall Dev Update 28/06/26
Hey hey! Dev update time! Pretty darn short one this week. It has been overwhelmingly hot so it's been a lot harder to work at my pc when it already feels like I'm in an oven. I kept at it and got a whole bunch of writing and work done still, but that's pretty much the entirety of it. It's luckily c
Jun 28, 2026 0 1
Branded To Fall Dev Update 21/06/26
Hey hey! Happy fathers day to those celebrating it today! It's been a long, hot week over here (and next weeks looking to be reducing me to a puddle), but I've been pushing through and working hard in my oven- I mean my office, to keep the omegaupdate rolling. Given both characters events have a hea
Jun 21, 2026 0 1
Branded To Fall Dev Update 12/06/26
Hey hey! It's dev updat- WAIT! It's Friday? This isn't dev update day! Well, I'm doing it early as honestly it's a busy weekend and I may be crashing in bed early on Sunday evening, so I figured I'd get ahead of it all and post my update early this week instead. So this week I've been deep in the sa
Jun 12, 2026 0 1
Branded To Fall Dev Update 07/06/26
Hey hey! It's that wonderful time of week where you get to read my inner ramblings on! Progress on 0.7 is coming along well, I've been trying to chip away fairly evenly at content but this week I've been mostly smashing my head against Charlotte's stuff. A lot of the reason for that is my artist fin
Jun 7, 2026 0 1
Branded To Fall Dev Update 31/05/26
Hey hey! It's dev update time! Works firing on for 0.7 with progress continuing at a great pace! I've finished off a new map that's been a long time coming, along with some fun new interactions from entering there, and maybe even a bit more... I've been splitting my workload between and Jen and Char
May 31, 2026 0 1
Branded To Fall 0.6 Public Release!
Hey Hey!! Branded To Fall 0.6 is here!! We have some chonky bits of new content here for you all to enjoy! I'm unofficially dubbing this the "Forest Update", as most of the questlines start, or take place in the forest. Making it much more fleshed out, and actually giving more reasons to go and revi
May 26, 2026 0 1
Branded To Fall Dev Update 24/05/26
Hey hey! Dev update time! Oh boy do we have some fun things to talk about today! Lets start it off with the elephant in the room, the lack of devlog last week. Well I posted the character popularity poll the day before and I didn't want it to lose traction by being completely overwritten by the devl
May 24, 2026 0 1
Branded To Fall Character Route Popularity Poll
Hey Hey! So now 0.6 has had some time to settle I'm dropping the character route popularity poll (mostly for my own interest). Here are all the "main" corruption and character routes in the game, just pick the ones you're excited to see where they're going or see more content for! I've not limited t
May 17, 2026 0
Branded To Fall Dev Update 10/05/26
Hey hey! It's that sweet update time! 0.7 is coming along great so far, with a lot of the events I want to do planned out ahead ready for the art I'll need and plenty of event writing done too. I'm incredibly excited for some of the scenes that are going to be in this one as we're getting to some of
May 10, 2026 0 1
Branded To Fall Dev Update 04/05/26
Hey hey! Slightly late to this weeks update as, honestly, there's little to say! The update went very well, a slight bug hiccup but resolved quickly. I wanted to do a poll after this update on a more updated favourite routes and routes you're interested in now that we have a whole bunch more at a le
May 4, 2026 0 1
0.6 New Upload with animation fix
Hey hey, Just wanted to make a post for those who have already downloaded 0.6. Please make sure you have the latest version I've uploaded, as the first one rpgmaker had removed half my animation images during deployment, so none of the new animations will work. The latest upload fixes this, which yo
Apr 26, 2026 0
Branded To Fall 0.6 BLT Release!
Hey Hey!! Branded To Fall 0.6 is here for BLT tier and above!! We have some chonky bits of new content here for you all to enjoy! I'm unofficially dubbing this the "Forest Update", as most of the questlines start, or take place in the forest. Making it much more fleshed out, and actually giving more
Apr 26, 2026 0 1
Branded to Fall dev update 19/04/26
Hey hey! Lets kick the update off with the info you're all likely waiting for, the date for the next update! So I'm aiming to drop it for BLT tiers and above a week today. This should be totally fine baring any major testing hiccups, but there's some huge new event chains and lots of new maps and pu
Apr 19, 2026 0 1
Branded to Fall dev update 12/04/26
Hey hey! Another week gone by! Insanely short update this week, as honestly, I have insanely little to say. My boiler decided to finally kick the bucket, which on top of a bunch of other social stuff this week (luckily fun stuff included too), has taken out about 4 of my days. I was hoping to be abl
Apr 12, 2026 0
Branded To Fall Dev Update 05/04/26
Hey hey, It's that time of week! Though this week is going to be a bit different. I've been pretty busy over the weekend with seeing lots of family and doing stuff so I have a lot less dev stuff to talk about that isn't parroting things I've said in the last few updates. So instead to save you all l
Apr 5, 2026 0
Branded To Fall Dev Update 29/03/26
Hey Hey! It's Sunday evening which can only mean it's dev update time! Progress wise, we're looking at quite a few scenes in this one! The new side quest is giant and multiple "quests" long, with several puzzles and gameplay instances. The dark elf in the woods has many new scenes in order to build
Mar 29, 2026 0 1
Branded Jen and Charlotte Poll
Hey hey, So as teased in my update post, I'm making a poll with regards to the upcoming release. As is from what I've been working on I won't have time to include a scene for both Jen and Charlotte this update. However, they also went without scenes in the last update as they'd had content in every
Mar 24, 2026 0
Branded To Fall Dev Update 22/03/26
Hey hey! It's dev update time! Progress is going great on the next update, this week I've implemented one of the biggest scenes animation wise that the game has so far. It was incredibly fun to write and I love how it's come out as a whole. I'm really looking forward to seeing peoples thoughts and f
Mar 22, 2026 0 1
Branded Side Content Art Poll 2.0
Hey hey! As promised here's the more detailed side content poll for Branded. I've added a little more description to each giving either a very brief description or a general idea of the sort of content the quests will entail. The winner of the last poll will still be completed first, but I want to g
Mar 16, 2026 0
Branded To Fall Dev Update 15/03/26
Hey Hey, It's that sweet sweet devlog time again! Last week was the public release, which despite the initial bumpy start with the menu bug that had me foetal positioning under my desk, went very well and has had great feedback so far. All the bugs reported so far have been fixed, but I'm not sure a
Mar 15, 2026 0 1
Public Download Fix
All issues are now resolved with the public version. So sorry for the issues. -BaconSoap
Mar 8, 2026 0
Branded To Fall 0.5 Menu Bug
I am aware of the bugged menu due to a plugin change between today and my testing yesterday. I'm currently updating the download links with a fixed version. Sorry for any inconvenience around this. -BaconSoap
Mar 8, 2026 0
Branded To Fall 0.5 Public Release!
Hey hey! It's finally time for Branded 0.5's public release! We've got a good bit of content, but not everything I wanted to made it in to this release. Most notable of these is the Kiba CG scene I teased on new years, due to this being a part of a larger set I want to do. So sadly the cute Cam and
Mar 8, 2026 0 1
Branded To Fall Dev Update 01/03/26
Hey hey, Dev log time! This week has been a lot of map work including some great new tilesets that have let me make some really fun and interesting new areas. Most of these will be linked to some side content, but I think I'm going to also let some of the area's be used to return to in the future as
Mar 2, 2026 0 1
Branded To Fall Dev Update 22/02/2026
Hey hey! A week since the 0.5 update dropped and here we are! Very few bug reports so far, which is a good sign. Issues that have been reported are nearly exclusively limited to the recollection room, so I'm sure I've just forgot to change a variable or two in there. I'll be putting up a patch fixin
Feb 22, 2026 0 1
Branded To Fall 0.5 BLT Release!
Hey hey! It's finally time for Branded 0.5's release for BLT tier and above! We've got a good bit of content, but not everything I wanted to made it in to this release. Most notable of these is the Kiba CG scene I teased on new years, due to this being a part of a larger set I want to do. So sadly t
Feb 15, 2026 0 1
Branded Side Content Art Poll
Hey hey all! I've got a surprise poll here, as I've been wondering more about the proper side content in the game and want to make sure I dedicate some time to these in future updates. These will be side missions that can lead to one or two spicy scenes. Some of these already have setup and the like
Feb 12, 2026 0
Branded To Fall Update 08/02/26
Hey hey! Fairly short update this week as I'm pretty much just in the finale touches of the content for next weeks release. Things are going well and I'm hopeful nothing major will show up in my extensive testing this week, but even if it does I have more then enough time to fix it. Some of the cont
Feb 8, 2026 0 1
Branded To Fall Update 01/02/26
Hey hey! Time for that sweet weekly update! To start off with a huge thanks for those who came along the discord call this week. It was a tonne of fun and I got a lot of interesting questions! I'll be doing this sort of thing again in the future so no worries if you missed it but wanted to come alon
Feb 1, 2026 0 1
Branded To Fall Update 25/01/26
Hey hey! I'm so sorry for the slow updates this month, things have been crazy, but I've been doing my best to just keep working on the update and so I didn't really have much to say last week other then my Son is sick and I am still doing as much as I can XD. We're making good progress, I am hoping
Jan 25, 2026 0 1
Branded To Fall Update 11/01/26
Hey hey all, Sorry for the slow info train on this end, despite my desperate pleas to avoid sickness over this update cycle, I've been hit with flu on boxing day and then a head cold when I was finally over it all this week. I swear you can't write this shit believably. Never the less I've been tryi
Jan 11, 2026 0 1
Happy New Year 2026!!!
Hey hey all, Unexpected post for this one but I just want to say a huge thank you to all of you. I started this journey this year and couldn't imagine the level of support I'd receive. I love working on these projects so much and I can't understate the amount all your support means to me. I'm not go
Jan 1, 2026 0 1
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