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March 15, 2026

Branded To Fall Dev Update 15/03/26

Hey Hey,

It's that sweet sweet devlog time again! Last week was the public release, which despite the initial bumpy start with the menu bug that had me foetal positioning under my desk, went very well and has had great feedback so far. All the bugs reported so far have been fixed, but I'm not sure any warrant another update so far, so the fixes will be coming in 0.6's release. Should anything big or unavoidably game breaking crop up I will put them all out in a patch though.

"But Bacon, how's that sweet sweet new progress going?" Great, thanks for asking! I've been working hard on the new events and I'm really happy with how everything is coming out so far. The huge side quest is looking to have a a tonne of gameplay, from a small escape segment, to a puzzle area, to a chase sequence, which have all been very fun to implement and test, and I hope they're just as fun to play. I imagine there may be some fine tuning needed when playtesting with other people later though.

Art wise I've received a very chonky update for a huge scene that will be in the next update. I think a lot of people are really going to enjoy this one, and my artist has done an utterly incredible job on bringing it to life. Those wanting to see things go much further with Elora will be very happy indeed. Along side this I've been working on outlining some more scenes for all the routes and things are seriously heating up in a lot of the favourite ones.

Speaking of favourites, I really want to get both Charlotte and Jen content in this update, given they both had a breather in the last one, and seen as they are the fan favourites (and some of my favourites to work on) I do very much want to keep working on their content. But, if I want to keep to my usual schedule, it looks more like only one can slot in for this update. Now I'm tempted to say I'll release when I have a scene for both done and implemented, even if it takes a little bit longer. But I'm also tempted to say I'll include neither this time around and then do a very big update for both with multiple scenes in 0.7. I'll likely drop a poll about this to gauge peoples opinions later in this updates dev cycle, but I wanted an early look at where my heads at with it.

Finally, now the public release is out, I'll be re releasing the side content poll with the 3 votes and more details on what each side mission will entail content wise. This will likely drop tomorrow to avoid notification spam today. I'll also be doing another poll after 0.6 releases asking about which routes people are excited to continue and which routes are peoples favourites, as after 0.6 all routes should have at least one scene, with a solid idea of what they'll all entail.

That's all for now. Happy Mothers Day to those where it's happening right now, thank you all for the love and support, and as always have an amazing week

-BaconSoap

Comments (1)

M
MadSqu · March 15, 2026

Great stuff! Looking forward to more El content!