Branded to Fall dev update 19/04/26
Hey hey!
Lets kick the update off with the info you're all likely waiting for, the date for the next update! So I'm aiming to drop it for BLT tiers and above a week today. This should be totally fine baring any major testing hiccups, but there's some huge new event chains and lots of new maps and puzzles and mechanics to mess around with, so if any are completely buggered I'll delay the release to Wednesday the 29th at the latest.
This update I've really been back and forthing on a bunch of writing, over scrutinising myself and the way plots are going to make sure I'm happy with its progression and how the characters act, but this has led to most of the characters this update having much more event content then I'd initially thought they would. Notably this last week this has applied to Rose, who is FINALLY getting more content after so long. I decided to give some more sneak peaks in some events with her as to maybe parts of her past and other things she may have going on herself which I think works really well to do earlier then intended to make her more then just the "healing nun".
Art wise, all art for this update is done so my artist has started work on some of the scenes for the omegaupdate after this one. I've already got the next Jen scene through and I think the wait is going to have been more then worth it as that has turned out absolutely incredible. I've also been working on outlining some more sprites that I want to get added to the game for some future characters. Speaking of which, there's a few characters that I initially wasn't planning to use sprites for, but I feel they really could benefit from them given they'll have a bit more involvement in side content down the line, so you can expect some polls regarding who you'd like to see sprites for (if anyone at all) coming soon.
Thinking more of future content, I'm going to make some slight wording reworks to some of the events around the Duke and the first day on the maid job, as I realised that for something I want down the line some of those earlier conversations might contradict what I have planned, so I just want to go back and make sure everything's consistent and future proofed in that regard. This wont be a major rewrite by any means, more just some slight alterations to some sentences. Something I need to do for the whole game now I have the italics and bold plugin for text as well.
That's all for this week, I'll be chipping away at some last bits I want to squeeze in before testing gets in full swing tomorrow. Thank you all for the love and support, and have an amazing week!!
-BaconSoap
