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Keep Tryin

@KeepTryin
0 bookmarksindexed Sep 8, 2026updatedlast updated Nov 2, 2026importedlast imported Nov 3, 2026
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This Week.
Next PC Port Progress soon. If you enjoy the project and want to support its development, you can become a member here on Patreon. For anyone who prefers a one-time contribution: ☕ Ko-fi: https://ko-fi.com/keeptryin Support is completely optional, but always greatly appreciated. 😊 This is an unoffi
Nov 2, 2026 0 4
Good News Soon.
Oct 29, 2026 0 1
Raging Blast Custom Engine is in the works
I'm finally working on a custom engine for Dragon Ball: Raging Blast 2, with the goal of unlocking new possibilities for character modifications, customization, and much more. This is a big step toward taking RB2 modding to the next level. More updates coming soon! 👀 The goal is to build a complete
Oct 22, 2026 0 3
Should i Add Sparking Zero Characters compatibility to Raging Blast 2 PC Port?
Oct 22, 2026 0 5
Oozaro Vegeta - Giant Characters in RB2 PC Port
Oct 21, 2026 0 1
Raging Blast 2 PC Port — Public Release 0.8
LINK If you enjoy the project and want to support its development, you can become a member here on Patreon. For anyone who prefers a one-time contribution: ☕ Ko-fi: https://ko-fi.com/keeptryin Support is completely optional, but always greatly appreciated. 😊 This is an unofficial, independent, non-
Oct 20, 2026 0 1
Gogeta DBS - Stardust Fall (PC Port - WIP)
Oct 20, 2026 0 1
Raging Blast 2 Photo Mode #2
Oct 20, 2026 0 4
0:14
Gogeta DBS - Meteor Explosion (PC Port - WIP)
Oct 19, 2026 0 11
Photo Mode in Dragon Ball Raging Blast 2
Will show more soon.
Oct 16, 2026 0 1
Raging Blast 2 PC Port — Story Mode Development
Oct 12, 2026 0
Raging Blast 2 PC Port — Release 0.8
Release 0.8 is now available! This update includes: Performance upgrades New Character Slots & Forms New Map Slots Linux & Steam Deck compatibility improvements (still experimental / in testing) Galaxy Mode bug fixes General bug fixes and stability improvements Linux and Steam Deck support is still
Oct 7, 2026 0 1
Raging Blast 2 PC Port - Compatibility
I’m currently working on improving compatibility for the PC Port, including Steam Deck and Linux support. However, please do not consider either of these guaranteed. I don’t own a Steam Deck or have a Linux system available for proper testing, so support is still experimental for now. I’m also conti
Oct 7, 2026 0
Raging Blast 2 PC Port — Future Plans
Here are some of the main things currently planned for the next stages of the Dragon Ball Raging Blast 2 PC Port. Tag Team development has already started in some form, and I will continue researching and working on the systems needed to properly support it in the PC Port. The Story Mode will also c
Oct 7, 2026 0 2
Aura Creator + New Build Update
A new tool is now being developed for the Raging Blast Studio: Aura Creator. The Aura Creator is being designed to make it possible to create, edit and customize auras for Raging Blast 2 directly through the Studio, expanding the customization possibilities available for characters and mods. It will
Oct 5, 2026 0 6
0:09
Angry Kamehameha - Sparking Zero Inspired
Huge Progress on Skill Edits. Preview Tool Burning Attack If you enjoy the project and want to support its development, you can become a member here on Patreon. For anyone who prefers a one-time contribution: ☕ Ko-fi: https://ko-fi.com/keeptryin Support is completely optional, but always greatly app
Oct 3, 2026 0 41
More about the Previous post.
Oct 2, 2026 0 5
Something im working on.
If you enjoy the project and want to support its development, you can become a member here on Patreon. For anyone who prefers a one-time contribution: ☕ Ko-fi: https://ko-fi.com/keeptryin Support is completely optional, but always greatly appreciated. 😊 This is an unofficial, independent, non-comme
Oct 2, 2026 0 3
Story Mode - Early Development
The first early development showcase of the Story Mode for the Dragon Ball Raging Blast 2 PC Port is now available! This is still a very early stage of development, but it represents the beginning of bringing one of the biggest missing features into Raging Blast 2. 🎥 Watch the video here: https://y
Oct 1, 2026 0 1
News Soon.
If you enjoy the project and want to support its development, you can become a member here on Patreon. For anyone who prefers a one-time contribution: ☕ Ko-fi: https://ko-fi.com/keeptryin Support is completely optional, but always greatly appreciated. 😊 This is an unofficial, independent, non-comme
Sep 30, 2026 0 1
RB2 PC Port - Nameless Planet Progress
Since I started using the Nameless Planet Map for my research, here are some results: I can already change the lighting and generate shading. The map doesn't use a standard shading method, so I can decide what gets shaded and what doesn't. Anyway, I'm currently looking into adding water to the maps.
Sep 29, 2026 0 3
New Maps Update for the Dragon Ball Raging Blast 2 PC Port! 🗺️
New playable stages are now being added to the PC Port, continuing to expand the game and its modding possibilities. ▶️ Watch the new video here: https://youtu.be/9JXwW8o2v84 More updates soon! If you enjoy the project and want to support its development, you can become a member here on Patreon. For
Sep 28, 2026 0 1
DB Ultimate Tenkaichi PC Port - Debug Menu
I also took the opportunity to recompile the UT Prototype, which contains the debug menu; it will be useful for future research and perhaps even for porting that debug menu, provided it uses the same engine. Note that internally, Ultimate Tenkaichi is called RB3 (Raging Blast 3). If you enjoy the pr
Sep 28, 2026 0 2
RB2 PC PORT - MAP EXPANSION UPDATE
I’ve been continuing development on the Raging Blast 2 PC Port, and one of the areas I’m currently expanding is the game’s map content. New maps are being worked on alongside other improvements, with the goal of continuing to expand the Port beyond the original game and opening more possibilities fo
Sep 27, 2026 0 3
Raging Blast 2 PC Port — Performance Update
New Performance Update for the PC Port! This update focuses on improving overall performance, stability and gameplay smoothness, with more optimizations being made across the game. 🎥 Watch the new showcase: https://youtu.be/CfrIzmTfDw0 Development continues on the PC Port, with more performance imp
Sep 22, 2026 0 1
Dragon Ball Ultimate Tenkaichi PC Port
News Soon.
Sep 22, 2026 0 1
Raging Blast 2 PC Port — Alpha 0.5 Public Release
Alpha 0.5 is now available for everyone! This build was previously available in Early Access for Patreon members, and after some time testing it, I'm now making it available as a public release. Thank you to everyone who tested the Early Access build, reported issues and sent feedback! Development o
Sep 18, 2026 0 1
Raging Blast 2 PC Port — 100+ New Slots Milestone
Finally, one of the biggest goals for the PC Port has been reached. The New Character Slots system is now supporting more than 100 additional characters without replacing the original roster. This was one of the main goals since I started rebuilding and expanding the Character Selection system, so i
Sep 11, 2026 0 2
Raging Blast 2 PC Port — Future Modding Editors
After the aura experiments, I decided to go back and work with the game’s original systems instead. While working on that, I had an idea: why not use the game’s own renderer as the preview for the editor, so everything can be visualized much more accurately? So I started working on an in-game previe
Sep 7, 2026 0 4
0:30
Raging Blast 2 PC Port — Aura Experiments
I got a little bored of working on New Slots and all that stuff, so I decided to mess around with the auras for a bit lol. I literally replaced the aura renderer with a very basic custom one, and somehow managed to get auras that look much closer to the anime. Well… this was the result. This was mos
Sep 7, 2026 0 11
Raging Blast 2 PC Port - A Quick Progress Update
The last two days were mostly spent going through bugs and fixing things before moving on to new additions. Custom movesets and skills are now working, and I’m currently increasing the skill slots so we can add as many as needed. I’m also automating Skill Swaps so all of this can be handled directly
Sep 4, 2026 0 1
Raging Blast 2 PC Port — About Mods
Just a quick clarification about the PC Port release. The game will not include custom characters, costumes or other mods by default. The main release will stay as close to the original Raging Blast 2 experience as possible, while all modding features will be available separately for anyone who want
Sep 3, 2026 0 1
Raging Blast 2 PC Port — New Transformations Showcase
The new Transformations system is now running directly on the Raging Blast 2 PC Port! Video Showcase: ▶️ https://youtu.be/XhXxq1ypwU8 This update expands the transformation system, allowing characters to support much larger transformation trees and up to 20 forms per character, including both vanill
Sep 2, 2026 0 1
Raging Blast 2 PC Port — New Slots Showcase
Finally, here’s a full showcase of the New Character Slots system running directly on the Raging Blast 2 PC Port! Video Showcase: ▶️ https://youtu.be/TPdh05EIi7k New characters can now be added to the game as their own slots without replacing existing characters. The showcase includes the new charac
Sep 1, 2026 0 1
Raging Blast 2 PC Port — Alpha 0.5
Alpha 0.5 is now available! This update brings some important new features and improvements: New Launcher Unlocked 60 FPS Items Creator You can now create and customize your own items directly through the new Items Creator. 🎥 Items Creator Tutorial: https://youtu.be/HTXAHLEAvTE As always, this is s
Aug 31, 2026 0 2
We dont need that much tho 🤔
Aug 28, 2026 0 1
Raging Blast 2 PC Port — Up to 20 Forms Per Character
I’ve increased the amount of forms supported in the character menu. Characters can now have up to 20 different forms, giving much more room for transformations and variations. This will work for both vanilla characters and addon characters, making the system much more flexible for future mods and Ne
Aug 28, 2026 0 1
Raging Blast 2 PC Port — Gogeta SSJ4 New Slot
Here’s a look at Gogeta Super Saiyan 4, created directly through the new Character Tool and added as a new slot. The main New Slots system is already working, including character creation, costumes and in-game support. From here, most of the remaining work is focused on smaller details and integrati
Aug 27, 2026 0 3
Raging Blast 2 PC Port — More New Slots Progress
Quick update on the New Slots system. Custom costumes are now working properly, including everything up to the in-game side. The next step is creating their own profiles inside Ultimate Customize, so each new character can have its own customization data instead of relying on existing ones. The 60 F
Aug 25, 2026 0 3
Raging Blast 2 PC Port - Custom Items Progress
More Progress! Custom Items are now working directly in the Raging Blast 2 PC Port. I've been working on the Items Creator, a new tool designed to make creating and editing items much easier without having to manually deal with all of the game's internal data. 🎥 Watch the new Custom Items showcase:
Aug 22, 2026 0 1
Something Interesting Tomorrow 👀
Just a small heads-up... I won't spoil too much yet, but it's something I've been working on recently and I'm excited to finally show it. Stay tuned 👀 Thank you for all the support as always! Ko-fi: https://ko-fi.com/keeptryin
Aug 21, 2026 0
Raging Blast 2 PC Port - Custom Item Creator
Quick update! I've been a little stuck with New Slots, so I decided to shift my focus for a bit and work on another part of the PC Port. I'm currently finishing an expandable Items Creator, with support for creating new item categories and items for the menu. I'm also planning a dedicated tool to ma
Aug 20, 2026 0 2
Raging Blast 2 PC Port - Performance Will Be the Next Focus
After receiving more reports and testing the current public build on different PC configurations, performance is something that still needs more work. While the port runs well for some users, others are experiencing FPS drops, stuttering, and inconsistent performance depending on their hardware. Bec
Aug 19, 2026 0 1
Raging Blast 2 PC Port — Alpha 0.3 Public Release
Alpha 0.3 is now available for everyone! This build was previously available in Early Access for Patreon members, and the feedback has been very positive so far. Because of that, there doesn't seem to be a need for a quick follow-up update or hotfix right now. I'll continue focusing my time on the n
Aug 17, 2026 0 1
Raging Blast 2 PC Port — Character Menu Progress
Another goal reached! Around 90% of the Character Selection Menu is now running through native PC code. This is a pretty important step because it will make things like roster editing, new slots, addons, menu modifications, and future Character Selection features much easier to work with. One small
Aug 13, 2026 0 1
What Do You Want to See in the Raging Blast 2 PC Port?
I want to hear from you guys. What features, improvements, or additions would you like to see in the PC Port in the future? It can be anything — graphics, settings, modding features, UI improvements, quality-of-life stuff, new PC-specific features, etc. I'm curious to see what everyone wants and may
Aug 13, 2026 0 1
Raging Blast 2 PC Port — Character Modpack Release
Hey everyone! The Character Modpack is now available! Video Showcase: ▶️https://youtu.be/KRRA3a1QFEY This pack includes several custom characters that you can use directly with the current Raging Blast 2 PC Port. Installation Installation is very simple: Just drag and drop the files into your game f
Aug 12, 2026 0 51
Raging Blast 2 PC Port - New Slots Characters Names Finally
Just a preview 👀
Aug 9, 2026 0 3
Raging Blast 2 PC Port — Free Character Modpack Coming Soon
Hey everyone! I'm preparing a small Character Modpack for the Raging Blast 2 PC Port. It will include a selection of custom characters mods ready to use with the PC version, and I'll release it for everyone to download and play for free. For now, these characters will work as replacements for existi
Aug 7, 2026 0 4
1:59
Raging Blast 2 PC Port — New Character Slots Progress
Hey everyone! Here's a new video showing the current progress on New Character Slots. At this point, almost everything you see in the video is being added separately — portraits, images and the new slot itself. The system is already starting to work, but it's still very unstable and some parts of th
Aug 7, 2026 0 11
Showing 1 - 50 of 275