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MineFortress Is 4 Years Old! + Small Dev Update
Hey everyone! 👋 For those wondering: yes, I haven’t updated the project for a while. I’ve had some personal challenges over the past few weeks that I needed to take care of. Fortunately, things are getting back to normal, and I’ve resumed work on the project. I just want to reassure everyone that I
Oct 29, 2025 0
Download MineFortress 1.17.0-beta - Pawns Get Smarter! (Plus Keybinds & More)
Hey everyone! As I already announced some days ago, in this update I tried to implement features and bugfixes for the most annoying bugs and the worst game design decisions of my past self. There were some decisions about the mod that I regret and that made the mod way less interesting to play. With
May 23, 2025 0 1
Development Update: Solving the most annoying problems in the mod
Working on the quality of life update. There were some poor game design decisions in the past that I am trying to fix right now: Selecting pawns every time to do any task have moved the game play away from dwarf fortress to classic RTS, that doesn't play well with the rest of features. So in the nex
Apr 29, 2025 0 2
Download MineFortress 1.16.0-beta – Villagers skin for your Pawns!
Hey everyone! Another update has arrived. While this update isn’t packed with features like some of the bigger ones, it brings something I know many of you have been waiting for: villager skins! I’ve also included several quality-of-life changes and a fix for that pesky server crash on startup. What
Apr 21, 2025 0 1
Unlock exclusive MineFortress skins!
Apr 21, 2025 0
Download MineFortress 1.15.0-beta - Roam your Fortress!
Hey everyone! The new MineFortress update is finally here. I had planned many more features for this release, but I realized that you’d have to wait another two months to see them all implemented. As I mentioned before, I’m working hard to get back on track with regular releases, so I decided to lau
Apr 6, 2025 0 1
MineFortress Website Overhaul: New Domain, Easier Downloads, and Streamlined Rewards!
Hey everyone, I brought some intresting news for you! Last weeks I've been totally into rebuilding the MineFortress website. It took me like, a month and a half, but it's finally done, and I'm pretty stoked about it (even if I'm a little sleep-deprived!). The old site? It was... fine. It worked, you
Feb 19, 2025 0 2
Download MineFortress Beta 1.14 - Revamped Building System and Blueprint Overhaul!
IMPORTANT UPDATE: The initial release contained a critical bug that prevented the game from starting. I’ve fixed the issue and updated the version to 1.14.1. Thank you for your understanding! Hey everyone! 👋 Finally, after a lot of work, this MineFortress update is something big! I know that I keep
Jan 10, 2025 0 6
How to download the mod? Look in here!
Hi everyone! If you’ve landed here, you’re probably looking for how to download MineFortress. Before you jump to conclusions, let me clear this up: The mod is 100% FREE! It’s available on CurseForge and Modrinth, and I’ll share the links below in just a second. But first, a quick favor! 🛠️ I’ve bee
Dec 17, 2024 0 1
Development Update: Building Upgrades, Unified Professions, and the Campfire Blueprint
Hey again! 👋 As promised, here’s Part Two of my deep dive into the upcoming update. If you missed Part One, check it out here. In this post, I’ll be covering the exciting new building upgrade mechanics, the streamlined process for hiring pawns and resource production, and the campfire blueprint! Bu
Nov 29, 2024 0 3
Development Update: Blueprint GUI Overhaul and New Blueprint World
Hey everyone! 👋 I know, I promised myself (and you!) to release updates monthly, but here I am, stuck in a cycle of ambitious ideas that turn a simple update into a massive overhaul. Sound familiar? This time, though, I think it's worth it—big changes are coming. First, some tough love: this upcomi
Nov 25, 2024 0 6
Download MineFortress Beta 1.13.0 - Workers Now Eat!
After nearly half a year of no releases, I’m back to a regular release schedule! I’ve been working on a separate project that unfortunately didn’t succeed, but now I’m fully focused on MineFortress again. From now on, you can expect monthly updates with more features! I will write a separate post on
Oct 2, 2024 0 11
Development update: Reflections on Ambition, Failure, and Persistence
Hey everyone! If you’ve been following the development of MineFortress, you might have noticed that it’s been a while since the last update. Even if you didn’t, I wanted to take a moment to explain where I’ve been, what I’ve been working on, and why things haven’t exactly gone according to plan. Aro
Aug 9, 2024 0 1
MineFortress Update Video: Smoother Controls & New Features!
Hey everyone, I just wanted to give a heads-up to all my awesome patrons and the community about the new MineFortress update video on YouTube for a while! In this update, I've been working on making the controls smoother and more intuitive. You can now select individual pawns with just a click, maki
Apr 19, 2024 0 1
Download MineFortress Beta 1.12 - New Pawn Selection System and Improved Task Management
Update 01.05.2024: Small 1.12.1-beta update with major bug fixes. After a period of silence, I'm back with a new update introducing a new way to select and manage your pawns! What's new: Pawn Selection Overhaul: You can now select individual pawns by simply clicking on them or selecting multiple paw
Mar 26, 2024 0 11
Early Access to MineFortress Dev Builds: Exclusive Perk for Patrons
Hey everyone, I wanted to remind all my patrons about the exclusive perk you have access to: MineFortress dev builds! You get to experience the latest features and improvements before they're released to the public. This reward is more important now since I am stuck in another development iteration
Mar 17, 2024 0 1
MineFortress Update: Streamlining Gameplay for an Immersive RTS Experience
Hey everyone, First off, I want to apologize for the radio silence over the past couple months and the delay in releasing beta version 1.12.0. I've been heads down working hard on the next evolution of MineFortress mod and I'm excited to finally share some updates with you all! As the mod has grown,
Mar 9, 2024 0 3
MineFortress goes Opensource!
Hi everyone, After incredible years of development and growth, I am happy to announce that the MineFortress mod finally goes open source! This decision I see as the natural next step for our project. When a large number of people are involved in the product by testing and suggesting different things
Jan 25, 2024 0 1
Download MineFortress Beta 1.11 - Fisherman is now available
The fisherman profession is now available! What's new: The fisherman profession is now available. The fisherman will go fishing in the nearby water if there is water nearby, he will catch fish and bring it to his inventory. Fix the bug allowing item duplication in the crafting inventory using the mi
Jan 8, 2024 0 11
Download MineFortress Beta 1.10.0 - Automatic wood harvesting and improved combat modes
New gameplay features! An automation area for tree harvesting and improved combat mode with the ability to summon all warriors to the campfire. What's new: New automation area! Select an area for automatic tree harvesting and replanting. In combat mode, the total number of warriors will be displayed
Dec 6, 2023 0 11
Two years of MineFortress mod!
Wow, I almost missed it, but it's never too late to celebrate! The MineFortress mod turned two years old yesterday!! 🎉 Big date for us! On November 23rd, 2021 - the same day the first public version of the mod was released. Although the mod had been in the works since mid-2018 as a personal project
Nov 24, 2023 0 4
Download MineFortress Beta 1.9.1 - Campfire and border toggle commands. Critical bug fixes
I am improving the mod for a better user experience. The new release includes two commands to toggle campfires and borders. What's new: Campfire toggle command: /fortress campfire <true/false> Border toggle command: /fortress border <true/false> There was a critical bug making Miners disappear or di
Nov 9, 2023 0 11
Download MineFortress Beta 1.9.0 - Minecraft 1.20.2 support
This release is only about supporting the new Minecraft version. What's new: Minecraft 1.20.2 support Some small bugs were fixed Some other bugs were added (I hope not) The mod is attached to this post. Curseforge: https://www.curseforge.com/minecraft/mc-mods/minefortress-rts Modrinth: https://modri
Nov 4, 2023 0 11
Download MineFortress Beta 1.8.6 - Bugfixes and refactoring
This update is mostly about refactoring the internals of the mod. It should theoretically fix some bugs but also may introduce some new bugs 😅 What's new: Fix the ability to repair buildings on the server! You can use it by clicking on a damaged building. Add new patron's names to the names generat
Oct 28, 2023 0 11
Welcome official MineFortress wiki
Hi everyone! I have finally spent some time and set up a wiki for the mod! Welcome to MineFortress wiki, your hub for everything related to the mod. It's almost empty right now. I was only able to create the structure for MainPage and add some basic logos. Right now the wiki consists of nonexisting
Sep 28, 2023 0 1
Download MineFortress Beta 1.8 - Minecraft 1.20.1 Compatibility And Private Servers
This update is a huge milestone for the mod, as it's the first version that is compatible with Minecraft 1.20.1 and later versions. From now on I will try to keep the mod up to date with the latest Minecraft releases because I don't want to actually go through that amount of migration pain again 😅
Sep 12, 2023 0 11
Download MineFortress Beta 1.7.8 - More Bugfixes
What's new: - Fixed the issue when Zombie tries to attack a village with no campfire - Fixed the doors building process, pawns won't spend two doors to build one - Fix the ability to place campfire when starting a new world in the same gamesession - Fix mining area, to avoid lava The mod is attached
Aug 3, 2023 0 11
Download MineFortress Beta 1.7.7 - Bugfixes release
What's new: - Returned the trapdoors to blueprints - Fixed the bug with blacksmith house - Fixed the health bug for some buildings destroyed in the previous versions The mod is attached to this post. Curseforge: https://www.curseforge.com/minecraft/mc-mods/minefortress-rts With the Fabric loader, mo
Jul 11, 2023 0 11
Download MineFortress Beta 1.7.5/1.7.6 - Zombies destroy buildings, Pawns defend
What's new: Destroyable buildings! Every building in your fortress has health now. Depending on the amount of destroyed blocks a health level of a building will change. You can view every building health in combat mode/on a combat GUI tab. Zombies will sometimes come and try to destroy all of your b
Jul 6, 2023 0 11
Download MineFortress Beta 1.7.3 / 1.7.4
This update is mostly about the buildings system. What's new: - No more need to remove all blocks when editing an already exitsting blueprint. Just use the clear button in pause menu when editing a blueprint - When you clear a blueprint, you will get a confirmation dialog to make sure that you reall
Jun 7, 2023 0 11
Development Builds Portal Update - A build description
The new development builds website was introduced 3 days ago and here is the first small update for it. In a previous version of the website, the builds contain only a name and no description. So it was almost impossible to understand what was changed in the build. With this update, a small descript
May 21, 2023 0
Access to every Development build for Zombie Tier
May 18, 2023 0
New Release process and Patrons rewards change
Hi, MineFortress supporters and followers! Starting today some changes will be made to the release process. Hope you will like it! I believe that making the mod as accessible as possible is the key to its success and the enjoyment of our entire community. With that in mind, I have made a decision to
May 18, 2023 0
Upcoming MineFortress Mod Update Notes
Hey there, MineFortress supporters! Just a reminder that the 1.7 version of the MineFortress mod was released a while ago. If you missed the news, you can catch up on all the details in the previous post here. In case you're already familiar with the previous release, let's dive into what's coming u
May 8, 2023 0 1
Beta 1.7 - Expand Your Village and Conquer New Lands
This update is the first step towards much bigger changes that will add the main challenge to the gameplay. Expand your village and capture nearby land to get more resources and space to build more houses and make your army stronger. The mod is attached to this post. What's new: Village Border! In s
Apr 16, 2023 0 21
0:32
The Village Border expansion feature Preview
After weeks of development, I finally want to give you a sneak peek of what's to come with the village border update. Here is the border expansion preview. The villager border implementation in the mod is finally started to look like a playable feature. After a long development here is the border ex
Apr 13, 2023 0 11
Minefortress Update: Adding Competition and Fixing Bugs!
Hey there! I hope you're all doing great and staying safe. Long time no releases, so I wanted to give you a quick update on the current state of Minefortress development. My main focus at the moment is on adding competition to the gameplay, and I'm excited to let you know that I'm currently working
Mar 16, 2023 0 1
Beta 1.6 - Farms and Quarries! Pawns automation
This update brings automation areas to the game for the first time! Including farming and mining processes. Improved area selection process and bugfixes are also included. Mod is attached to this post. Or you can get it on Curseforge: https://www.curseforge.com/minecraft/mc-mods/minefortress-rts Wha
Feb 3, 2023 0 21
Beta 1.5 - Hire menu instead of Instant hiring
This update introduces a new hire menu for hiring warriors, miners, and lumberjacks, which includes associated resource costs for hiring miners and lumberjacks. What's new: - Hire pawns in an RTS way, when clicking on a specific profession special menu opens. - Hiring miners and lumberjacks now cost
Jan 6, 2023 0 11
Beta 1.4 - Archer profession is back
Not that much changes with this release: - Archer is back! - This version will be used on the server from now on! Use it to connect to the server Mod is attached to this post. Or you can get it on curseforge:https://www.curseforge.com/minecraft/mc-mods/minefortress-rts With the Fabric loader, mod in
Dec 13, 2022 0 11
Beta 1.3 - Bugfixes and GUI improvements
This update contains mostly bugfixes and GUI improvements to make the mod more stable and intuitive. What's new: - Made banner free when building blueprints - After choosing gamemode you will see proper "loading..." label instead of a freezed screen - "Fortress gamemode" will be selected by default
Dec 4, 2022 0 21
Beta 1.2 - AI logic refactoring, New warriors behaviour
This update introduces a major refactoring of the mod's AI logic and GUI system. The GUI is split into layers for better user experience. WARNING: Breaking changes! Old worlds won't work with this update, consider creating new worlds to play with this version and above. What's new: - Refactored AI l
Nov 29, 2022 0 31
The Blueprints sharing Portal is here!
Add more custom buildings to your world or share your creations with the community! Portal link: https://portal.minecraftfortress.org/ We are starting with some basic features: upload your custom blueprints exported from MineFortress download blueprints shared by others Builders, it's your time to s
Oct 30, 2022 0 1
Tiers Update! Invite your friend to the multiplayer server!
Oct 24, 2022 0
Villager Tier! Add your name to the game and play multiplayer with your friends!
Oct 24, 2022 0
Beta 1.1.1 - Enhanced blueprints Import/Export system
What's new: This update contains two features that affect your ability to customize the mod. I want to make the mod as customizable as possible, and we are now on our way to maximum flexibility. Enhanced blueprints Import/Export system. I took inspiration from the resource pack menu and rewrote the
Oct 1, 2022 0 51
Introducing Trello boards instead of static Roadmap
It's time to make the mod development process more transparent and predictable. Let's move from a static roadmap webpage to more transparent public Trello boards. Roadmap: https://trello.com/b/sZmPQzi8/mf-roadmap Bugs: https://trello.com/b/BSRy70cn/mf-bugs \ The Roadmap board contains all the planne
Sep 22, 2022 0
Beta 1.1 - Custom blueprints import/export
CAUTION: Back up your world before using this build! And let me know if the mod breaks your world somehow. What's new: - Add new blueprints to the mod by clicking on slots with brick icon - Import and export your custom blueprint ls to and from your worlds - Delete blueprints To export your blueprin
Sep 2, 2022 0 31
Multiplayer access for Zombie Villager tier!
Aug 13, 2022 0
Beta 1.0 - Pathfinding rework!
This update is the largest update since the first release of the mod. However, it doesn't contain a lot of features. Put my soul into rewriting the whole pathfinding and replacing it with Baritone implementation. I hope you will like it! What's new: Self-written pathfinding implementation replaced w
Aug 9, 2022 0 11
Showing 1 - 50 of 78

