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Boundtight Games

@BoundtightGames
4 bookmarksindexed Sep 30, 2026updatedlast updated Oct 29, 2026importedlast imported Nov 3, 2026
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News, roadmap and futur plans!
Hi everyone! I wanted to take a bit of time to talk about the current state of Kinky Studio, what is coming next, and share my plans for the future of Boundtight Games! First of all, I want to thank everyone following and supporting the project. There are more and more people here, and seeing your i
Sep 20, 2026 0 7
7:29
Kinky Studio - Devlog 010 // Rebellion
In this devlog, I will cover the last two updates of Kinky Studio, 0.1.11 and 0.1.12! Starting with the update 0.1.11, this update added a new corset to the studio. It required a deep rework of the core system to make it work. Adding a corset means changing which parts of the body are visible and ho
Aug 21, 2026 0 191
0:15
Kinky Studio - PreRelease 0.1.12
This update brings a couple of new features to the studio! There is now a rebellion mode where models will chase after you to tie you up! But you can also tie them up and let them walk around the studio while bound! It's up to you! The mode is enabled by default, but you can disable it in the prefer
Aug 15, 2026 0 121
Kinky Studio - PreRelease 0.1.11
New update for kinky studio! A new corset is now available in the studio! I’ll make a devlog to talk a bit more about it, but it took me some time to find the right way to implement it, and also to adapt it properly to the other avatars and existing clothing. It was a pretty interesting process as w
Jul 5, 2026 0 7
Kinky Studio - Devlog 009
In this devlog, I'll talk about the last two updates of Kinky Studio: 0.1.9 and 0.1.10. As the game moves forward and the number of features increases, the need to develop better tools to control everything has started to emerge. A couple of weeks ago, I introduced the leash system, which made it po
May 25, 2026 0 20
Kinky Studio - PreRelease 0.1.10
A new update is out for Kinky Studio! This update brings new features that add a whole new level of customization! A clothing system has been added: models can now switch outfits! Additionally, a new tape gag has been added to the collection! A devlog will follow soon with a more in-depth look at th
May 24, 2026 0 3
Kinky Studio - PreRelease 0.1.9
After the chaos update, the stability update! This version 0.1.9 brings some stability and make it possible to control the models better with the new leashing system! The main addition of this update is the ability to switch the selection over which models to control. There is a new icon in the snap
Apr 12, 2026 0 1
Kinky Studio - Devlog 007
This is the devlog for update 0.1.8 of Kinky Studio, let's dive into it! This update brings a bit of welcome chaos into the studio! By introducing the leashing system, it's now possible to leash and drag the models around! This feature is really nice for giving freedom to move the models and also ju
Mar 18, 2026 0 19
Kinky Studio - PreRelease 0.1.8
This update brings some new features and fixes, but as new features arrive, new bugs join the party as well... One of the biggest new features is the ability to leash the models and drag them around! It breaks the static positioning and opens many possibilities. I didn't want to wait longer to fix e
Mar 17, 2026 0 5
Kinky Studio - Free DEMO | Alpha 0.1.7
Here is the public DEMO of Kinky Studio! This version includes all the features of version 0.1.7 but is limited to one avatar only. The project is slowly taking shape! There is still a lot to do, but the general orientation is looking good! The game has now its own STEAM PAGE! A wishlist is always w
Mar 7, 2026 0 1
Kinky Studio - Devlog 006
Here it is, brand new update for Kinky Studio! In this log I cover the Pre-Release of kinky studio 0.1.7. For this update, I've added two new collars! My current focus is creating the foundation of the project, and collars are essential. I want to be able to leash characters to move them around, as
Feb 12, 2026 0 23
Kinky Studio - PreRelease 0.1.7
With this update, I'm finally living up to my studio name, things are getting tighter! What's New: This update introduces new gear including two collars: a posture collar and a smaller leather collar. I've also added gagged muffle voice from real recordings I made. Currently all characters share the
Feb 12, 2026 0 3
Kinky Studio - Devlog 005
Lots of new things in this devlog! You can find the video of devlog here: https://www.youtube.com/watch?v=2ra17L9kN4E The biggest change is the addition of two new avatars. Having the same avatar four times was getting a bit repetitive, so adding two new ones brings some welcome variety. From a deve
Jan 18, 2026 0 15
Kinky Studio - PreRelease 0.1.6
KinkyStudio 0.1.6 Alpha is here and this is a bigger update than usual! To summarize: Two new avatars! Finally sound! Elbow Cuff and new Bondage combinaison! Padlock! A devlog with more indepth changes will follow soon! Changelog: •Added finger and arm micro mouvement •Added Quality settings •Added
Jan 17, 2026 0 5
Kinky Studio - Devlog 004
After being barefoot for quite some time, boots have finally arrived! I also added a padlock to the cuffs, making the bindings feel more complete and visually satisfying. On the technical side, I fixed the looping animation glitch. Animations are now much smoother and loop seamlessly, which makes in
Jan 6, 2026 0 5
Kinky Studio - PreRelease 0.1.5
After being barefoot for quite some time, boots have finally arrived! I also added a padlock to the cuffs, making the bindings feel more complete and visually satisfying. On the technical side, I fixed the looping animation glitch. Animations are now much smoother and loop seamlessly, which makes in
Jan 6, 2026 0 5
Kinky Studio - Devlog 003
Hi! Here’s the third devlog for Kinky Studio. Lately, I’ve been working on creating a brand-new UI. I experimented with a bubble-based interface that is modular and dynamic. The goal was to keep something very simple, intuitive, and flexible. This approach is quite future-proof, as I can easily adap
Dec 31, 2025 0 13
Kinky Studio - PreRelease 0.1.4
Hi, here is latest build of kinky studio with a brand new Ui! But it's not the only new features, you can now control the camera. You have access to zoom, focus, and orientation! And this give more possiblity to make more interessting shot! Video Devlog 003: https://www.youtube.com/watch?v=3PTPapI5s
Dec 30, 2025 0 9
Kinky Studio - Public Alpha 0.1.3
The Project Kinkystudio is a sandbox game where you can tie up, bind, restrain characters and take pictures. The project is not meant to be a full-scale game on its own, but rather a foundational platform to develop and test the core mechanics that will be reused and expanded in future projects. Thi
Dec 24, 2025 0 9
Kinky Studio - Devlog 002
Devlog 002 – Facial Expressions & Animation Blending Lately, I’ve been spending a lot of time working on how to properly blend recorded animations with procedural animation. The goal is to give the characters more personality and make their reactions feel more natural, especially through facial expr
Dec 20, 2025 0 9
Kinky Studio - PreRelease 0.1.2
Hi! Here is the 0.1.2 PreRelease of kinky studio! I’m currently exploring facial expressions and reactions. My goal is to give the characters real personality, and facial animation is a key part of that. In the future, there will be multiple characters, and I’d like to use different expression sets
Dec 20, 2025 0 1
Kinky Studio - PreRelease 0.1.1
Hi! For kinky Supporter, I'm doing a PreRelease! Meaning a very early version with the current state of the game! A few important notes about this version: The app may ask for internet access when launched, this is a default behavior of the engine. The game does not require internet access, and you
Dec 15, 2025 0 1
Kinky Studio - Devlog 001
The Project Kinkystudio is a sandbox game where you can tie up, bind, and restrain women to take pictures. The goal isn't to create something revolutionary but rather to establish the mechanics that will be used in future games. This Kinky Studio serves as a foundational platform for developing all
Dec 13, 2025 0 7
Some ingame capture!
Dec 12, 2025 0 5
Development Started!
The project is officially underway! Boundtight games is launched! I’ve begun laying down the foundations of the core systems: facial expression tests, interaction logic, and the first experiments with character responsiveness. These early steps are mostly about finding the right feel, subtle reactio
Nov 25, 2025 0 5