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Snowy Moon

@SnowyMoon_io

1 bookmarkindexed Sep 3, 2026updatedlast updated Sep 10, 2026importedlast imported Oct 23, 2026
Who is this creator?
State of ETS2/ATS TAA v10 + Motion Blur
TAA v10 is not going to be updated anymore. For 1.53 - 1.58 game versions you can continue to use TAA v10. Layers of Graphics (LoG) plugin ( https://www.patreon.com/posts/one-for-all-log-157527201 ) is going to replace TAA v10. If you select layer 1 from LoG you will have only TAA + Motion Blur like
May 9, 2026 0
BeamNG Improvements v1 - Vulkan/DX11
This is a test version, if you see any problem please leave feedback. Lighting improvements is not included for now. It will be added when new sky system is ready. VR , Multimonitor are not supported for now. Features Temporal Anti Aliasing Motion Blur (to use disable ingame motion blur) Color Profi
Nov 23, 2025 0
BeamNG Lighting Improvements + TAA for Vulkan & DirectX11 Preview 2
This is preview of new plugin I am working on for BeamNG. It improves lighting and adds Temporal Anti Aliasing (TAA) for both Vulkan & DirectX11. It is not released yet, I am still working on it so there might be some changes in the future. I am planning to keep it for free after release until probl
Nov 11, 2025 0 1
BeamNG Lighting Improvements + TAA for Vulkan & DirectX11 Preview 1
This is the first test of new plugin I am working on for BeamNG. It improves lighting and adds Temporal Anti Aliasing (TAA) for both Vulkan & DirectX11. Sorry about the bitrate, higher quality screenshots: https://imgur.com/a/9GlKTPU It is not released yet, I am still working on it so there might be
Sep 16, 2025 0 1
ETS2/ATS TAA v10 + Motion Blur
1.59 AND NEWER GAME VERSIONS: https://www.patreon.com/posts/state-of-ets2-157812629 IMPORTANT: If its crashing, delete "snowymoon...cfg" files from "/bin/win_x64/" folder. If you have "NVIDIA Smooth Motion" enabled, disable it. Added Per Object Motion Blur Full motion blur applied in interior camera
Aug 27, 2024 0 1
TAA Comparisons for ETS2/ATS
I see some people asking "Why should I use your TAA when ETS2/ATS has it". Lets check with some comparisons. 1080p 120 FPS Comparisons (same vehicle speed for in motion comparisons) TAA Soft (Native), 0 Sharpening vs TAA Clarity by Snowy Moon, 0 Sharpening (In motion) https://imgsli.com/Mjc5NDEz TAA
Jul 15, 2024 0 1
GTA 5 TAA/DLAA v1.0 Test Version
This is a test version, if you see any problem please leave feedback. Currently only TAA - TAA Clarity - DLAA included, I might add DLSS in the future. Download v1.1.6 : https://cdn.snowymoondl.net/gta5_v1/taa_gta5_v1_1_6_snowymoon.io.zip DLSS/DLAA 3.7 : https://cdn.snowymoondl.net/dlss_3.7.zip Tuto
Jul 1, 2024 0 1
BeamNG TAA/DLAA v1.0 Test Version
IMPORTANT: This project is canceled, new project is https://www.patreon.com/posts/beamng-v1-vulkan-144242372 This is a test version, if you see any problem please leave feedback. VR , Multimonitor are not tested. Currently only TAA - TAA Clarity - DLAA included, I might add DLSS in the future. Downl
Jun 28, 2024 0 1
Assetto Corsa TAA/DLAA v1.2 Test Version
This is a test version, if you see any problem please leave a feedback. VR (tested), Multimonitor (not tested) supported If you try with other mods but TAA doesn't work, please first disable other mods and try with only TAA. If TAA is working fine, include list of other mods you are using and your s
Jun 23, 2024 0 1
TAA v9.0.9 Test Version
*Added "Sharpen Edges" option for TAA Clarity/+. You can use that to apply different amount of sharpening filter to aliased edges. Its recommended to set this value to higher than "Sharpness" setting. **For example; I'm using 4k 27" monitor with TAA Clarity so I don't need extra sharpening but becau
Feb 18, 2024 0
TAA v9.0.0 Test Version
***There are some problems, I will fix them with new updates so please wait a little bit < 3 This is TAA v9.0.0 Test version. It supports VR (tested), multimonitor (not tested yet, if you try it please leave a feedback). It doesn't have DLSS/DLAA, T.Shadow, T.SSAO features currently. Will be added l
Feb 9, 2024 0
v8.4.6 Test Version Update
- Added Temporal Anti Aliasing Rev.2 (testing DLAA alternative algorithm) - Improved DLSS Quality, DLSS Balanced, DLSS Performance
Nov 9, 2023 0
v8.4.2 Test Version Update
-Added DLSS/DLAA Please download new dxgi.dll for Test Version if you want try also put "nvngx_dlss.dll" file to "bin\win_x64" to use with DLSS/DLAA.
Nov 7, 2023 0
v8.4.0 Update
Updated to v8.4.0 and disabled older versions. There isn't any extra change with this version but its for disabling older versions and to be sure everyone has latest improvements with last version.
Nov 4, 2023 0
v8.3.2 Test Version Update
-Added multithread support for TAA shader generation, game is not going to slow down when you see a new type of object. When you use TAA, it was causing slow down ingame when you see a new type of object first time because game is loading shaders and TAA is decompiling, editing then compiling new ve
Nov 4, 2023 0
v8.3.0 Update
- Changes for ATS 1.49 Please download new dxgi.dll from website
Oct 31, 2023 0
v8.2.2 Update
- Fixed flickering cursor when used with camera plugins Please download new dxgi.dll from website
Oct 31, 2023 0
v8.0 Update
Please download new dxgi.dll from website - T.Shadow added - Some flickering objects fixed
Sep 18, 2023 0
v7.3 Update
Please download new dxgi.dll from website - AMD fps drop issue fixed
Sep 18, 2023 0
Incoming v8 Update and Future Updates
T.Shadow is ready, i'm planning to release tomorrow as v8 version. It's solving 95% of shadow flickering so with this feature you will have less flickering on your screen. Also after releasing v8 i'm planning to recode the whole project because it became pretty messy while trying to solve problems a
Sep 18, 2023 0
v7.2 Update
There were some problems causing extra fps drops after last update, fixed the problem now everything should be smooth without any drop. Please download new version from website. Have fun.
Sep 15, 2023 0
v7 Update
Please download new dxgi.dll from website - TAA for foliage (tree, grass etc) improved a lot - T.SSAO improved a lot, Stronger SSAO added - Flickering & blurry objects at night fixed - Some changes to solve fps drop on AMD GPUs (not tested)
Sep 14, 2023 0
v6 Update
v6 released - T.SSAO added, flickering & blurry signs/dashboard fixed, please download new dxgi.dll and replace from game folder.
Sep 12, 2023 0
Debug Information
For people who has some problems we added debug informations, if you have fps drop or black screen or any other issue you can take screenshot of debug information window and send us to check. To see debug information please download last version.
Sep 11, 2023 0
ATS support added!
Now its working on American Truck Simulator. Also you can use it with reshade by following instructions inside "how_to_use_reshade.txt".
Sep 8, 2023 0
First Look at ETS 2 Temporal Anti Aliasing
We know one of the biggest problems is anti aliasing for ETS 2. TAA will be available in September 2023. TAA (Temporal Anti Aliasing) implemented with a .dll file to replace default anti aliasing method with TAA. It is removing/recuding aliasing, flickering, shimmering with minimal performance impac
Aug 27, 2023 0 1