Assetto Corsa TAA/DLAA v1.2 Test Version
This is a test version, if you see any problem please leave a feedback.
VR (tested), Multimonitor (not tested) supported
If you try with other mods but TAA doesn't work, please first disable other mods and try with only TAA. If TAA is working fine, include list of other mods you are using and your settings for feedback.
Currently only TAA - TAA Clarity - DLAA included, I might add DLSS in the future.
Download v1.2.9.4 : https://cdn.snowymoondl.net/ac_v1/taa_ac_v1_2_9_4_snowymoon.io.zip
DLSS/DLAA 3.7 : https://cdn.snowymoondl.net/dlss_3.7.zip
Tutorial : https://youtu.be/zhfmrNx-wok
Installation :
Be sure ingame post process is enabled (Options > Effects > "Enable post-processing effects")
Put dxgi.dll and dinput8.dll file to game folder (same folder as "acs.exe" and "AssettoCorsa.exe")
Put nvngx_dlss.dll file to game folder (only for DLSS/DLAA)
Use "END" or "CTRL+P" to open TAA menu.
Settings You Need To Change :
Assetto Corsa Settings from Game:
Options -> Display -> Anti-Aliasing Samples -> Off
Content Manager Assetto Corsa Settings:
Video -> MSAA -> Off
CSP Settings:
Extra FX -> Temporal Anti Aliasing -> Disable
Graphic Adjustments -> Post-procesing antialiasing -> Mode -> Disabled
Graphic Adjustments -> AMD FidelityFX Super Resolution -> Disable
Mode Tweaks -> VR -> Single Pass Stereo -> Disable
Small Tweaks -> Pass Texture Data to OBS -> Disable
New DXGI Flip Model -> Disable
Using with ReShade :
You can also use this method with any other mod/plugin uses dxgi.dll.
Create a folder named "reshade" in game folder.
Put all ReShade (or any other mod/plugin) files to "[GAME FOLDER]\reshade\" folder or select "[GAME FOLDER]\reshade\" folder from ReShade installer.
Updates :
16/07/2024 - v1.2.9.4 - Removed Patreon on startup every 12 hours
13/07/2024 - v1.2.9.3 - Compatibility improvements (if it wasn't working properly for you before, please try with latest version)
13/07/2024 - v1.2.9.2 - Fixed a crash problem with ReShade and fixed a possible problem
10/07/2024 - v1.2.9 - Performance improvements
09/07/2024 - v1.2.8 - Added FXAA to solve leftover aliasing after TAA
09/07/2024 - v1.2.6 - Compatibility improvements (please check new CSP settings so you can use more features from CSP)
23/06/2024 - v1.2.4 - Fixed a problem
23/06/2024 - v1.2.3 - Fixed compatibility issues, if it wasn't working for you before please try with latest version
22/06/2024 - v1.1.7 - Fixed compatibility issue with Pure, if it wasn't working for you before please try with latest version
22/06/2024 - v1.1.0 - DLAA 3.7 added + performance improvements for TAA
21/06/2024 - v1.0.8 - Fixed some problems with some cars
20/06/2024 - v1.0.7 - Fixed some problems and Grass FX
20/06/2024 - v1.0.4 - Fixed some problems and Grass FX
19/06/2024 - v1.0.3 - Fixed compatibility issues with CSP Extra FX and some features
19/06/2024 - v1.0.2 - VR (tested), Multimonitor (not tested) support added
19/06/2024 - v1.0.1 - Fixed some problems with CSP & CM
19/06/2024 - v1.0.0 - Released
Comments (241)
Don't know if anyone will see this, but should I disable VRS in CM-> VR ?
I know you've stopped supporting this, but it's suffering from the same "Connection Error" as you ETS mod. Can you fix it here as well ?
Can you try now?
game was working normal just shimmery before i downloaded it. now i get a crap ton of artifacts on the screen like tearing and pixelation. followed the guide. do u know how to fix this?
Currently I am focused on ETS2/ATS so I'm not going to update any other project but in the future I might, I am sorry :(
Plus 1 for CSP 0.3.0 preview support - happy to support with Cä$h MONEY :D
thank you very much for making AC playable
This guy brought me here :)
Dear author, what donation amount would help speed up the work on optimizing for the new CSP? We've all been here for a while, and could we chip in?
CSP v0.3.0 compatibility when? :)
Thank you very much for this product.. I've been using it for some time and am a subscriber just to support it. Please just try keeping this mod working with new versions of CSP (I know that current problems might not be on your side). I understand that ETS2 lighting is your main product right now (and it definitely looks very good), but for many players your AA solution is the only way to play AC in VR.
+++++++
Thank you so much for your work, it's a true game changer in VR. I followed your instructions and it's working in VR with rtx4070 (drivers 566.36) , Meta Q3, Virtual Desktop+OpenXR (OpenComposite), dll DLSS 4 Transformer v310.2.1 (forced profile K in Nvidia Inspector), CSP 0.2.11 and Default WeatherFX. With dynamic WeatherFX SOL appears a graphical glitch, something like a shadow, nothing critical because it's still playable but it's a little annoying, so I'd rather sacrifice dynamic weather and rain for visual clarity without glitches.
Do not use SOL with this version of CSP, use Pure. You will encounter bugs with SOL, some might be game-breaking.
Works excellent on screen, but It always crashes when i try to use it in VR (quest 3) which is my main use case. Any ideas what could be the issue? Thanks in advance also for the good work.
This is such good work, such a pity that it is not maintained (or at least it seems so). DLSS 4 support, CSP 0.3.x support, maybe Single Pass Stereo (if feasible) would be great additions, I would pay $$$
:( Jumping between multiple projects for multiple games is tiring, I am sorry <3
How can I use this offline? I wont have internet on my gaming pc for a few weeks :/
Will ACC be supported later?Thank you!
For some reason I got an "integrity failure" message at the top of my screen when I installed the files. Do you know any fix for this? Thanks in advance.
can you add support for pureHDR?
After BeamNG plugin I am planning to check Assetto Corsa and make a new plugin
x4fab 21009 error.All works fine exept red mess on top.How to fix?Please
Same here
I got this error message: https://imgur.com/a/QPwU4m1
I've got connection error with the snowymoon website login but the free AC mod needs that login to work? Says minimum sub for login to the website is $1 membership. Login worked before.
Please add DLSS! It would look so much better than the current FSR1 implementation and probably even run better too. You're one of the few capable of doing this lol I would be eternally grateful to you.
LOL me too
With the new CSP preview (0.3.0) I am getting “Integrity failure please report to x4fab 21009” message in game. Is it possible to fix this or do I just need to avoid the latest preview of CSP?
same here :-(
Dropping in to say that the results are next level! My VR looks and feels SO much better. Thank you!! Quality is outstanding.
Thank you, have fun <3
Hey,any news for a new version? And is possible to change the lighting realistically like in ETS2/ATS?
I am not working on a new version yet but I might do it after BeamNG plugin, because I thought people were happy with the mods Assetto Corsa already has
dont work with pp filter please help
I can't open the vanilla AC launcher to turn off the Anti-Aliasing Samples. It stalls at 100% loading car metadata.
use cm like a normal person
really amazin with pure and reality filter, have no word to describe quality of AA and lights, and i have more fluidity, must have for Assetto, thanks you very much
<3
Amazing work. Do you think this will ever work with DLAA 4? Thanks in advance
I think you can use DLSS Swapper to replace it, some people are doing it on ETS2 and BeamNG
An update would be legendary
When it rains with the latest CSP and PURE, the screen turns black
Thank you so much for this mod! And could you please consider supporting "Mode Tweaks -> VR -> Single Pass Stereo" ? That option helps a lot with my fps.
it would be nice to have an update for DLSS
Just found out about this,will try to install it later today.Can someone confirm it works with csp 2.8 P1 and sol?Also is there any updates coming for this plugin? thanks
I might make a new version after ETS2/ATS project
FYI, TAA/DLAA works in VR now with CSP 0.2.12-p1 since Peter updated Pure with his 2.60 hotfix. Just got it working in VR and it’s fantastic.
and BTW, still waiting on DLSS mod!! Pretty please! :)
It's literally right under the download link for TAA/DLAA
finally lowered my expectations to realistic for my setup and got so much more smoothness @ 90 Hz. stop chasing 120 Hz and save yourself the agony. TAA still rocks in First person. DLAA is still king but with 10 FPS less than TAA. Running great on csp 0.2.10-preview1. here are my new settings ---> https://drive.google.com/drive/folders/16QbkR9_xnayYQmFiFH0jkqd_wqO0k1nq?usp=drive_link
not sure what's going on but when your mod is installed i get some shaking and red lines. it could be due to the newest csp. anyway we can get a update or a quick fix?
Hi Snowy, sadly the mod doesnt work with the newest csp 0.2.9.p1 or 0.2.8. Would be really appreciated if u could fix it since the game looks way better in VR with DLAA enabled. Thx for ur work till now. Cheers Eric
We need it!
This is AWESOME! Thanks man, good job
please add DLSS
Yo thanks for this mod for assetto corsa but can you help me with installing reshade because the method you gave for reshade isn't working I made reshade folder in game root folder and moved all reshade files in that folder but reshade isn't working seems like the instruction you gave me is bit confusing me if you can help me how to set up both your mod and reshade please, thanx
HOLY BALLS THAT IS LOW PERFORMANCE. 7 fps on shuto on 4090 on aero in lowered 38 ppd mode. how come?
Dose it work with pure Lcs or gamma + rain Fx? and whats the best CSP version for your mod?
I updated the settings I use. hours of tweaking so maybe other users won't have to. https://drive.google.com/drive/folders/1LCb1cEKfZQd5Jw02g6nU5UuX7LBxpy4G?usp=drive_link
Thank you for taking the time to do this for Assetto Corsa. However like some of the others, the DLAA settings also only works on one of my screens... Please can you have a look why? DLAA is great, but there's no point if we can't use it :/
tried running the game in VR and i get this error 00007FFF30F279BF (dxgi): (filename not available): DXGIGetDebugInterface1 00007FF83758F40A (d3d11): (filename not available): D3DKMTSetVidPnSourceOwner 00007FFF30F27D1D (dxgi): (filename not available): DXGIGetDebugInterface1 AC\kgl.cpp (642): kglSwapBuffers AC\event.h (43): Event >::trigger AC\game.cpp (175): Game::onIdle AC\game.cpp (210): Game::run AC\acs.cpp (477): wWinMain f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c (618): __tmainCRTStartup 00007FF83DACE8D7 (KERNEL32): (filename not available): BaseThreadInitThunk 00007FF83ED3BF2C (ntdll): (filename not available): RtlUserThreadStart i followed all the steps for installation and it only happens when the dxgi file is in the root directory of AC. Works fine in single screen mode.
Could this mod (which works well BTW !), be used as a "base" for other mods (optiscaler,...) to add frame generation ?
Hi Snowy Moon, think the DLAA file in your software can be updated see https://www.techpowerup.com/download/drivers/ also with the help of Nvidia inspector it must be possible, I think, to implement DLSS4 https://www.avsim.com/forums/topic/663308-dlss-4-definitive-guide/
What is the technical reason TAA and DLAA don't work with single pass stereo?
I'm getting a weird bug where if I use Pure Gamma this mod works fine, but if I change to Pure LCS, the game loads into VR and I see a couple of frames inside the game (car interior) and then the whole display goes black, both inside VR and my PC screen. I can hear the sound from the game, but no picture.
Yes, I have the same issue, works well in Gamma, but would prefer LCS for the frame rate improvement it offers, any help to get it going would be amazing. Well done on it anyway Snowy!
Don't know what I am doing wrong. Performance tanked to 10 frames from 45 in vr
Can you try to reset your game/CSP settings then make the required changes
Will you make DLSS possible, in the future?
I wasn't going to do anything for Assetto Corsa because of EVO, if the game has enough players in the future I might make some extra stuff including DLSS for Assetto Corsa
It gives an error: "seems like directx couldn't initialize in time" and it makes me remove the mod files. I disabled every setting you said, except for the first one which i cannot disable cause it doesn't load the original game menu, i have content manager. At first the mod loaded properly and was working but the game was going 5 fps even when i removed it. Then i restarted the PC and the game was running fine except that when i put the mod again it gave me that "couldn't initialize in time" error i said before.
"Options -> Display -> Anti-Aliasing Samples -> Off" do you mean this one?
Was trying out this AA setup and while it looks good, it has a relatively large cpu cost, I'm going to be running in a 24h race on Daytona with a ton of people on the track which is making my 5900x cry and running this implementation was costing me 20fps CPU side, is that expected behaviour or is it something to be fixed? I can reproduce the scenario pretty easily with a replay file
I get 11 fps with this enabled, not sure why.
when i put the reshade in folder hi stop workin "content manger"
When I use it, the game will give an error message. If I delete dxgi.dll, everything will be fine. Why is this? Not compatible with Sol2.5 and Pure0.271?
dlss would be the best thing this game could have especially when the game struggles in vr with a 4090 with maxed out settings on online servers it would be an absolute game changer i used the taa and dlaa to test but applying 8x msaa plus single pass stereo 8x msaa seems far better quality if your pc can run it please add dlss!!
Very nice! Will this still be updated? Could you add DLSS as well? And compatibility with DXGI would be nice as well.
Hi, everything works well but i installed DLAA as you said and when i try to select it ingame it says its not supported, any idea why?
Hi, any plan for an ACC version ? :) Thank you for your work mate (can't live without your ETS2 version ^^)
I'm glad Snowy's getting acknowledged by his peers! Especially CSOCSO and the legend Peter! I love this community!
i updated my settings for VR. Try these if you have a mid laptop (3070ti) like me ... https://drive.google.com/file/d/1uV4ikvHO8x4tfjLx7SPSsz3Q6akZA99S/view?usp=drive_link
<3
alright mate ive followed instructions properly of how to install but when i enter vr and apply taa i get strange black spikes flickering over image even though i can see its made a differnence its just unplayable any idea of what it might be casuing this ?
Try keeping FPS unlocked and refresh rate set to 120hz, seemed to fix the issue. I had the same problem
TAA flickering when virtual mirror is on. Some servers use the virtual mirror forced on. Any fix?
Sorry :( Maybe later I can fix it but I'm not sure
But I get stutter every 30sec or so. Its not GPU issue as im using 4090. Anyone else have stuttering issues with VR?
Might be because of shader creation, I will try to move shader creation to another thread
I have this running working with VR using DLAA. Flickering is massively reduced looks great!
Any way this could be compatible with new dxgi flip model and HDR?
I uploaded a through the lens VR comparison video to youtbe. https://youtu.be/xEyko2gNt9A
I found an issue! I tried to contact you on youtube but my comment is keep disappearing! On my end TLAA and DLAA did not make any visual difference and finally after 1 hour of tinkering I realized something else needs to be turned off; in Content manager. Under Small Tweaks the Pass Texture data to OBS directly NEEDS TO BE OFF!!
Thank you for the information <3
It works with CSP + Pure! But for AC/CSP you need to deactivate CSP "New DXGI flip model"! And in VR you must deactivate the CSP VR tweaks and Pure's sunblinding shader.
Already disabled.but no luck
This seemed to work well in VR using a Reverb G2 with OpenComposite (OpenXR) and the OpenXR Toolkit however there is a big performance issue regarding 3D trees that makes the game unplayable (I get around 10fps), I was testing on SRP 0.9.3 using DLAA, would be good to know if this is an issue with this mod or is this something that needs to be fixed through CSP.
Hi, if I want to test without your mod, I disable it . But then every time I start AC I have to close the app window. Is there a way that it doesn’t appear anymore if I have not activated the mod? If not, how can I uninstall this mod ? Thanks!
Just remove dxgi.dll
i have an intel arc 770 gpu and i just cant play game. it crashes and says gpu overload. but when i delete the dxgi.dll, it runs fine but without your taa. what shoul i do?
Might be because of driver level incompatibility with edited shaders, I don't think I can solve that :(
Hey unfortunately dlss on triples only shows the leftmost monitor image
There are a lot of things affecting the pipeline and its hard for me to keep it working with all of the settings :(
is it safe to use your mod with cm + csp + pure + hdr?
Hey, does this work with pure?
It seems as though it has stopped working since updating to the latest version of pure? Can't bring up the UI and clearly not working.
how would i install reshade to the reshade folder in the ac root? i thought reshade has to be installed to the exe
First install reshade, then create a folder named reshade in game folder, put all files created by reshade into reshade folder including reshade dxgi.dll, then put TAA dxgi.dll
Hey there, when I try to run this from AC content manager my race instantly gets cancelled but game works fine when trying from steam library. Does this mean that it only works from steam library?
Yea i have the same problem except its not working for either. Only when i get rid of the files does it start to work again
I got a CTD just loaded in the game user interface and content manager gave the following error 00007FF8DE94D1C0 (dxgi): (filename not available): DXGIGetDebugInterface1 00007FF8DE95128F (dxgi): (filename not available): DXGIGetDebugInterface1 00007FF8DE9548BE (dxgi): (filename not available): DXGIGetDebugInterface1 AC\camerashadowmapped.cpp (299): CameraShadowMapped::renderPass AC\cameraforwardyebis.cpp (1266): CameraForwardYebis::renderApplyEffect AC\cameraforwardyebis.cpp (1182): CameraForwardYebis::render AC\sim.cpp (2564): Sim::renderScene AC\game.cpp (126): Game::onIdle AC\game.cpp (210): Game::run AC\acs.cpp (477): wWinMain f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c (618): __tmainCRTStartup 00007FF942077374 (KERNEL32): (filename not available): BaseThreadInitThunk 00007FF942CBCC91 (ntdll): (filename not available): RtlUserThreadStart I am using pure 1.47 and csp 0.2.5 preview1
Nevermind, I found the cause. Need to NOT active the "new DXGI flip model" in DXGI CSP menu
Hi all! Here are my VR settings after around a week of tinkering with TAA. I use TAA without FXAA (as I see no difference) and no sharpening, Sharpening causes aliasing and shimmering when I use it. So I keep it off. https://drive.google.com/drive/folders/1Fxo3qkl7Q-7aSnIv1Zea2inqt6-x-SwJ?usp=drive_link
Thanks a lot! I made a video as a little thankyou!!! https://youtu.be/By7lSqwGoVw?si=UaezyVKi___8HGk0
Hi man, question, I'm getting error 5001 and says disable MSAA, but I've followed everything in the video tutorial, anything I can check? any log? I click show debug info but nothing happens.
Hi bit confused so do i put dxgi.dll + dinput8.dll and nvngx_dlss.dll in AssettoCorsa.exe folder yes ?
So I tried this on SRP online and WOW! What a game changer! Manage to maintain my 70 odd fps that I managed with MSAA but this just looks so much better without any shimmering! However, when I try the same SRP overload map offline, the fps drops to 10. I don't know what's happening!
And oh yeah, I am still able to use OpenXR toolkit and get FFR and turbo mode benefits on my setup!
why should i be connected to internet? otherwise taa wont work? a keylogger or something?
I an getting awesome results on small maps but on SRP, my FPS drops from 90 while using CMAA to 1o with TAA. I've noticed this only in huge maps. Any idea why? I really like the results and would like to make this my daily driver for AA, but currently, I have to switch when I play on SRP.
Might be because of vehicles? Are there many vehicles around in big maps?
I'm using OpenXR and Opencomposite. Opencomposite helps me gain @ 20-30 FPS in VR with FFR. So I'd not really want to disable it. I can't activate the ingame menu in VR. Can you share any working video and CSP settings to make it work in VR. Even with Opencomposite disabled, I cannot see the ingame menu. I even tried with Oculus VR and I still can't see the in-game menu. What could be wrong. I followed all the steps.
fixed this issue. I was using CMAA earlier and reset my nvidia graphics setting from nvidia profile manager. The nI could see the app on my computer screen . Cannot see it in VR.
i have connection error message
Do you have antivirus? Can you try to whitelist .dll files?
Great Job, much appreciated! Thank you for this mod. My wish would be, to have DLSS added as well. I personally take the FPS Boost any day over DLAA, because I see only very small differences between DLAA and DLSS Qually/Balanced. Especially if you run Ultrawide or tripple screen in this sim, the FPS boost should be considerable. Until now I used FSR in CM, but for me its much inferior to DLSS.
Thank you < 3 Maybe later I can add DLSS, because I must make it compatible with CSP and other mod its a little bit hard to do that
Hi, thanks for your hard work! Works great in single screen mode, but in VR when active the GPU load drops from 60% and above to 20 / 25 % .fps drops from 80 to 20, immediately goes back to 80 (and GPU load to "normal") when disabling via ctrl+p in game menu. My setup is RTX 3080 and Qust3, rendering mode Oculus Rift. Tell me if you need more info / testing.
Can you click "Show Debug Info" -> "Record Frame" from menu when TAA is enabled, it will create "snowymoon_frame.txt" file in game folder, can you send me that file
Got it, Norton auto-deleteted the file because there is a protection for files that aren't distributed in great numbers.
Oh ok, I always forget about the antivirus :D
Hey Snowy, after following the tutorial step by step I can't open the TAA menu using either CTRL-P or END and there seems to be no TAA effect applied, but also no error messages like other persons received. Do you know what could be the case? I use CM without Reshade, Pure or other tools.
Are you sure you did put dxgi.dll to correct folder? Also try to reset NVIDIA/AMD Control Panel settings, some NVIDIA/AMD apps might try to override dxgi.dll
1.2.9.3 sadly still crashing with DXGI and Allow Tearing toggle enabled Error might have something to do with: 00007FF99685C95A (KERNELBASE): (filename not available): RaiseException 00007FF8F7C0576C (DWrite): (filename not available): DWriteCreateFactory 00007FF8F76723EC (DWrite): (filename not available): DWriteCreateFactory AC\camerashadowmapped.cpp (299): CameraShadowMapped::renderPass AC\cameraforwardyebis.cpp (1266): CameraForwardYebis::renderApplyEffect AC\cameraforwardyebis.cpp (1182): CameraForwardYebis::render AC\sim.cpp (2564): Sim::renderScene AC\game.cpp (126): Game::onIdle AC\game.cpp (210): Game::run AC\acs.cpp (477): wWinMain f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c (618): __tmainCRTStartup 00007FF9984D1FD7 (KERNEL32): (filename not available): BaseThreadInitThunk 00007FF9993BA94C (ntdll): (filename not available): RtlUserThreadStart
So when you disable Allow Tearing, it doesn't crash?
Hi Snowy, such a great mod! I get significantly more frames and have less antialiasing. Thank you for your support!
Thank you < 3 Have fun < 3
Hi snowy, I do have the problems with triple monitor setup as well: when enabling DLAA, 2 out of 3 monitors go black. When enabling TAA, while standing still everything looks fine, but when the car is moving everything is blurred. Thanks for your awesome work and support 👌🏻
Thank you < 3 Can you click "Show Debug Info" -> click "Record Frame", it will create "snowymoon_frame.txt" in game folder, can you send me that file
The game crashes when using the reshade according to the instructions.
I just tried myself and yes its crashing, I will check it today
Frames drop down to 16- 20 FPS when activating this mod. i7 6700 and GTX 1080. Maybe that´s the problem.
Did you make all the changes from settings? Because looks like only a few people have this problem so it might be because of a setting. Also did you try without any mod etc including CSP?
For some reason I can't run this, some issues with dxgi? Error might have something to do with: 00007FF8748CCE7D (dxgi): (filename not available): DXGIGetDebugInterface1 00007FF8748D101F (dxgi): (filename not available): DXGIGetDebugInterface1 00007FF8748D466E (dxgi): (filename not available): DXGIGetDebugInterface1 AC\camerashadowmapped.cpp (299): CameraShadowMapped::renderPass AC\cameraforwardyebis.cpp (1266): CameraForwardYebis::renderApplyEffect AC\cameraforwardyebis.cpp (1182): CameraForwardYebis::render AC\sim.cpp (2564): Sim::renderScene AC\game.cpp (126): Game::onIdle AC\game.cpp (210): Game::run AC\acs.cpp (477): wWinMain f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c (618): __tmainCRTStartup 00007FF8C3EB7344 (KERNEL32): (filename not available): BaseThreadInitThunk 00007FF8C5D7CC91 (ntdll): (filename not available): RtlUserThreadStart
Did you make required setting changes from game/CSP settings? And are you using any other .dll mod?
still the same with 1.2.9 silverstone other kunos tracks ..content manager..... if i disable it ...20 cars ...150 fps....if i enable 1 of the 3 then drop to 12 fps.....so i remove the mod and wait a couple of days...still thanks for the hard work...
Thank you for the feedback < 3 I will try it myself to see where is the problem
looks really good ,only with the track silverstone and pyyer extension and 20 cars it drops the framerate to 10 fps and if i drive alone then i get about 200 fps ,other tracks with 20 cars i have about 130 fps ...hope you can fix it...if not then bummer....like it alot.it looks like tracks from kunos drops the fps with 20 cars
Thank you < 3 https://cdn.snowymoon.io/ac_v1/taa_ac_v1_2_9_snowymoon.io.zip Can you try with this, I made some improvements for performance
Thanks a lot!!! Greetz from Germany :)
Thank you a lot, have fun < 3
Hi Snowy, thanks for this app!!! Unfortunately I have a problem. VR doesn't start and I get an error message: "acs.exe - entry point not found" The procedure entry point "DXGIGETDebugInterface1" was not found in the DLL "C:\Program Files\WindowsApps\Microsoft.WindowsMixedReality.Runtime_113.2405.31001.0_x64__8wekyb3d8bbwe\x64\WinXrRunntime.dll". As soon as I remove the files from the Assetto Corsa folder, everything works as before. What could be the reason for this? Thanks!!!
Thank you < 3 Are you using OpenXR Toolkit?
Hi Snowy, I installed the mod only the DLAA does not work on a triple setup. When enabling the DLAA in game, 2 screens go black and only 1 screen works. The TAA versions both work on triples. Hope you can figure out the solution for the DLAA. Grtz!
Hi, thank you for the feedback < 3 Thats weird DLAA doesn't work same as TAA, I will check the problem
Hey snowy, Just wanted to ask if its possible to get this to work with DXGI HDR In content manager, I use a HDR monitor and it requires FXAA on to work. Your DLAA mod requires that to be off. The only work around is i turn off DXGI HDR and use RTX HDR but that hurts my FPS alot.
I think you don't have to turn off FXAA, I just wrote that because probably it wont needed when used with TAA
Hi, installed everything works fine with single screen however in VR it doesnt seem to work. Specs newest paid CSP, PURE LCS, WMR through SteamVR OpenXR, disabled OXRToolkit. https://imgur.com/a/l3KSw4o
Did you do this "Mode Tweaks: VR -> Single Pass Stereo -> Disable"
Hi Snowy, as you already introducing this for AC ... would you also consider ACC? assetto corsa competizione? Thanks. Or if ive missed the captain obvious will this work for both?
I didn't have any requests for ACC other than 1-2 people also I think ACC has TAA right?
pes2021 please!!
i cant use your mod because when i disable msaa, i only get back screen with some smoke from the exhaust, you know any fix for that
When you disable MSAA without TAA, same problem happens?
Hi Snowy, big fan of your AA magic here, but struggling to make it work in AC. I'm playing in VR with CSP, Pure, OpenXRToolkit. I see your mod in action if I disable CSP and it looks fantastic. However, with CSP on, it breaks. I can still see the menu and select TAA / Clarity / DLAA, but it remains disabled all the time as soon as CSP is on. I follwed all your config settings incl. the latest DXGI flip mode disabled. Doesn't help. Could I provide you my CSP preset to check? But how? I really would love to make AC work with your AA!
Can you try on single screen instead of VR? Also I think you cannot use with OpenXR Toolkit, you can use with OpenXR but not with OpenXR Toolkit because of compatibility issues. You should try without OpenXR Toolkit and enable OpenXR from SteamVR settings
Sadly straight up crashing for me. I've set all the settings correctly in CSP. The error I get: 00007FFB44E25533 (d3d11): (filename not available): CreateDirect3D11SurfaceFromDXGISurface 00007FFACD401C2E (dxgi): (filename not available): CreateDXGIFactory2 00007FFACD402EA9 (dxgi): (filename not available): CreateDXGIFactory2 AC\camerashadowmapped.cpp (299): CameraShadowMapped::renderPass AC\cameraforwardyebis.cpp (1266): CameraForwardYebis::renderApplyEffect AC\cameraforwardyebis.cpp (1182): CameraForwardYebis::render AC\sim.cpp (2564): Sim::renderScene AC\game.cpp (126): Game::onIdle AC\game.cpp (210): Game::run AC\acs.cpp (477): wWinMain f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c (618): __tmainCRTStartup 00007FFB4C56257D (KERNEL32): (filename not available): BaseThreadInitThunk 00007FFB4D00AF28 (ntdll): (filename not available): RtlUserThreadStart
Are you playing VR with OpenXR toolkit? Or do you have anything else installed other than CSP?
Hi! can the mod be used offline?
Hi < 3 Currently nope :(
https://imgur.com/UDw9Ls4
Thank you, a real pleasure to no longer have all those sparkles that spoiled the game environment. By cons I stitched FXAA and Force FXAA route to completely cancel the residues on the lonovo explore
< 3
Hi Snowy, with your 1.1.9 I am using the same setting as "Guy" just with 2560*1440 single screen, followed your direction, pure 0.271 and CSP 0.2.4 preview, I see a lot of flickering and no AA here's my log https://imgur.com/a/BKY7b6D
Thank you a lot for feedback < 3 I just updated to v1.2.0 and added a little bit more debug info, can you try and show me your log again?
I cannot open TAA menu in game in VR but well on my monitor, am I doing something wrong?
You need to look at your monitor even you are using VR, you can change settings on monitor then go back to VR
Because of you i finally bought Assetto Corsa. I played in VR. The quality image is amazing with exploding high FPS. No aliasing to see. This is magic, you´ve done an amzing work, thank you Snow, i really apreciate your effort. I´can´t wait to test Beam ng with your mode. Have nice weekend all :)
Thank you < 3 Its almost ready for BeamNG, probably I am going to release in a few days < 3
Thanks for working on this mod, I've tried 3 versions, and now the DLAA one, I've not had it work for me at all. The menu pops up but selecting anything change the visuals. I've followed the guide as well.
Can you try v1.1.5?
Snowy Moon, thank you for all your wonderful mods. I hope to speak for so many when I say that we are very grateful for all your countless hours of work. Your results are so detailed and truly unique! Just with AC TAA I have an issue. Using version 1.1 of your mod, CSP 0.2.1-preview2, Pure 0.222, following your instructions, resolution 1080, I cannot see any difference while rendering your offered options (disabled, TAA, DLAA). What do I do wrong? Can I send you a protocol? Thanks in advance. Cheers
Thank you < 3 Can you try without CSP and Pure just to be sure everything else is working fine?
hi assetto corsa competizione???pleace love your work
Its for Assetto Corsa but doesn't Assetto Corsa Competizione have TAA?
Thank you for working on this, surely Ilja will fix the CSP TAA rendering this less useful. May be you could focus on adding a better AA to Beam NG , the need is huge from the users. You could get lot of supporter from that. Thanks
< 3 I already started working on TAA for BeamNG
ATS won't start at all with v10.7 plz help
This is for Assetto Corsa game, not ETS/ATS < 3
I just have this crash/race cancelled https://i.imgur.com/8BTRq16.png
I think thats an API connection issue, if you are using antivirus can you whitelist dxgi.dll?
it works amazing in VR. (last CSP, OpenXR toolkit, Varjo Aero) - I just get a bit worst performance than CSP's Temporal AA but I need to do some more tests... DLSS would be amazing, finger cross for that!
< 3 Because this is a proper implementation, its a little bit heavier than others also its hard scaling with resolution because of multiple render targets/passes. But I will try to squeeze performance as much as I can after everything is stable and working fine without problems < 3
It happens in flat and VR. Also, 1.06 made it a little bit better but still pretty distracting.
0.2.4
I havent tried without VR. Ill test 1.06 without VR and with VR and ill get back to you.
Hey I just tested 1.04 and 1.05 in VR. The grass fx at night issue is still present unfortunately. It didnt fix it for me.
I just updated to v1.0.6 if you want to try. Also did you try without VR, is it same without VR?
Why I receive like 6 emails about this news plus 6 other notification directly from Patreon... It a little bit too much!
I'm sorry :/
For some reason, decryption of a car breaks down for me (This happens to some cars) with this plugin https://imgur.com/a/FOr0XpI
Can you try with v1.0.4?
não funcionou. mesmo com o Anti Aliasing desativado, fica com o serrilhado. o que eu faço ?
Can you try without other mods to be sure?
Any one tried it in VR with OpenXR . Fails with reate OpenXR Backend Error -13
If you are using OpenXR-Toolkit, do not use it. Install OpenXR from Microsoft Store and enable OpenXR from SteamVR settings
Excellent, tried in VR and helps a lot in the performance/visuals. And yes, theres a bug with the grass fx, it turns black if hit by lights during night. Once again, excellent first release, hoping for DLSS DLAA (maybe?)
< 3 I will check it out today
Found another issue in VR (maybe in flat mode too, idk). At night time, the grass under spotlights or headlights turns black. This can be tested on any track that has grass (with grass fx turned on) at midnight.
I will check it out today
Disabling extra FX still does the same thing, the image lines vibrate and the fps are 10 less than with the game's anti aliasing at full speed.
Can you try without CSP?
It's worse than with the game's own anti aliasing at full speed, it looks worse and also with less fps
Did you try with v1.0.3? Also did you try without CSP to be sure to see if its working fine. Also you should disable Temporal Anti Aliasing from Extra FX settings. There is no way its worse than game's own anti aliasing, pretty sure its not working
Graphically, I don't find any difference, but I gain 10fps on Bahrain F1 2024 payyer version with the vrc formula alpha 2023 (CSP). maximun games graphically with msaa 8x = 55/57 FPS Maximun games graphically with TAA V1_0_2 base setting = 66fps stable PC description: AMD Ryzen 7 5800X 32gb ram 3200mhz Rtx 3060 12gb Games installed on 2.5" SSD
TAA provides better quality image, but did you try with v1.0.3? Because it wasn't working with some CSP features. Also you should disable Temporal Anti Aliasing from CSP settings if its enabled. Also to be sure you can disable CSP and try if you can't see the difference
19/06/2024 - v1.0.3 - Fixed compatibility issues with CSP Extra FX and some features Download v1.0.3 : https://cdn.snowymoon.io/ac_v1/taa_ac_v1_0_3_snowymoon.io.zip
Everything works fine with pure and natural_mod filter, latest version pure and csp. I'm testing to see the difference ;)
< 3 Waiting for feedbacks
nie dzala ten plik u mnie
?
Hello, I cant get it to work. Could you be a bit more specific on what settings to use? I turned off msaa in Content Manager->Settings-> Assetto Corsa-> video, but I get ciritical error 50100!. I disabled MSAA in csp settings as well. Any ideas?
Can you try with v1.0.2? Also if you are using CM, you should disable MSAA from CM settings
I'm going to rest for a few hours, then I will check the remaining problems
You deserve all the money you get, thank you
< 3
Need to be fix with "Encryption" car
I will check bigger problems first then small problems
Finally =) iam waiting so long for this =) Thx for your great work Snowy <3
< 3
I'll test VR. Should FXAA in CSP also be disabled?
Edit: It doesn't work in VR. I can access the selection screen with END but selecting TAA does nothing.
You are doing a great job!
< 3
hey snowy, i always have waited for a good workaround for the horrible default AA in assetto corsa, because especially in vr it's almost not bearable. lately i tested different setting with the nvidia inspector but the outcone was far from satisfactory. thanks for you take on assetto corsa :-)
I will add VR support later < 3
I wish I had someone to help me get my wheel pedal and shifter to work well with this game. I’d really love to try this with it
What is your problem?
is this cm and csp+pure compatible?
I tried with CSP only, I will also try with other mods
